Bugs & FAQ

Infinite Ores, Refining, Ore Processing ...

Moderator: Arch666Angel

Yacoby
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Re: Bugs & FAQ

Post by Yacoby »

Bug with the configuration validation. The infinite ore threshold doesn't go to 0

http://imgur.com/a/7V1Lx

Flanders107a
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Re: Bugs & FAQ

Post by Flanders107a »

Hello Angel. Just downloaded new version of Angels refining and now it comes up with an error on startup with name "angels-barrels" does not exist and I must disable angelspetrochem mod. Just to let you know. Thanks, Great Work by the way. 0.15 . angelrefining mod 0.7.6. Source :petrochem - tanks (item-subgroup),

Akiralen
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Re: Bugs & FAQ

Post by Akiralen »

Flanders107a wrote:Hello Angel. Just downloaded new version of Angels refining and now it comes up with an error on startup with name "angels-barrels" does not exist and I must disable angelspetrochem mod. Just to let you know. Thanks, Great Work by the way. 0.15 . angelrefining mod 0.7.6. Source :petrochem - tanks (item-subgroup),
Same here except Source: petrochem-well-head(item-subgroup)
Last edited by Akiralen on Tue May 09, 2017 4:55 pm, edited 1 time in total.

toaran
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Re: Bugs & FAQ

Post by toaran »

HI

I cant load my save after updating from Angels refining 0.7.4 to 0.7.6

http://imgur.com/a/dakPj

handyman
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Re: Bugs & FAQ

Post by handyman »

Hello,

I'm having trouble with starting the game with the refining mod.
It misses somthing at the result of the recipe of nodule-crystallization-1.

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Arch666Angel
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Re: Bugs & FAQ

Post by Arch666Angel »

toaran wrote:HI

I cant load my save after updating from Angels refining 0.7.4 to 0.7.6

http://imgur.com/a/dakPj
Unzip the mod and delete everything below the 0.7.6 file in the migrations folder for now.
handyman wrote:Hello,

I'm having trouble with starting the game with the refining mod.
It misses somthing at the result of the recipe of nodule-crystallization-1.
Mod list?

damienreave
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Re: Bugs & FAQ

Post by damienreave »

Hey Angel. Any thoughts on the Clarifier / Flare Stack bug? I keep getting a million barrels of hydrogen and saline water gumming up the works.

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Re: Bugs & FAQ

Post by Onothai »

i got the same error

Angels Petro Chem - 0.5.2
Angels Refining - 0.7.6
Angels Smelting - 0.3.0
Last edited by Onothai on Tue May 09, 2017 6:03 pm, edited 2 times in total.

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Arch666Angel
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Re: Bugs & FAQ

Post by Arch666Angel »

damienreave wrote:Hey Angel. Any thoughts on the Clarifier / Flare Stack bug? I keep getting a million barrels of hydrogen and saline water gumming up the works.
I can only say that aside from the fluid values in the recipes nothing changed o both of them. So my guess is that it is related to wonky vanilla fluids mechanic, but I tried some changes in the latest version, maybe they help, maybe not. You could also try putting a non-return valve in front of them.

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Re: Bugs & FAQ

Post by QuackerJ4ck »

FIXED WITH NEW BOB VERSION
Last edited by QuackerJ4ck on Tue May 09, 2017 6:20 pm, edited 2 times in total.

Onothai
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Re: Bugs & FAQ

Post by Onothai »

Onothai wrote:i got the same error

Angels Petro Chem - 0.5.2
Angels Refining - 0.7.6
Angels Smelting - 0.3.0

Image
enable bobplates and it works

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Re: Bugs & FAQ

Post by damienreave »

Arch666Angel wrote:
damienreave wrote:Hey Angel. Any thoughts on the Clarifier / Flare Stack bug? I keep getting a million barrels of hydrogen and saline water gumming up the works.
I can only say that aside from the fluid values in the recipes nothing changed o both of them. So my guess is that it is related to wonky vanilla fluids mechanic, but I tried some changes in the latest version, maybe they help, maybe not. You could also try putting a non-return valve in front of them.
Overflow valve in front SEEMS to fix it. Will report back further.

Edit: Doesn't fix it. Still need to replace my flare stacks and clarifiers every time they stop working or they never start again.
Last edited by damienreave on Wed May 10, 2017 6:01 am, edited 1 time in total.

handyman
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Re: Bugs & FAQ

Post by handyman »

Arch666Angel wrote:
toaran wrote:HI

I cant load my save after updating from Angels refining 0.7.4 to 0.7.6

http://imgur.com/a/dakPj
Unzip the mod and delete everything below the 0.7.6 file in the migrations folder for now.
handyman wrote:Hello,

I'm having trouble with starting the game with the refining mod.
It misses somthing at the result of the recipe of nodule-crystallization-1.
Mod list?
Angels bioprocessing 0.4.0
Angels infinite ores 0.6.6
Angels petrochem 0.5.1
Angels refining 0.7.6
Angels melting 0.3.0
bob's library 0.15.4
bob's ores 0.15.2

Mobius1
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Re: Bugs & FAQ

Post by Mobius1 »

New version of angels refining broke the startup settings, its missing the property "enable angels barreling" and that setting being off, disables fluid handling research which enables barreling of stuff and the heavy-pump.
Autobarreling setting is irrelevant right now as there's no barreling entity or recipe.

Ah found it, the issue is this:

Code: Select all

if force.technologies["angels-fluid-barreling"].researched then
		force.recipes["heavy-pump"].enabled = true
and... the tech "angels-fluid-barreling" doesn't exist.

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Arch666Angel
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Re: Bugs & FAQ

Post by Arch666Angel »

Mobius1 wrote:New version of angels refining broke the startup settings, its missing the property "enable angels barreling" and that setting being off, disables fluid handling research which enables barreling of stuff and the heavy-pump.
Autobarreling setting is irrelevant right now as there's no barreling entity or recipe.

Ah found it, the issue is this:

Code: Select all

if force.technologies["angels-fluid-barreling"].researched then
		force.recipes["heavy-pump"].enabled = true
and... the tech "angels-fluid-barreling" doesn't exist.
Yeah I forgot the migration issue if you remove a tech completely, to fix it remove all migrations except the 0.7.5 one. I will fix this for the next update then.

Mobius1
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Re: Bugs & FAQ

Post by Mobius1 »

Arch666Angel wrote:Yeah I forgot the migration issue if you remove a tech completely, to fix it remove all migrations except the 0.7.5 one. I will fix this for the next update then.
I tried deleting the migration files from 0.7.6 of the refining mod to try to solve the issue, it didn't work, I tried downgrading the mod to 0.7.5, it didn't work. Then I found out that the thing that was disabling the pump was the Petrochem mod D:
so I downgraded both petrochem mod to 0.5.1 and refining to 0.7.5 and it works, so I believe that its a migration thing on petrochem mod not the refining one.

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Re: Bugs & FAQ

Post by ultralance12 »

Can someone tell me how to downgrade? 0.5.2 petrochem has the known barreling issue and I was wanting to work on the base. I can't find the old versions on my hard drive or the web.


NVM. Finally found right combination of links and tab.

https://mods.factorio.com/mods/Arch666A ... /downloads

Double Edit:
Damn. Had to go back to the old version of angels petrochem, refining, and infinite ores. Then go to the old version of bobassembly and bobmining. Seems to load and my barrelers are working.

Heres' the link to bob's
viewtopic.php?f=51&t=44915

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Re: Bugs & FAQ

Post by solntcev »

Allien artifacts now disabled by default in Bob's mods, but Bio-processing re-adds small artifacts. This causes high tech military items to use colored artifacts in recipes.

Is it possible to read Bob's settings or add separate setting to Bio-processing to disable artifacts crafting?

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Re: Bugs & FAQ

Post by Airat9000 »

fin bug not technology in old map
2017-05-10_12-11-07.jpg
2017-05-10_12-11-07.jpg (412.08 KiB) Viewed 6913 times
new map (game)
2017-05-10_12-12-16.jpg
2017-05-10_12-12-16.jpg (392.01 KiB) Viewed 6913 times

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Re: Bugs & FAQ

Post by Agglethorpe »

Arch666Angel wrote:
Mobius1 wrote:New version of angels refining broke the startup settings, its missing the property "enable angels barreling" and that setting being off, disables fluid handling research which enables barreling of stuff and the heavy-pump.
Autobarreling setting is irrelevant right now as there's no barreling entity or recipe.

Ah found it, the issue is this:

Code: Select all

if force.technologies["angels-fluid-barreling"].researched then
		force.recipes["heavy-pump"].enabled = true
and... the tech "angels-fluid-barreling" doesn't exist.
Yeah I forgot the migration issue if you remove a tech completely, to fix it remove all migrations except the 0.7.5 one. I will fix this for the next update then.
In the meantime, the following process works:
  1. Downgrade to refining 0.7.5 and petrochem 0.5.1
  2. Load the map, save it (new file, to be safe)
  3. Upgrade to refining 0.7.6 and petrochem 0.5.2
  4. Load the map

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