[0.15.x] Hand crafting queue part cancel

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Nebelwolfi
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[0.15.x] Hand crafting queue part cancel

Post by Nebelwolfi »

Hey there

Since 0.15 when i'm trying to part cancel a big crafting queue it cancels all of it.

In this video I'm shift+clicking on the iron gear wheels to cancel that part of the queue but it removes all of the belts out of the queue as well (although I clearly have enough iron and wheels in my inventory to craft some)
https://www.youtube.com/watch?v=piACQ0j3tIY

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Rseding91
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Re: [0.15.x] Hand crafting queue part cancel

Post by Rseding91 »

That's working as intended. Shift + click cancels all of that item from the crafting queue and in doing so you cancel all of the belts that need those items to be crafted.
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Nebelwolfi
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Re: [0.15.x] Hand crafting queue part cancel

Post by Nebelwolfi »

Rseding91 wrote:That's working as intended. Shift + click cancels all of that item from the crafting queue and in doing so you cancel all of the belts that need those items to be crafted.
"Cancels all of that item from the crafting" but it cancelled all of the belts too while i had iron gear wheels already in my inventory which it could use? In .14 it used to cancel the gear wheels and find a lower amount of red belts that are possible to be crafted without crafting any gear wheels if cancelled like this.

Edit:
Contacted Rseding91 via IRC, seems like this behaviour got intentionally changed in .15
BenSeidel
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Re: [0.15.x] Hand crafting queue part cancel

Post by BenSeidel »

Nebelwolfi wrote:Edit:
Contacted Rseding91 via IRC, seems like this behaviour got intentionally changed in .15
I can confirm that in 0.15.09 it is back to the previous 0.14 behaviour. Canceling intermediate products does not cancel the entire queue "chain", just the items that you will now no longer be able to craft due to the lack of intermediates.
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Re: [0.15.x] Hand crafting queue part cancel

Post by BenSeidel »

Hmm... It's sort of working and sort of not working as it was in 0.14.
It appears that if you need to craft 2 intermediate, for example crafting red belts (cogs and yellow belt), and you cancel any of the intermediates, then all the items get canceled. If however you craft something that just requires one intermediate product, for example yellow belt, and you cancel the intermediate product, then the only the items that you can't craft because you canceled the intermediate product get canceled.

Worked examples:
You have 100 gear wheels and 200 iron plate.
You craft as many yellow belts as possible, starting the craft of 33 gear wheels and 133 yellow belt.
You can then cancel the iron gear wheels and you will continue to craft 100 yellow belts.

You have 100 gear wheels and 200 iron plate.
You craft as many red belt as possible, starting the craft of 87 iron gear wheels, 17 yellow belts and 34 red belts.
You then cancel the iron gear wheels and it will cancel the entire queue.
When if you craft each red belt individually, you can craft 18 red belts without crafting any iron gear wheels.

Is this really the way the system is supposed to work?
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