[0.15] wave scenario LUA error

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AndreyZakharov
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[0.15] wave scenario LUA error

Post by AndreyZakharov »

Code: Select all

Error while running event level::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
	...Data/Roaming/Factorio/temp/currently-playing/control.lua:183: in function 'next_wave'
	...Data/Roaming/Factorio/temp/currently-playing/control.lua:170: in function 'check_next_wave'
	...Data/Roaming/Factorio/temp/currently-playing/control.lua:118: in function <...Data/Roaming/Factorio/temp/currently-playing/control.lua:116>
Gor it after killing 2nd or 3rd wave.
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Klonan
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Re: [0.15] wave scenario LUA error

Post by Klonan »

Thanks for the report,

Was your rocket silo destroyed?
AndreyZakharov
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Re: [0.15] wave scenario LUA error

Post by AndreyZakharov »

maybe yes, as I've connected to server after some time passed and silo could be destroyed.
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Klonan
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Re: [0.15] wave scenario LUA error

Post by Klonan »

AndreyZakharov wrote:maybe yes, as I've connected to server after some time passed and silo could be destroyed.
Right,

This should be fixed for the next release
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