I revealed a "little" too much of a map and to crop the savefile and save performance i want to delete pretty much all chunks around my base.
I know there is the command
Code: Select all
/c game.player.surface.delete_chunk{X, Y}
I need pretty much a function that deletes all the chunks from the outer frame to the inner one (if possible near the red area)
Starting Area (around 0,0) is the green Circle.
Is the function able to do that?
When you need more data or coords of the map; i'm more than happy to provide that.
I hope someone can help me