I'm using big brother mod (about increase radars) and this happen when I copy the blueprint. Radar in theory is copied but not showed:
http://oi66.tinypic.com/fjepaw.jpg
After, when I use the blueprint, radar is not in it:
http://oi68.tinypic.com/2kkfnt.jpg
May it's a mod problem or a bug, don't know. An another question.
Solar panel = 60 kw
Radar = 300
5 solar = 1 radar
Why shows not enough energy? Look the green bar is not full:
http://oi67.tinypic.com/2a21dl.jpg
[15.5] Invisible radar copied and not copied in blueprint
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[15.5] Invisible radar copied and not copied in blueprint
Last edited by alvarofmorata on Mon May 01, 2017 8:04 pm, edited 1 time in total.
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Re: Invisible radar copied and not copied in blueprint
In first pic, I have the mouse just in the invisible radar, for that shows in yellow the box where radar should be
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Re: Invisible radar copied and not copied in blueprint
Ah, and if u use command "always day" the energy in radar is not enough. Nothing changes.
Re: [15.5] Invisible radar copied and not copied in blueprint
When the bug is tied to a mod, contacting the mod author first would be the way to go as (s)he knows the code best and can tell if the issue can or can not be caused by the mod.
Post your .ziped mod folder and your save file via the "Upload attachment" tab in the lower left of your screen after clicking on "Post reply".
Post your .ziped mod folder and your save file via the "Upload attachment" tab in the lower left of your screen after clicking on "Post reply".
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Re: [15.5] Invisible radar copied and not copied in blueprint
Here are the mod and the savegame with the blueprint and radar
- Attachments
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- Solo.zip
- (5.71 MiB) Downloaded 69 times
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- Big_Brother_0.4.2.zip
- (9.89 MiB) Downloaded 67 times
Re: [15.5] Invisible radar copied and not copied in blueprint
This is a mod issue,
There are many mods which create and destroy entities on creation of other entities with no problem
There are many mods which create and destroy entities on creation of other entities with no problem