The flamethrower turret (sometimes?) does not shoot the last bit of oil, so a bit of oil is in its reservoir even though it can no longer fire:
This makes it difficult to switch e.g. from heavy to light oil (as I had just done because I was running out of heavy all the time, causing Fun) since it won't accept the light oil if there is still a bit of heavy oil left, but it won't deplete the heavy oil since it's not enough to fire. Workaround is deleting and re-placing the turret, but that's annoying.
Solution would be to have the last legitimate shot also take the extra fractional shot, or to allow a shot anyway if oil is between zero and minimum.
Flamethrower turret does not shoot last bit of oil
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Re: Flamethrower turret does not shoot last bit of oil
Thanks for the report.
Fixed for 0.15.7
Fixed for 0.15.7
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Re: Flamethrower turret does not shoot last bit of oil
Excellent, thanks!