0.001 2017-05-05 21:16:39; Factorio 0.15.8 (build 29493, win64, steam)
0.001 Operating system: Windows 10 (version 1607)
0.002 Program arguments: "I:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: I:/SteamLibrary/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/Marvin/AppData/Roaming/Factorio
0.002 Binaries path: I:/SteamLibrary/steamapps/common/Factorio/bin
0.023 System info: [CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz, 8 cores, RAM: 24518MB]
0.024 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.024 Available display adapters: 2
0.025 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.028 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1080 {0x01, [-1366,0], 1366x768, 32bit, 60Hz}
0.028 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.557 Initialised Direct3D:[0] NVIDIA GeForce GTX 1080; driver: nvd3dumx.dll 21.21.13.7653
0.560 Video memory size (dedicated video/dedicated system/shared system/available): 8144/0/12259/4088 MB
0.589 DSound: Starting _dsound_update thread
0.589 Device reset internal.
0.589
0.591 Desktop composition is active.
0.591 WARNING: You have vsync and desktop composition enabled on Direct3d. Consider disabling vsync to increase performance on some confirgurations.
0.591 Graphics settings preset: very-high
0.591 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: false]
0.710 Loading mod core 0.0.0 (data.lua)
0.742 Loading mod base 0.15.8 (data.lua)
1.295 Loading mod base 0.15.8 (data-updates.lua)
1.389 Checksum for core: 3409166051
1.389 Checksum of base: 3769930138
1.512 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1494011592
1.512 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493939192
1.599 Loaded shader file I:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
1.605 Loaded shader file I:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
1.610 Crop bitmaps.
21.304 Initial atlas bitmap size is 16384
21.320 Created atlas bitmap 16384x16380
21.738 Created atlas bitmap 16384x8929
21.911 Created atlas bitmap 4096x3980
21.931 Created atlas bitmap 4096x3648
30.950 Sprites loaded
30.950 Convert atlas 4096x3980 to: trilinear-filtering
31.031 Convert atlas 4096x3648 to: mipmap
32.324 Loading sounds...
33.872 Custom inputs active: 0
33.903 Factorio initialised
60.848 Info ServerSynchronizer.cpp:27: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
60.848 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
60.848 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
60.849 Loading map C:\Users\Marvin\AppData\Roaming\Factorio\saves\_autosave2.zip: 6487368 bytes.
60.870 Loading Level.dat: 11972127 bytes.
60.872 Info Scenario.cpp:133: Map version 0.15.7-2
61.141 Loading script.dat: 190 bytes.
61.143 Checksum for script C:/Users/Marvin/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
61.149 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197)
61.151 Hosting game at 0.0.0.0:34197
61.151 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-server-padlock
61.674 Info HttpSharedState.cpp:111: Status code: 200
61.674 Info AuthServerConnector.cpp:106: Obtained serverPadlock for serverHash (j4NumiEmMXWOVbnNPiOAl60oBtr0cKrN) from the auth server.
61.675 Info ServerMultiplayerManager.cpp:663: mapTick(1735201) changing state from(CreatingGame) to(InGame)
61.675 Info ServerRouter.cpp:581: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
61.736 Info UDPSocket.cpp:39: Opening socket for broadcast
61.741 Info GameActionHandler.cpp:3243: MapTick (1735201) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect )
62.273 Info ServerRouter.cpp:474: Own address is 87.247.198.57:34197
63.140 Info ServerMultiplayerManager.cpp:592: Matching server connection resumed
149.273 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(62.143.240.137:64821)
149.273 Refusing connection for address (62.143.240.137:64821), username (Supriiime). UserVerificationMissing
150.640 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(62.143.240.137:58756)
150.641 Refusing connection for address (62.143.240.137:58756), username (Supriiime). PasswordMissing
155.623 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(62.143.240.137:58757)
155.624 Info ServerRouter.cpp:389: Replying to connectionRequest for address(62.143.240.137:58757).
155.624 Info ServerSynchronizer.cpp:542: nextHeartbeatSequenceNumber(2823) adding peer(1)
155.640 Info ServerMultiplayerManager.cpp:663: mapTick(1740835) changing state from(InGame) to(InGameSavingMap)
155.706 Info ServerMultiplayerManager.cpp:747: mapTick(1740835) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
155.929 Info ServerMultiplayerManager.cpp:801: MapTick(1740835) Serving map(C) for peer(1) size(5832770) crc(2681528327)
155.929 Info ServerMultiplayerManager.cpp:663: mapTick(1740835) changing state from(InGameSavingMap) to(InGame)
156.040 Info ServerMultiplayerManager.cpp:747: mapTick(1740842) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
166.773 Info ServerMultiplayerManager.cpp:747: mapTick(1741486) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
167.306 Info ServerMultiplayerManager.cpp:747: mapTick(1741518) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
168.440 Info ServerMultiplayerManager.cpp:747: mapTick(1741586) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
168.440 Info GameActionHandler.cpp:3243: MapTick (1741586) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect )
168.573 Info ServerMultiplayerManager.cpp:747: mapTick(1741594) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
234.073 Info ServerMultiplayerManager.cpp:846: Disconnect notification for peer (1)
234.073 Info ServerSynchronizer.cpp:558: nextHeartbeatSequenceNumber(5174) removing peer(1).
319.101 code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
319.101 Info HttpSharedState.cpp:109: Downloading https://multiplayer.factorio.com/post-g ... at/1806357
319.101 Info HttpSharedState.cpp:111: Status code: 0
319.101 Info MatchingServer.cpp:142: Failed to sendHeartbeat to the multiplayer matching server: Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
344.357 code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
344.357 Info HttpSharedState.cpp:109: Downloading https://multiplayer.factorio.com/update-game/1806357
344.357 Info HttpSharedState.cpp:111: Status code: 0
345.007 Info ServerMultiplayerManager.cpp:592: Matching server connection resumed
423.390 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(62.143.240.137:56722)
423.390 Refusing connection for address (62.143.240.137:56722), username (Supriiime). UserVerificationMissing
424.407 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(62.143.240.137:65125)
424.408 Refusing connection for address (62.143.240.137:65125), username (Supriiime). PasswordMissing
431.924 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(62.143.240.137:65126)
431.924 Info ServerRouter.cpp:389: Replying to connectionRequest for address(62.143.240.137:65126).
431.924 Info ServerSynchronizer.cpp:542: nextHeartbeatSequenceNumber(11101) adding peer(2)
431.941 Info ServerMultiplayerManager.cpp:663: mapTick(1757322) changing state from(InGame) to(InGameSavingMap)
432.024 Info ServerMultiplayerManager.cpp:747: mapTick(1757322) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
432.246 Info ServerMultiplayerManager.cpp:801: MapTick(1757322) Serving map(C) for peer(2) size(5898093) crc(2274735354)
432.247 Info ServerMultiplayerManager.cpp:663: mapTick(1757322) changing state from(InGameSavingMap) to(InGame)
432.807 Info ServerMultiplayerManager.cpp:747: mapTick(1757356) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
443.524 Info ServerMultiplayerManager.cpp:747: mapTick(1757999) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
444.024 Info ServerMultiplayerManager.cpp:747: mapTick(1758029) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
445.224 Info ServerMultiplayerManager.cpp:747: mapTick(1758101) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
445.224 Info GameActionHandler.cpp:3243: MapTick (1758101) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect )
445.357 Info ServerMultiplayerManager.cpp:747: mapTick(1758109) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
484.556 Info ServerMultiplayerManager.cpp:846: Disconnect notification for peer (2)
484.556 Info ServerSynchronizer.cpp:558: nextHeartbeatSequenceNumber(12680) removing peer(2).
813.408 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(62.143.240.137:53788)
813.408 Refusing connection for address (62.143.240.137:53788), username (Supriiime). UserVerificationMissing
814.424 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(62.143.240.137:51536)
814.425 Refusing connection for address (62.143.240.137:51536), username (Supriiime). PasswordMissing
820.291 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(62.143.240.137:51537)
820.292 Info ServerRouter.cpp:389: Replying to connectionRequest for address(62.143.240.137:51537).
820.292 Info ServerSynchronizer.cpp:542: nextHeartbeatSequenceNumber(22740) adding peer(3)
820.308 Info ServerMultiplayerManager.cpp:663: mapTick(1780529) changing state from(InGame) to(InGameSavingMap)
820.391 Info ServerMultiplayerManager.cpp:747: mapTick(1780529) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
820.614 Info ServerMultiplayerManager.cpp:801: MapTick(1780529) Serving map(C) for peer(3) size(5883521) crc(1651541978)
820.614 Info ServerMultiplayerManager.cpp:663: mapTick(1780529) changing state from(InGameSavingMap) to(InGame)
820.724 Info ServerMultiplayerManager.cpp:747: mapTick(1780536) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
832.358 Info ServerMultiplayerManager.cpp:747: mapTick(1781234) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
832.858 Info ServerMultiplayerManager.cpp:747: mapTick(1781264) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
834.091 Info ServerMultiplayerManager.cpp:747: mapTick(1781338) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
834.091 Info GameActionHandler.cpp:3243: MapTick (1781338) processed PlayerJoinGame peerID(3) playerIndex(1) mode(connect )
834.225 Info ServerMultiplayerManager.cpp:747: mapTick(1781346) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
851.260 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-vkboot\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-vkboot\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-vkboot\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-vkboot\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-vkboot\src\util\crashhandler.cpp (235): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF719D8E338)
00007FF719D8E338 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD23EEAB9D)
00007FFD23EEAB9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD23E89913)
00007FFD23E89913 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD23EE9CBA)
00007FFD23EE9CBA (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-vkboot\src\entity\character.cpp (1143): Character::shouldDrawPlayerName
c:\cygwin64\tmp\factorio-vkboot\src\entity\character.cpp (1159): Character::drawHelperVisualisations
c:\cygwin64\tmp\factorio-vkboot\src\entity\character.cpp (1124): Character::draw
c:\cygwin64\tmp\factorio-vkboot\src\gui\entitybutton.cpp (82): EntityButton::draw
c:\cygwin64\tmp\factorio-vkboot\src\gui\entitybutton.cpp (138): EntityButton::paintComponent
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1148): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1160): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1160): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\gui.cpp (989): agui::Gui::render
c:\cygwin64\tmp\factorio-vkboot\src\graphics\guirenderer.cpp (35): GuiRenderer::prepare
c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (643): MainLoop::prepare
c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (397): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (227): MainLoop::run
c:\cygwin64\tmp\factorio-vkboot\src\main.cpp (902): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD21B78364)
00007FFD21B78364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD23EA70D1)
00007FFD23EA70D1 (ntdll): (filename not available): RtlUserThreadStart
852.814 Error CrashHandler.cpp:106: Map tick at moment of crash: 1782369
852.814 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
I really don´t know what that means.
What?
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- Manual Inserter
- Posts: 2
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- TruePikachu
- Filter Inserter
- Posts: 978
- Joined: Sat Apr 09, 2016 8:39 pm
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Re: What?
Duplicate of viewtopic.php?f=7&t=46513
The bug is relating to a change in 0.15.8 relating to player name rendering, and it is expected to be fixed soon (within an hour).
The bug is relating to a change in 0.15.8 relating to player name rendering, and it is expected to be fixed soon (within an hour).