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0.000 2017-05-07 17:54:54; Factorio 0.15.9 (build 29504, linux64, headless)
0.000 Operating system: Linux
0.000 Not rotating logs.
0.000 Program arguments: "/opt/factorio/bin/x64/factorio" "--port" "34197" "--start-server-load-latest" "--server-settings" "/factorio/config/server-settings.json" "--server-whitelist" "/factorio/config/server-whitelist.json" "--rcon-port" "27015" "--rcon-password" "Va3ge2aixiShiew"
0.000 Read data path: /opt/factorio/data
0.000 Write data path: /opt/factorio
0.000 Binaries path: /opt/factorio/bin
0.006 System info: [CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz, 8 cores, RAM: 64224MB]
0.007 Running in headless mode
0.011 Loading mod core 0.0.0 (data.lua)
0.015 Loading mod base 0.15.9 (data.lua)
0.078 Loading mod base 0.15.9 (data-updates.lua)
0.123 Checksum for core: 3409166051
0.123 Checksum of base: 3769930138
0.202 Info PlayerData.cpp:57: Local player-data.json unavailable
0.202 Info PlayerData.cpp:62: Cloud player-data.json unavailable
0.202 Custom inputs active: 0
0.203 Factorio initialised
0.204 Info ServerSynchronizer.cpp:27: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
0.204 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
0.204 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
0.204 Loading map /opt/factorio/saves/_autosave18.zip: 22121937 bytes.
0.204 Error FileUtil.cpp:291: Can't remove /opt/factorio/temp/currently-playing: No such file or directory
0.212 Loading Level.dat: 55514219 bytes.
0.217 Info Scenario.cpp:133: Map version 0.15.9-0
1.313 Loading script.dat: 190 bytes.
1.314 Checksum for script /opt/factorio/temp/currently-playing/control.lua: 76911248
1.381 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197)
1.381 Hosting game at 0.0.0.0:34197
1.381 Info ServerMultiplayerManager.cpp:663: mapTick(32271659) changing state from(CreatingGame) to(InGame)
1.381 Info ServerRouter.cpp:581: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
1.387 Info UDPSocket.cpp:39: Opening socket for broadcast
1.408 Error InterruptibleStdioStream.cpp:53: Reading stdin failed
1.408 Info RemoteCommandProcessor.cpp:122: Starting RCON interface at port 27015
2.438 Info ServerRouter.cpp:474: Own address is 88.99.195.101:4387
2.455 Error ServerMultiplayerManager.cpp:597: Matching server connection failed: Error when creating server game: Missing token.
10.505 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(84.169.156.182:35882)
10.505 Info ServerRouter.cpp:389: Replying to connectionRequest for address(84.169.156.182:35882).
10.508 Info ServerSynchronizer.cpp:542: nextHeartbeatSequenceNumber(274) adding peer(1)
10.525 Info ServerMultiplayerManager.cpp:663: mapTick(32272204) changing state from(InGame) to(InGameSavingMap)
10.575 Info ServerMultiplayerManager.cpp:747: mapTick(32272204) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
11.481 Info ServerMultiplayerManager.cpp:801: MapTick(32272204) Serving map(/opt/factorio/temp/mp-save-0.zip) for peer(1) size(22139660) crc(806717408)
11.481 Info ServerMultiplayerManager.cpp:663: mapTick(32272204) changing state from(InGameSavingMap) to(InGame)
11.572 Info ServerMultiplayerManager.cpp:747: mapTick(32272210) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
15.963 Info ServerMultiplayerManager.cpp:747: mapTick(32272475) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
17.291 Info ServerMultiplayerManager.cpp:747: mapTick(32272554) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
25.029 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(217.227.234.83:57905)
25.029 Info ServerRouter.cpp:389: Replying to connectionRequest for address(217.227.234.83:57905).
25.029 Info ServerSynchronizer.cpp:542: nextHeartbeatSequenceNumber(708) adding peer(2)
25.046 Info ServerMultiplayerManager.cpp:663: mapTick(32273019) changing state from(InGame) to(InGameSavingMap)
25.096 Info ServerMultiplayerManager.cpp:747: mapTick(32273019) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
26.019 Info ServerMultiplayerManager.cpp:801: MapTick(32273019) Serving map(/opt/factorio/temp/mp-save-1.zip) for peer(2) size(22141894) crc(2157559668)
26.019 Info ServerMultiplayerManager.cpp:663: mapTick(32273019) changing state from(InGameSavingMap) to(InGame)
26.115 Info ServerMultiplayerManager.cpp:747: mapTick(32273025) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
54.607 Info ServerMultiplayerManager.cpp:747: mapTick(32274708) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
56.460 Info ServerMultiplayerManager.cpp:747: mapTick(32274817) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
65.430 Info ServerMultiplayerManager.cpp:747: mapTick(32275341) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
65.431 Info GameActionHandler.cpp:3243: MapTick (32275341) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect )
65.518 Info ServerMultiplayerManager.cpp:747: mapTick(32275346) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
2017-05-07 17:55:59 [JOIN] Fank joined the game
72.583 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(95.90.248.79:1042)
72.583 Info ServerRouter.cpp:389: Replying to connectionRequest for address(95.90.248.79:1042).
72.583 Info ServerSynchronizer.cpp:542: nextHeartbeatSequenceNumber(2108) adding peer(3)
72.600 Info ServerMultiplayerManager.cpp:663: mapTick(32275764) changing state from(InGame) to(InGameSavingMap)
72.667 Info ServerMultiplayerManager.cpp:747: mapTick(32275764) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
73.574 Info ServerMultiplayerManager.cpp:801: MapTick(32275764) Serving map(/opt/factorio/temp/mp-save-2.zip) for peer(3) size(22261984) crc(1966930152)
73.574 Info ServerMultiplayerManager.cpp:663: mapTick(32275764) changing state from(InGameSavingMap) to(InGame)
74.003 Info ServerMultiplayerManager.cpp:747: mapTick(32275789) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
82.419 Info ServerMultiplayerManager.cpp:747: mapTick(32276277) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
83.973 Info ServerMultiplayerManager.cpp:747: mapTick(32276366) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
207.655 Info ServerMultiplayerManager.cpp:747: mapTick(32283654) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
207.655 Info GameActionHandler.cpp:3243: MapTick (32283654) processed PlayerJoinGame peerID(3) playerIndex(2) mode(connect )
207.840 Info ServerMultiplayerManager.cpp:747: mapTick(32283665) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
2017-05-07 17:58:22 [JOIN] BusyBeever joined the game
223.167 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(31.16.88.93:34935)
223.167 Info ServerRouter.cpp:389: Replying to connectionRequest for address(31.16.88.93:34935).
223.167 Info ServerSynchronizer.cpp:542: nextHeartbeatSequenceNumber(6551) adding peer(4)
223.184 Info ServerMultiplayerManager.cpp:663: mapTick(32284585) changing state from(InGame) to(InGameSavingMap)
223.234 Info ServerMultiplayerManager.cpp:747: mapTick(32284585) received stateChanged peerID(4) oldState(Ready) newState(ConnectedWaitingForMap)
224.229 Info ServerMultiplayerManager.cpp:801: MapTick(32284585) Serving map(/opt/factorio/temp/mp-save-3.zip) for peer(4) size(23998930) crc(3173148722)
224.229 Info ServerMultiplayerManager.cpp:663: mapTick(32284585) changing state from(InGameSavingMap) to(InGame)
224.324 Info ServerMultiplayerManager.cpp:747: mapTick(32284591) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
266.593 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(217.247.162.168:56826)
266.593 Info ServerRouter.cpp:389: Replying to connectionRequest for address(217.247.162.168:56826).
266.593 Info ServerSynchronizer.cpp:542: nextHeartbeatSequenceNumber(7803) adding peer(5)
266.611 Info ServerMultiplayerManager.cpp:663: mapTick(32287029) changing state from(InGame) to(InGameSavingMap)
266.662 Info ServerMultiplayerManager.cpp:747: mapTick(32287029) received stateChanged peerID(5) oldState(Ready) newState(ConnectedWaitingForMap)
267.587 Info ServerMultiplayerManager.cpp:801: MapTick(32287029) Serving map(/opt/factorio/temp/mp-save-4.zip) for peer(5) size(22585807) crc(2790889805)
267.587 Info ServerMultiplayerManager.cpp:663: mapTick(32287029) changing state from(InGameSavingMap) to(InGame)
267.669 Info ServerMultiplayerManager.cpp:747: mapTick(32287034) received stateChanged peerID(5) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
270.344 Info ServerMultiplayerManager.cpp:747: mapTick(32287184) received stateChanged peerID(4) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
271.842 Info ServerMultiplayerManager.cpp:747: mapTick(32287267) received stateChanged peerID(4) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
278.265 Info ServerMultiplayerManager.cpp:747: mapTick(32287627) received stateChanged peerID(5) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
279.595 Info ServerMultiplayerManager.cpp:747: mapTick(32287702) received stateChanged peerID(5) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
310.016 Info ServerMultiplayerManager.cpp:747: mapTick(32289456) received stateChanged peerID(5) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
310.016 Info GameActionHandler.cpp:3243: MapTick (32289456) processed PlayerJoinGame peerID(5) playerIndex(4) mode(connect )
310.120 Info ServerMultiplayerManager.cpp:747: mapTick(32289462) received stateChanged peerID(5) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
2017-05-07 18:00:04 [JOIN] XIII joined the game