See title. I have some train stations with circuit logic to balance the number of items exactly, and this causes the train to overfill when it's set to "Manual" in the Schedule tab: According to the train stop there's essentially no train there, yet the wagon is in place and is open, so the filter inserter will put more items into it.
This is a problem partly because I can't "disable" a train that I don't want running when it's in the station, and it also gets harder to test that the circuit logic works correctly.
Read train contents doesn't work in manual mode
Re: Read train contents doesn't work in manual mode
That's by design. None of the train stop logic works if the train is in manual mode.
You have to leave it in automatic if you want it to work.
You have to leave it in automatic if you want it to work.
If you want to get ahold of me I'm almost always on Discord.
Re: Read train contents doesn't work in manual mode
Well, I note the inconsistency between the wagon being present to inserters at the same time as its content isn't available on the circuit network.
I can very well understand that a manually driven train not parked exactly at the right spot wouldn't be registered with the train stop, but this is about trains that have stopped in automatic mode and then switched over to manual.
I can very well understand that a manually driven train not parked exactly at the right spot wouldn't be registered with the train stop, but this is about trains that have stopped in automatic mode and then switched over to manual.