walkingspeed modifier

drs9999
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walkingspeed modifier

Post by drs9999 »

I know that you can increase the players walking speed with the exosceleton.

Anyway, because there are modifiers for the mining- and craftingspeed bounded to the force already, there should be a walkingspeed modifier, too.
NSArray
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Re: walkingspeed modifier

Post by NSArray »

Looking at the base mod I found

Code: Select all

{
    type = "movement-bonus-equipment",
    name = "basic-exoskeleton-equipment",
    sprite = 
    {
      filename = "__base__/graphics/equipment/basic-exoskeleton-equipment.png",
      width = 64,
      height = 128,
      priority = "medium"
    },
    shape =
    {
      width = 2,
      height = 4,
      type = "full"
    },
    energy_source =
    {
      type = "electric",
      usage_priority = "secondary-input"
    },
    energy_consumption = "200W",
    movement_bonus = 0.3 <-------- Increase movement speed
  }
"movement_bonus" is what you want.
drs9999
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Re: walkingspeed modifier

Post by drs9999 »

As I said:
drs9999 wrote:I know that you can increase the players walking speed with the exosceleton.
It just looks inconsistent to me that there are modifier-values for the crafting- and miningspeed (for forces), but no walkingspeedmodifier...
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