[0.15.x] Crash Log

This subforum contains all the issues which we already resolved.
Idlegenius
Manual Inserter
Manual Inserter
Posts: 1
Joined: Fri May 05, 2017 9:24 pm
Contact:

[0.15.x] Crash Log

Post by Idlegenius »

I am not using any mods, this crash was pretty unexpected.
I had loaded up up a tank and was rotating to move towards a worm that had spawned just out of range of my wall when it crashed.


0.001 2017-05-05 13:28:28; Factorio 0.15.8 (build 29493, win64, steam)
0.001 Operating system: Windows 7 Service Pack 1
0.001 Program arguments: "E:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: E:/SteamLibrary/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/IdleGenius/AppData/Roaming/Factorio
0.001 Binaries path: E:/SteamLibrary/steamapps/common/Factorio/bin
0.009 System info: [CPU: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz, 4 cores, RAM: 16336MB]
0.009 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.010 Available display adapters: 1
0.010 [0]: \\.\DISPLAY1 - AMD Radeon (TM) R9 380 Series {0x8080005, [0,0], 1680x1050, 32bit, 60Hz}
0.010 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.310 Initialised OpenGL:[0] AMD Radeon (TM) R9 380 Series; driver: 4.5.13456 Compatibility Profile Context 21.19.155.4
0.344 DSound: Starting _dsound_update thread
0.344 DSound: Enter _dsound_update; tid=408
0.345 Desktop composition is active.
0.345 Graphics settings preset: medium
0.345 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
0.495 Loading mod core 0.0.0 (data.lua)
0.503 Loading mod base 0.15.8 (data.lua)
0.586 Loading mod base 0.15.8 (data-updates.lua)
0.640 Checksum for core: 3409166051
0.640 Checksum of base: 3769930138
0.734 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1494008841
0.734 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1494008825
0.796 Loaded shader file E:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl
0.796 Loaded shader file E:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
0.797 Crop bitmaps.
6.031 Initial atlas bitmap size is 16384
6.033 Created atlas bitmap 16384x7691
6.034 Created atlas bitmap 4096x1860
6.034 Created atlas bitmap 4096x3648
17.619 Sprites loaded
17.619 Convert atlas 4096x1860 to: trilinear-filtering
17.689 Convert atlas 4096x3648 to: mipmap
17.837 Loading sounds...
19.792 Info GlobalContext.cpp:868: Resetting config.
19.792 Custom inputs active: 0
19.850 Factorio initialised
23.810 Loading map C:\Users\IdleGenius\AppData\Roaming\Factorio\saves\0.15.zip: 11266849 bytes.
23.934 Loading Level.dat: 24234200 bytes.
23.941 Info Scenario.cpp:133: Map version 0.15.6-0
24.535 Loading script.dat: 190 bytes.
24.536 Checksum for script C:/Users/IdleGenius/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
9936.318 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-vkboot\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-vkboot\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-vkboot\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-vkboot\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-vkboot\src\util\crashhandler.cpp (235): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000014037E338)
000000014037E338 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778E812D)
00000000778E812D (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778D855F)
00000000778D855F (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007790BCB8)
000000007790BCB8 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-vkboot\src\entity\character.cpp (1143): Character::shouldDrawPlayerName
c:\cygwin64\tmp\factorio-vkboot\src\entity\character.cpp (1159): Character::drawHelperVisualisations
c:\cygwin64\tmp\factorio-vkboot\src\entity\car.cpp (356): Car::draw
c:\cygwin64\tmp\factorio-vkboot\src\gui\entitybutton.cpp (82): EntityButton::draw
c:\cygwin64\tmp\factorio-vkboot\src\gui\entitybutton.cpp (138): EntityButton::paintComponent
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1148): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1160): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1160): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\gui.cpp (989): agui::Gui::render
c:\cygwin64\tmp\factorio-vkboot\src\graphics\guirenderer.cpp (35): GuiRenderer::prepare
c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (643): MainLoop::prepare
c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (397): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (227): MainLoop::run
c:\cygwin64\tmp\factorio-vkboot\src\main.cpp (902): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000776B59CD)
00000000776B59CD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778EA561)
00000000778EA561 (ntdll): (filename not available): RtlUserThreadStart
9938.246 Error CrashHandler.cpp:106: Map tick at moment of crash: 10929328
9938.246 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
posila
Former Staff
Former Staff
Posts: 5448
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [0.15.x] Crash Log

Post by posila »

Thanks for the report.
It is fixed in 0.15.9
Post Reply

Return to “Resolved Problems and Bugs”