[0.15.10] LAN multiplayer random d/c

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
Thenoman
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Manual Inserter
Posts: 3
Joined: Mon May 08, 2017 7:46 pm
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[0.15.10] LAN multiplayer random d/c

Post by Thenoman »

Playing Multiplayer LAN for the first time and it keeps randomly shutting down the game with no error or warning.

Code: Select all

0.000 2017-05-13 19:06:25; Factorio 0.15.10 (build 29654, mac, steam)
   0.000 Operating system: Mac OS X 10.12.4
   0.000 Program arguments: "/Volumes/SAMSUNG/Applications/SteamLibrary/steamapps/common/Factorio/factorio.app" 
   0.000 Read data path: /Volumes/SAMSUNG/Applications/SteamLibrary/steamapps/common/Factorio/factorio.app/Contents/data
   0.000 Write data path: /Users/Norman/Library/Application Support/factorio
   0.000 Binaries path: /Volumes/SAMSUNG/Applications/SteamLibrary/steamapps/common
   0.042 System info: [CPU: Intel(R) Core(TM) i5-4278U CPU @ 2.60GHz, 4 cores, RAM: 8192MB]
   0.050 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.051 Available display adapters: 1
   0.051  [0]: resolution 1280x800px at [0,0]
   0.051 Create display on adapter 0. Size 1280x720 at position [-10, 22].
   0.421 Initialised OpenGL:[0] Intel Iris OpenGL Engine; driver: 2.1 INTEL-10.24.45
   0.499 Graphics settings preset: medium
   0.499 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 100%] [DXT: false]
   0.729 Loading mod settings rso-mod 3.2.3 (settings.lua)
   0.741 Loading mod core 0.0.0 (data.lua)
   0.825 Loading mod base 0.15.10 (data.lua)
   1.984 Loading mod rso-mod 3.2.3 (data.lua)
   2.064 Loading mod base 0.15.10 (data-updates.lua)
   2.196 Loading mod rso-mod 3.2.3 (data-updates.lua)
   2.288 Checksum for core: 493117188
   2.288 Checksum of base: 3607179770
   2.288 Checksum of rso-mod: 2867797425
   2.639 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1494698784
   2.639 Info PlayerData.cpp:63: Cloud player-data.json unavailable
   2.993 Loaded shader file /Volumes/SAMSUNG/Applications/SteamLibrary/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/game.glsl
   3.005 Loaded shader file /Volumes/SAMSUNG/Applications/SteamLibrary/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/zoom-to-world.glsl
   3.020 Initial atlas bitmap size is 16384
   3.025 Created atlas bitmap 16384x11199
   3.026 Created atlas bitmap 8192x1920
   3.027 Created atlas bitmap 8192x2028
   3.031 Created atlas bitmap 8192x6718
   3.033 Created atlas bitmap 8192x8158
   3.034 Created atlas bitmap 4877x309
   3.034 Created atlas bitmap 8192x800
  56.091 Sprites loaded
  56.091 Convert atlas 8192x1920 to: mipmap 
  56.347 Convert atlas 8192x2028 to: trilinear-filtering 
  56.665 Convert atlas 8192x800 to: mipmap 
  56.895 Loading sounds...
  63.584 Custom inputs active: 0
  63.707 Factorio initialised
 200.983 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34196)
 200.983 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
 209.183 Info UDPSocket.cpp:234: Socket closed
 209.194 Info UDPSocket.cpp:234: Socket closed
 209.194 Joining game 192.168.1.72:34197
 209.194 Info UDPSocket.cpp:33: Opening socket
 209.194 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
 209.242 Connection refused
 209.242 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
 209.242 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected)
 209.243 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
 211.336 Info HttpSharedState.cpp:111: Status code: 200
 211.336 Info AuthServerConnector.cpp:136: Received key(SFC7B8vwsw0KTR/wwqjZWA==) for username(thenoman) from auth server.
 211.419 Info UDPSocket.cpp:234: Socket closed
 211.419 Joining game 192.168.1.72:34197
 211.419 Info UDPSocket.cpp:33: Opening socket
 211.419 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
 211.487 Connection refused
 211.487 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
 211.487 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected)
 211.580 Info UDPSocket.cpp:234: Socket closed
 214.201 Joining game 192.168.1.72:34197
 214.201 Info UDPSocket.cpp:33: Opening socket
 214.201 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
 214.242 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
 214.242 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
 214.242 Info ClientRouter.cpp:220: ConnectionAccepted
 214.492 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
 214.492 Downloading file /Users/Norman/Library/Application Support/factorio/temp/mp-download.zip (2762432 B, 5492 blocks)
 214.502 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 215.597 Finished download (1 s, 2.7 MB, 2.5 MB/s)
 215.636 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario
 215.636 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 215.636 Loading map /Users/Norman/Library/Application Support/factorio/temp/mp-download.zip: 2762432 bytes.
 215.657 Loading Level.dat: 6507148 bytes.
 215.663 Info Scenario.cpp:133: Map version 0.15.10-3
 215.990 Info BlueprintLibrary.cpp:189: Loaded library shelves:
 215.990 Info BlueprintLibrary.cpp:678: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1494696660; records:
 215.990 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1494696700; records:
 215.991 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 1, nextRecordID = 135; timestamp = 1494698284; records: (id: 1, 26; label: "2-Lane Segments", preview: false, empty: false; book [id: 1, 13; label: "2-Straight", preview: false, empty: false] [id: 1, 14; label: "2-Straight x4", preview: false, empty: false] [id: 1, 15; label: "2-Diagonal 3x", preview: false, empty: false] [id: 1, 16; label: "2-Diagonal", preview: false, empty: false] [id: 1, 17; label: "2-Curve Left", preview: false, empty: false] [id: 1, 18; label: "2-Curve Right", preview: false, empty: false] [id: 1, 19; label: "2-T Interseecton 90", preview: false, empty: false] [id: 1, 20; label: "2-T Diagonal", preview: false, empty: false] [id: 1, 21; label: "2-Y Junction", preview: false, empty: false] [id: 1, 22; label: "2-T 45 Right", preview: false, empty: false] [id: 1, 23; label: "2-T Left", preview: false, empty: false] [id: 1, 24; label: "2-Diagonal T Left", preview: false, empty: false] [id: 1, 25; label: "2-Diagonal T Right", preview: false, empty: false]) (id: 1, 41; label: "2-Lane Segments V2", preview: false, empty: false; book [id: 1, 27; label: "2-Straight", preview: false, empty: false] [id: 1, 28; label: "2-Straight 3x", preview: false, empty: false] [id: 1, 29; label: "2-Diagonal", preview: false, empty: false] [id: 1, 30; label: "2-Diagonal 3x", preview: false, empty: false] [id: 1, 31; label: "2-Curve Left", preview: false, empty: false] [id: 1, 32; label: "2-Curve Right", preview: false, empty: false] [id: 1, 33; label: "2-T Interseecton 90", preview: false, empty: false] [id: 1, 34; label: "2-T Diagonal", preview: false, empty: false] [id: 1, 35; label: "2-Y Junction", preview: false, empty: false] [id: 1, 36; label: "", preview: false, empty: false] [id: 1, 37; label: "2-T 45 Right", preview: false, empty: false] [id: 1, 38; label: "2-T Left", preview: false, empty: false] [id: 1, 39; label: "2-Diagonal T Left", preview: false, empty: false] [id: 1, 40; label: "2-Diagonal T Right", preview: false, empty: false]) (id: 1, 54; label: "4-Lane Segments", preview: false, empty: false; book [id: 1, 42; label: "4-Lane Straight", preview: false, empty: false] [id: 1, 43; label: "", preview: false, empty: false] [id: 1, 44; label: "4-Lane Diagonal", preview: false, empty: false] [id: 1, 45; label: "4-Lane Diagonal 3x", preview: false, empty: false] [id: 1, 46; label: "4-Lane Curve Left", preview: false, empty: false] [id: 1, 47; label: "4-Lane Curve Right", preview: false, empty: false] [id: 1, 48; label: "4-Lane T Intersection", preview: false, empty: false] [id: 1, 49; label: "4-Lane Diagonal T", preview: false, empty: false] [id: 1, 50; label: "4-Lane Y Junction", preview: false, empty: false] [id: 1, 51; label: "4-Lane T to 2-Lane", preview: false, empty: false] [id: 1, 52; label: "4-Diagonal T 2-Lane", preview: false, empty: false] [id: 1, 53; label: "2-Lane to 4 -Lane Thingy", preview: false, empty: false]) (id: 1, 68; label: "4-Lane Segments V2", preview: false, empty: false; book [id: 1, 55; label: "4-Lane Straight", preview: false, empty: false] [id: 1, 56; label: "4-Lane Straight 3x", preview: false, empty: false] [id: 1, 57; label: "4-Lane Diagonal", preview: false, empty: false] [id: 1, 58; label: "4-Lane Diagonal 3x", preview: false, empty: false] [id: 1, 59; label: "4-Lane Curve Left", preview: false, empty: false] [id: 1, 60; label: "4-Lane Curve Right", preview: false, empty: false] [id: 1, 61; label: "4-Lane T Intersection", preview: false, empty: false] [id: 1, 62; label: "4-Lane Diagonal T", preview: false, empty: false] [id: 1, 63; label: "4-Lane Y Junction", preview: false, empty: false] [id: 1, 64; label: "4-Lane T to 2-Lane", preview: false, empty: false] [id: 1, 65; label: "4-Diagonal T 2-Lane", preview: false, empty: false] [id: 1, 66; label: "4-Track 4-2 T-Intersection", preview: false, empty: false] [id: 1, 67; label: "4-Track 4 to 2 Transition", preview: false, empty: false]) (id: 1, 80; label: "8-Lane Segments V1", preview: false, empty: false; book [id: 1, 69; label: "8-Lane Straight", preview: false, empty: false] [id: 1, 70; label: "8-Straight 3x", preview: false, empty: false] [id: 1, 71; label: "8-Lane Diagonal", preview: false, empty: false] [id: 1, 72; label: "8-Lane Diagonal 3x", preview: false, empty: false] [id: 1, 73; label: "8-Lane Curve Left", preview: false, empty: false] [id: 1, 74; label: "8-Lane Curve Right", preview: false, empty: false] [id: 1, 75; label: "8-Lane T-Intersection", preview: false, empty: false] [id: 1, 76; label: "8-Lane T-Junction 4 Track", preview: false, empty: false] [id: 1, 77; label: "8-Lane T Into 4-Lane", preview: false, empty: false] [id: 1, 78; label: "8-Lane T-Junction 2 Track", preview: false, empty: false] [id: 1, 79; label: "8-Lane to 4-Lane Transition", preview: false, empty: false]) (id: 1, 100; label: "Train Stops V1", preview: false, empty: false; book [id: 1, 81; label: "1-2-1 Stop", preview: false, empty: false] [id: 1, 82; label: "1-2-1 Botpost 1-Stop", preview: false, empty: false] [id: 1, 83; label: "1-2-1 Botpost 2-Stop", preview: false, empty: false] [id: 1, 84; label: "2-4-2 Botpost 4-Stop Flipity Flop", preview: false, empty: false] [id: 1, 85; label: "2-4-2 Blank Stop", preview: false, empty: false] [id: 1, 86; label: "2-4-2 Botpost 1-Stop", preview: false, empty: false] [id: 1, 87; label: "2-4-2 Botpost 2-Stop", preview: false, empty: false] [id: 1, 88; label: "1-2-1 Botpost 4-Stop Flipity Flop", preview: false, empty: false] [id: 1, 89; label: "3-6-3 Blank Stop", preview: false, empty: false] [id: 1, 90; label: "3-6-3 Botpost 1-Stop", preview: false, empty: false] [id: 1, 91; label: "3-6-3 Botpost 2-Stop", preview: false, empty: false] [id: 1, 92; label: "3-6-3 Botpost 4-Stop Flipity Flop", preview: false, empty: false] [id: 1, 93; label: "3-10-3 Botpost 1-Stop", preview: false, empty: false] [id: 1, 94; label: "3-10-3 Botpost 2-Stop", preview: false, empty: false] [id: 1, 95; label: "3-10-3 Botpost 4-Stop", preview: false, empty: false] [id: 1, 96; label: "PAX Left", preview: false, empty: false] [id: 1, 97; label: "PAX Right", preview: false, empty: false] [id: 1, 98; label: "PAX Auto Clearing Stop", preview: false, empty: false] [id: 1, 99; label: "2-4-2 Unload to Steel Furnace", preview: false, empty: false]) (id: 1, 4; label: "", preview: false, empty: false; single) (id: 1, 6; label: "", preview: false, empty: false; single) (id: 1, 11; label: "", preview: false, empty: false; single) (id: 1, 12; label: "", preview: false, empty: false; single) (id: 1, 103; label: "", preview: false, empty: false; single) (id: 1, 104; label: "", preview: false, empty: false; single) (id: 1, 124; label: "", preview: false, empty: false; single) (id: 1, 127; label: "", preview: false, empty: false; single) (id: 1, 128; label: "", preview: false, empty: false; single) (id: 1, 134; label: "", preview: false, empty: false; single) (id: 1, 101; label: "Oil_Processing", preview: false, empty: false; single) (id: 1, 130; label: "Red Circuits", preview: false, empty: false; single) (id: 1, 129; label: "Robot Miners", preview: false, empty: false; single) (id: 1, 122; label: "Starter Steel", preview: false, empty: false; single) (id: 1, 102; label: "Unload", preview: false, empty: false; single)
 216.072 Info BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 135; timestamp = 1494631262; records: (id: 0, 26; label: "2-Lane Segments", preview: false, empty: false; book [id: 0, 13; label: "2-Straight", preview: false, empty: false] [id: 0, 14; label: "2-Straight x4", preview: false, empty: false] [id: 0, 15; label: "2-Diagonal 3x", preview: false, empty: false] [id: 0, 16; label: "2-Diagonal", preview: false, empty: false] [id: 0, 17; label: "2-Curve Left", preview: false, empty: false] [id: 0, 18; label: "2-Curve Right", preview: false, empty: false] [id: 0, 19; label: "2-T Interseecton 90", preview: false, empty: false] [id: 0, 20; label: "2-T Diagonal", preview: false, empty: false] [id: 0, 21; label: "2-Y Junction", preview: false, empty: false] [id: 0, 22; label: "2-T 45 Right", preview: false, empty: false] [id: 0, 23; label: "2-T Left", preview: false, empty: false] [id: 0, 24; label: "2-Diagonal T Left", preview: false, empty: false] [id: 0, 25; label: "2-Diagonal T Right", preview: false, empty: false]) (id: 0, 41; label: "2-Lane Segments V2", preview: false, empty: false; book [id: 0, 27; label: "2-Straight", preview: false, empty: false] [id: 0, 28; label: "2-Straight 3x", preview: false, empty: false] [id: 0, 29; label: "2-Diagonal", preview: false, empty: false] [id: 0, 30; label: "2-Diagonal 3x", preview: false, empty: false] [id: 0, 31; label: "2-Curve Left", preview: false, empty: false] [id: 0, 32; label: "2-Curve Right", preview: false, empty: false] [id: 0, 33; label: "2-T Interseecton 90", preview: false, empty: false] [id: 0, 34; label: "2-T Diagonal", preview: false, empty: false] [id: 0, 35; label: "2-Y Junction", preview: false, empty: false] [id: 0, 36; label: "", preview: false, empty: false] [id: 0, 37; label: "2-T 45 Right", preview: false, empty: false] [id: 0, 38; label: "2-T Left", preview: false, empty: false] [id: 0, 39; label: "2-Diagonal T Left", preview: false, empty: false] [id: 0, 40; label: "2-Diagonal T Right", preview: false, empty: false]) (id: 0, 54; label: "4-Lane Segments", preview: false, empty: false; book [id: 0, 42; label: "4-Lane Straight", preview: false, empty: false] [id: 0, 43; label: "", preview: false, empty: false] [id: 0, 44; label: "4-Lane Diagonal", preview: false, empty: false] [id: 0, 45; label: "4-Lane Diagonal 3x", preview: false, empty: false] [id: 0, 46; label: "4-Lane Curve Left", preview: false, empty: false] [id: 0, 47; label: "4-Lane Curve Right", preview: false, empty: false] [id: 0, 48; label: "4-Lane T Intersection", preview: false, empty: false] [id: 0, 49; label: "4-Lane Diagonal T", preview: false, empty: false] [id: 0, 50; label: "4-Lane Y Junction", preview: false, empty: false] [id: 0, 51; label: "4-Lane T to 2-Lane", preview: false, empty: false] [id: 0, 52; label: "4-Diagonal T 2-Lane", preview: false, empty: false] [id: 0, 53; label: "2-Lane to 4 -Lane Thingy", preview: false, empty: false]) (id: 0, 68; label: "4-Lane Segments V2", preview: false, empty: false; book [id: 0, 55; label: "4-Lane Straight", preview: false, empty: false] [id: 0, 56; label: "4-Lane Straight 3x", preview: false, empty: false] [id: 0, 57; label: "4-Lane Diagonal", preview: false, empty: false] [id: 0, 58; label: "4-Lane Diagonal 3x", preview: false, empty: false] [id: 0, 59; label: "4-Lane Curve Left", preview: false, empty: false] [id: 0, 60; label: "4-Lane Curve Right", preview: false, empty: false] [id: 0, 61; label: "4-Lane T Intersection", preview: false, empty: false] [id: 0, 62; label: "4-Lane Diagonal T", preview: false, empty: false] [id: 0, 63; label: "4-Lane Y Junction", preview: false, empty: false] [id: 0, 64; label: "4-Lane T to 2-Lane", preview: false, empty: false] [id: 0, 65; label: "4-Diagonal T 2-Lane", preview: false, empty: false] [id: 0, 66; label: "4-Track 4-2 T-Intersection", preview: false, empty: false] [id: 0, 67; label: "4-Track 4 to 2 Transition", preview: false, empty: false]) (id: 0, 80; label: "8-Lane Segments V1", preview: false, empty: false; book [id: 0, 69; label: "8-Lane Straight", preview: false, empty: false] [id: 0, 70; label: "8-Straight 3x", preview: false, empty: false] [id: 0, 71; label: "8-Lane Diagonal", preview: false, empty: false] [id: 0, 72; label: "8-Lane Diagonal 3x", preview: false, empty: false] [id: 0, 73; label: "8-Lane Curve Left", preview: false, empty: false] [id: 0, 74; label: "8-Lane Curve Right", preview: false, empty: false] [id: 0, 75; label: "8-Lane T-Intersection", preview: false, empty: false] [id: 0, 76; label: "8-Lane T-Junction 4 Track", preview: false, empty: false] [id: 0, 77; label: "8-Lane T Into 4-Lane", preview: false, empty: false] [id: 0, 78; label: "8-Lane T-Junction 2 Track", preview: false, empty: false] [id: 0, 79; label: "8-Lane to 4-Lane Transition", preview: false, empty: false]) (id: 0, 100; label: "Train Stops V1", preview: false, empty: false; book [id: 0, 81; label: "1-2-1 Stop", preview: false, empty: false] [id: 0, 82; label: "1-2-1 Botpost 1-Stop", preview: false, empty: false] [id: 0, 83; label: "1-2-1 Botpost 2-Stop", preview: false, empty: false] [id: 0, 84; label: "2-4-2 Botpost 4-Stop Flipity Flop", preview: false, empty: false] [id: 0, 85; label: "2-4-2 Blank Stop", preview: false, empty: false] [id: 0, 86; label: "2-4-2 Botpost 1-Stop", preview: false, empty: false] [id: 0, 87; label: "2-4-2 Botpost 2-Stop", preview: false, empty: false] [id: 0, 88; label: "1-2-1 Botpost 4-Stop Flipity Flop", preview: false, empty: false] [id: 0, 89; label: "3-6-3 Blank Stop", preview: false, empty: false] [id: 0, 90; label: "3-6-3 Botpost 1-Stop", preview: false, empty: false] [id: 0, 91; label: "3-6-3 Botpost 2-Stop", preview: false, empty: false] [id: 0, 92; label: "3-6-3 Botpost 4-Stop Flipity Flop", preview: false, empty: false] [id: 0, 93; label: "3-10-3 Botpost 1-Stop", preview: false, empty: false] [id: 0, 94; label: "3-10-3 Botpost 2-Stop", preview: false, empty: false] [id: 0, 95; label: "3-10-3 Botpost 4-Stop", preview: false, empty: false] [id: 0, 96; label: "PAX Left", preview: false, empty: false] [id: 0, 97; label: "PAX Right", preview: false, empty: false] [id: 0, 98; label: "PAX Auto Clearing Stop", preview: false, empty: false] [id: 0, 99; label: "2-4-2 Unload to Steel Furnace", preview: false, empty: false]) (id: 0, 4; label: "", preview: false, empty: false; single) (id: 0, 6; label: "", preview: false, empty: false; single) (id: 0, 11; label: "", preview: false, empty: false; single) (id: 0, 12; label: "", preview: false, empty: false; single) (id: 0, 103; label: "", preview: false, empty: false; single) (id: 0, 104; label: "", preview: false, empty: false; single) (id: 0, 124; label: "", preview: false, empty: false; single) (id: 0, 127; label: "", preview: false, empty: false; single) (id: 0, 128; label: "", preview: false, empty: false; single) (id: 0, 134; label: "", preview: false, empty: false; single) (id: 0, 101; label: "Oil_Processing", preview: false, empty: false; single) (id: 0, 130; label: "Red Circuits", preview: false, empty: false; single) (id: 0, 129; label: "Robot Miners", preview: false, empty: false; single) (id: 0, 122; label: "Starter Steel", preview: false, empty: false; single) (id: 0, 102; label: "Unload", preview: false, empty: false; single)
 216.072 Loading script.dat: 7771 bytes.
 216.116 Checksum for script /Users/Norman/Library/Application Support/factorio/temp/currently-playing/control.lua: 76911248
 216.135 Checksum for script __rso-mod__/control.lua: 2142739700
 216.164 Info ClientMultiplayerManager.cpp:539: MapTick(137776) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 216.349 Info ClientMultiplayerManager.cpp:539: MapTick(137888) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 216.413 Info ClientMultiplayerManager.cpp:539: MapTick(137888) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 216.466 Info GameActionHandler.cpp:3243: MapTick (137891) processed PlayerJoinGame peerID(5) playerIndex(1) mode(connect ) 
 223.219 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 9 (nextTickToSend: 138328, ticksClientWillJumpOver: 0 {})
 243.214 Info ClientSynchronizer.cpp:257: Changing local latency from 9 to 8 (nextTickToSend: 139506, ticksClientWillJumpOver: 0 {})
 263.239 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 9 (nextTickToSend: 140706, ticksClientWillJumpOver: 0 {})
 278.227 Info ClientSynchronizer.cpp:257: Changing local latency from 9 to 8 (nextTickToSend: 141606, ticksClientWillJumpOver: 0 {})
 298.225 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 7 (nextTickToSend: 142807, ticksClientWillJumpOver: 0 {})
 308.226 Info ClientSynchronizer.cpp:257: Changing local latency from 7 to 6 (nextTickToSend: 143406, ticksClientWillJumpOver: 0 {})
 318.226 Info ClientSynchronizer.cpp:257: Changing local latency from 6 to 10 (nextTickToSend: 144005, ticksClientWillJumpOver: 0 {})
 318.626 Info ClientSynchronizer.cpp:257: Changing local latency from 10 to 12 (nextTickToSend: 144012, ticksClientWillJumpOver: 0 {})
 333.592 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 8 (nextTickToSend: 144910, ticksClientWillJumpOver: 0 {})
 368.592 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 16 (nextTickToSend: 147005, ticksClientWillJumpOver: 0 {})
 378.592 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 12 (nextTickToSend: 147611, ticksClientWillJumpOver: 0 {})
 388.592 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 18 (nextTickToSend: 148209, ticksClientWillJumpOver: 0 {})
 403.592 Info ClientSynchronizer.cpp:257: Changing local latency from 18 to 13 (nextTickToSend: 149111, ticksClientWillJumpOver: 0 {})
 408.593 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 17 (nextTickToSend: 149409, ticksClientWillJumpOver: 0 {})
 418.594 Info ClientSynchronizer.cpp:257: Changing local latency from 17 to 10 (nextTickToSend: 150013, ticksClientWillJumpOver: 0 {})
 428.592 Info ClientSynchronizer.cpp:257: Changing local latency from 10 to 17 (nextTickToSend: 150607, ticksClientWillJumpOver: 0 {})
 438.592 Info ClientSynchronizer.cpp:257: Changing local latency from 17 to 13 (nextTickToSend: 151216, ticksClientWillJumpOver: 0 {})
 448.593 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 8 (nextTickToSend: 151812, ticksClientWillJumpOver: 0 {})
 453.594 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 25 (nextTickToSend: 152106, ticksClientWillJumpOver: 0 {})
 463.583 Info ClientSynchronizer.cpp:257: Changing local latency from 25 to 8 (nextTickToSend: 152722, ticksClientWillJumpOver: 0 {})
 483.592 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 16 (nextTickToSend: 153905, ticksClientWillJumpOver: 0 {})
 493.596 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 9 (nextTickToSend: 154513, ticksClientWillJumpOver: 0 {})
 508.586 Info ClientSynchronizer.cpp:257: Changing local latency from 9 to 8 (nextTickToSend: 155407, ticksClientWillJumpOver: 0 {})
 513.589 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 7 (nextTickToSend: 155707, ticksClientWillJumpOver: 0 {})
 518.592 Info ClientSynchronizer.cpp:257: Changing local latency from 7 to 8 (nextTickToSend: 156006, ticksClientWillJumpOver: 0 {})
 528.580 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 9 (nextTickToSend: 156605, ticksClientWillJumpOver: 0 {})
 543.587 Info ClientSynchronizer.cpp:257: Changing local latency from 9 to 8 (nextTickToSend: 157506, ticksClientWillJumpOver: 0 {})
 548.592 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 9 (nextTickToSend: 157806, ticksClientWillJumpOver: 0 {})
 573.592 Info ClientSynchronizer.cpp:257: Changing local latency from 9 to 18 (nextTickToSend: 159306, ticksClientWillJumpOver: 0 {})
 582.055 Info ClientMultiplayerManager.cpp:129: Disconnecting multiplayer connection.
 582.055 Info ClientMultiplayerManager.cpp:539: MapTick(159805) changing state from(InGame) to(DisconnectScheduled)
 582.090 Info ClientMultiplayerManager.cpp:539: MapTick(159805) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
 584.067 Info ClientMultiplayerManager.cpp:539: MapTick(159805) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
 584.830 Info UDPSocket.cpp:234: Socket closed
 585.292 Steam API shutdown.
 585.294 Goodbye
Rseding91
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Re: [0.15.10] LAN multiplayer random d/c

Post by Rseding91 »

There's nothing in the log that indicate anything out of the normal is happening. It looks like someone just clicked "X" on the game to exit it.
If you want to get ahold of me I'm almost always on Discord.
Thenoman
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Re: [0.15.10] LAN multiplayer random d/c

Post by Thenoman »

Rseding91 wrote:There's nothing in the log that indicate anything out of the normal is happening. It looks like someone just clicked "X" on the game to exit it.
That's what I thought too reading the log, but I wasn't exiting the game. The game just randomly closed whenever I connected to a LAN game. Sometimes it would close within a few seconds and sometimes a few minutes. We had the same issue when I was both host and client.

I have hundreds of hours of single player time with nothing like this and I have been able to successfully join some of the massive multiplayer servers (Arumba, Xterminater etc)
xilluminate
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Re: [0.15.10] LAN multiplayer random d/c

Post by xilluminate »

Hello all,

Today I experienced the same issue om my headless server. The server was running fine until 16:00 (Dutch time). I was playing with a friend on my server and we both disconnected from the server at the same time. So I checked the server itself and this is what I found:

Screenshot server console after the server disconnected players:
Image

Screenshot task manager after the server disconnected players:
Image
As you can see the Factorio server used around 4.1GB of memory when it started to disconnect players.

The previous log:

Code: Select all

   0.026 2017-05-13 12:22:10; Factorio 0.15.10 (build 29654, win64, steam)
   0.026 Operating system: Windows 7 Service Pack 1
   0.035 Program arguments: "Z:\Dedicated Game Servers\Servers\427520\bin\x64\Factorio.exe" "--start-server" "C:\Users\Administrator\AppData\Roaming\Factorio\saves\_autosave5.zip" 
   0.035 Read data path: Z:/Dedicated Game Servers/Servers/427520/data
   0.035 Write data path: C:/Users/Administrator/AppData/Roaming/Factorio
   0.035 Binaries path: Z:/Dedicated Game Servers/Servers/427520/bin
   0.189 System info: [CPU: Intel(R) Core(TM)2 Quad CPU    Q9550  @ 2.83GHz, 4 cores, RAM: 8111MB]
   0.257 Running in headless mode
   0.359 Loading mod core 0.0.0 (data.lua)
   0.457 Loading mod base 0.15.10 (data.lua)
   0.937 Loading mod base 0.15.10 (data-updates.lua)
   1.061 Checksum for core: 493117188
   1.061 Checksum of base: 3607179770
   3.235 Info PlayerData.cpp:58: Local player-data.json unavailable
   3.235 Info PlayerData.cpp:63: Cloud player-data.json unavailable
   3.474 Custom inputs active: 0
   3.659 Factorio initialised
   3.684 Info ServerSynchronizer.cpp:27: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
   3.684 Info ServerMultiplayerManager.cpp:664: mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
   3.685 Info ServerMultiplayerManager.cpp:664: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
   3.685 Loading map C:\Users\Administrator\AppData\Roaming\Factorio\saves\_autosave5.zip: 14071342 bytes.
   3.974 Loading Level.dat: 33543558 bytes.
   4.036 Info Scenario.cpp:133: Map version 0.15.10-3
   6.012 Info BlueprintLibrary.cpp:189: Loaded library shelves:
   6.013 Info BlueprintLibrary.cpp:678: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493231072; records:
   6.013 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 0, nextRecordID = 3; timestamp = 1494533894; records: (id: 0, 0; label: "Energy blueprints", preview: false, empty: false; book [id: 0, 2; label: "Uranium factory", preview: false, empty: false])
   6.014 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 1, nextRecordID = 0; timestamp = 1494179716; records:
   6.014 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 2, nextRecordID = 0; timestamp = 1493248219; records:
   6.014 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 3, nextRecordID = 1; timestamp = 1494641435; records: (id: 3, 0; label: "Green Circuit Boards", preview: false, empty: false; single)
   7.567 Info BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1494670937; records:
   7.568 Loading script.dat: 190 bytes.
   7.951 Checksum for script C:/Users/Administrator/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
   8.096 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197)
   8.097 Hosting game at 0.0.0.0:34197
   8.097 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-server-padlock
   9.045 Info HttpSharedState.cpp:111: Status code: 200
   9.045 Info AuthServerConnector.cpp:106: Obtained serverPadlock for serverHash (Z50VbFCwO8vojKYUVryxJLuDt1mZpGq7) from the auth server.
   9.046 Info ServerMultiplayerManager.cpp:664: mapTick(20484001) changing state from(CreatingGame) to(InGame)
 231.262 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(<ip>:49273)
 231.262 Refusing connection for address (<ip>:49273), username (xilluminate). UserVerificationMissing
 231.822 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(<ip>:64054)
 231.826 Info ServerRouter.cpp:389: Replying to connectionRequest for address(<ip>:64054).
 231.826 Info ServerSynchronizer.cpp:542: nextHeartbeatSequenceNumber(6692) adding peer(1)
 231.842 Info ServerMultiplayerManager.cpp:664: mapTick(20484001) changing state from(InGame) to(InGameSavingMap)
 231.858 Info ServerMultiplayerManager.cpp:748: mapTick(20484001) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
 233.270 Info ServerMultiplayerManager.cpp:802: MapTick(20484001) Serving map(C) for peer(1) size(14071258) crc(3669179772)
 233.270 Info ServerMultiplayerManager.cpp:664: mapTick(20484001) changing state from(InGameSavingMap) to(InGame)
 233.334 Info ServerMultiplayerManager.cpp:748: mapTick(20484001) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 238.918 Info ServerMultiplayerManager.cpp:748: mapTick(20484001) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 240.013 Info ServerMultiplayerManager.cpp:748: mapTick(20484065) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 240.735 Info ServerMultiplayerManager.cpp:748: mapTick(20484109) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
 240.736 Info GameActionHandler.cpp:3243: MapTick (20484109) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect ) 
 240.837 Info ServerMultiplayerManager.cpp:748: mapTick(20484115) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
5760.254 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(<ip_ppx17>:56606)
5760.255 Refusing connection for address (<ip_ppx17>:56606), username (ppx17). UserVerificationMissing
5762.497 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(<ip_ppx17>:55838)
5762.497 Info ServerRouter.cpp:389: Replying to connectionRequest for address(<ip_ppx17>:55838).
5762.497 Info ServerSynchronizer.cpp:542: nextHeartbeatSequenceNumber(197848) adding peer(2)
5762.508 Info ServerMultiplayerManager.cpp:664: mapTick(20814790) changing state from(InGame) to(InGameSavingMap)
5762.556 Info ServerMultiplayerManager.cpp:748: mapTick(20814790) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
5763.712 Info ServerMultiplayerManager.cpp:802: MapTick(20814790) Serving map(C) for peer(2) size(14227749) crc(2392743543)
5763.712 Info ServerMultiplayerManager.cpp:664: mapTick(20814790) changing state from(InGameSavingMap) to(InGame)
5763.766 Info ServerMultiplayerManager.cpp:748: mapTick(20814795) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
5769.113 Info ServerMultiplayerManager.cpp:748: mapTick(20815117) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
5770.317 Info ServerMultiplayerManager.cpp:748: mapTick(20815190) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
5775.485 Info ServerMultiplayerManager.cpp:748: mapTick(20815500) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
5775.486 Info GameActionHandler.cpp:3243: MapTick (20815500) processed PlayerJoinGame peerID(2) playerIndex(3) mode(connect ) 
5775.579 Info ServerMultiplayerManager.cpp:748: mapTick(20815505) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
11646.837 Info ServerMultiplayerManager.cpp:848: Disconnect notification for peer (1)
11646.837 Info ServerMultiplayerManager.cpp:748: mapTick(21167126) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled)
11646.853 Info ServerSynchronizer.cpp:558: nextHeartbeatSequenceNumber(408921) removing peer(1).
38265.420 Info ServerMultiplayerManager.cpp:848: Disconnect notification for peer (2)
38265.420 Info ServerMultiplayerManager.cpp:748: mapTick(22760935) received stateChanged peerID(2) oldState(InGame) newState(DisconnectScheduled)
38265.421 Info ServerSynchronizer.cpp:558: nextHeartbeatSequenceNumber(1354536) removing peer(2).
91761.667 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(<ip_ppx17>:53264)
91761.775 Refusing connection for address (<ip_ppx17>:53264), username (Niels). UserVerificationMissing
91761.779 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(<ip_ppx17>:53264)
91761.779 Refusing connection for address (<ip_ppx17>:53264), username (Niels). UserVerificationMissing
91795.076 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(<ip_ppx17>:62160)
91795.164 Info ServerRouter.cpp:389: Replying to connectionRequest for address(<ip_ppx17>:62160).
91795.199 Info ServerSynchronizer.cpp:542: nextHeartbeatSequenceNumber(2962813) adding peer(3)
91795.554 Info ServerMultiplayerManager.cpp:664: mapTick(22760936) changing state from(InGame) to(InGameSavingMap)
91795.568 Info ServerMultiplayerManager.cpp:748: mapTick(22760936) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
91803.365 Info ServerMultiplayerManager.cpp:802: MapTick(22760936) Serving map(C) for peer(3) size(14596266) crc(796663966)
91803.366 Info ServerMultiplayerManager.cpp:664: mapTick(22760936) changing state from(InGameSavingMap) to(InGame)
91803.446 Info ServerMultiplayerManager.cpp:748: mapTick(22760936) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
91815.353 Info ServerMultiplayerManager.cpp:748: mapTick(22760936) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
91816.534 Info ServerMultiplayerManager.cpp:748: mapTick(22761006) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
91817.421 Info ServerMultiplayerManager.cpp:748: mapTick(22761059) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
91817.421 Info GameActionHandler.cpp:3243: MapTick (22761059) processed PlayerJoinGame peerID(3) playerIndex(3) mode(connect ) 
91817.502 Info ServerMultiplayerManager.cpp:748: mapTick(22761064) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
97542.550 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(<ip_xilluminate>:60044)
97542.551 Refusing connection for address (<ip_xilluminate>:60044), username (xilluminate). UserVerificationMissing
97543.223 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(<ip_xilluminate>:60087)
97543.223 Info ServerRouter.cpp:389: Replying to connectionRequest for address(<ip_xilluminate>:60087).
97543.223 Info ServerSynchronizer.cpp:542: nextHeartbeatSequenceNumber(3165658) adding peer(4)
97543.236 Info ServerMultiplayerManager.cpp:664: mapTick(23103951) changing state from(InGame) to(InGameSavingMap)
97543.267 Info ServerMultiplayerManager.cpp:748: mapTick(23103951) received stateChanged peerID(4) oldState(Ready) newState(ConnectedWaitingForMap)
97544.491 Info ServerMultiplayerManager.cpp:802: MapTick(23103951) Serving map(C) for peer(4) size(14691589) crc(648599482)
97544.491 Info ServerMultiplayerManager.cpp:664: mapTick(23103951) changing state from(InGameSavingMap) to(InGame)
97544.560 Info ServerMultiplayerManager.cpp:748: mapTick(23103957) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
97549.957 Info ServerMultiplayerManager.cpp:748: mapTick(23104282) received stateChanged peerID(4) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
97551.360 Info ServerMultiplayerManager.cpp:748: mapTick(23104366) received stateChanged peerID(4) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
97556.220 Info ServerMultiplayerManager.cpp:748: mapTick(23104658) received stateChanged peerID(4) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
97556.221 Info GameActionHandler.cpp:3243: MapTick (23104658) processed PlayerJoinGame peerID(4) playerIndex(0) mode(connect ) 
97556.315 Info ServerMultiplayerManager.cpp:748: mapTick(23104664) received stateChanged peerID(4) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
99536.856 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(<ip_ppx17>:50027)
99537.681 Refusing connection for address (<ip_ppx17>:50027), username (ppx17). UserVerificationMissing
99537.681 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(<ip_ppx17>:50027)
99537.682 Refusing connection for address (<ip_ppx17>:50027), username (ppx17). UserVerificationMissing
99537.890 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(<ip_ppx17>:50027)
99537.955 Refusing connection for address (<ip_ppx17>:50027), username (ppx17). UserVerificationMissing
99537.955 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(<ip_ppx17>:50027)
99537.955 Refusing connection for address (<ip_ppx17>:50027), username (ppx17). UserVerificationMissing
99537.955 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(<ip_ppx17>:50027)
99537.955 Refusing connection for address (<ip_ppx17>:50027), username (ppx17). UserVerificationMissing
99583.683 Info ServerMultiplayerManager.cpp:848: Disconnect notification for peer (3)
99583.703 Info ServerMultiplayerManager.cpp:848: Disconnect notification for peer (4)
99583.709 Info ServerSynchronizer.cpp:558: nextHeartbeatSequenceNumber(3229783) removing peer(3).
99583.712 Info ServerSynchronizer.cpp:558: nextHeartbeatSequenceNumber(3229783) removing peer(4).
We also had data loss with our save game. The server saved the game for the last time 10 minutes before it started to disconnect users. This might be the cause to the issue. The server tried to save the game, but ran out of memory before it had a chance to save the game.

This is the first time I experienced this bug on version 0.15.10. Never had any issues with previous versions.

I can provide the save game before the server crashed if needed.
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