[0.15.3] Crash on restarting factorio from mods screen on: "GlobalContext::onResize"

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Gergely
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[0.15.3] Crash on restarting factorio from mods screen on: "GlobalContext::onResize"

Post by Gergely »

The game crashed after it reloaded itself to apply mod changes. I have switched on a single mod.

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   0.022 2017-04-29 15:45:50; Factorio 0.15.3 (build 29201, win64, steam)
   0.022 Operating system: Windows 10 (build 15063) 
   0.022 Program arguments: "C:\Program Files\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "8036" 
   0.022 Read data path: C:/Program Files/Steam/steamapps/common/Factorio/data
   0.023 Write data path: C:/Users/Gergely/AppData/Roaming/Factorio
   0.023 Binaries path: C:/Program Files/Steam/steamapps/common/Factorio/bin
   0.049 System info: [CPU: Intel(R) Core(TM) i5-4200U CPU @ 1.60GHz, 4 cores, RAM: 6032MB]
   0.052 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.054 Available display adapters: 1
   0.054  [0]: \\.\DISPLAY1 - Intel(R) HD Graphics Family {0x05, [0,0], 1366x768, 32bit, 60Hz}
   0.055 Create display on adapter 0. Size 1280x720 at position [33, 6].
   0.349 Initialised Direct3D:[0] AMD Radeon HD 8670M; driver: aticfx64.dll 8.17.10.1395
   0.365     Video memory size (dedicated video/dedicated system/shared system/available): 2038/0/3016/4092 MB
   0.442 DSound: Starting _dsound_update thread
   0.442 DSound: Enter _dsound_update; tid=3400
   0.443 Device reset internal.
   0.455 Desktop composition is active.
   0.455 Graphics settings preset: high
   0.457 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 100%] [DXT: false]
   0.631 Loading mod core 0.0.0 (data.lua)
   0.659 Loading mod base 0.15.3 (data.lua)
   0.990 Loading mod creative 0.4 (data.lua)
   1.136 Loading mod base 0.15.3 (data-updates.lua)
   1.298 Checksum for core: 2926038370
   1.298 Checksum of base: 2896593033
   1.298 Checksum of creative: 0
   2.286 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493473547
   2.286 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493415795
   2.509 Loaded shader file C:/Program Files/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   2.510 Loaded shader file C:/Program Files/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   2.540 Initial atlas bitmap size is 16384
   2.615 Created atlas bitmap 16384x16376
   2.616 Created atlas bitmap 16384x1727
   2.617 Created atlas bitmap 4096x3980
   2.618 Created atlas bitmap 4096x3648
  12.587 Closed during loading.
  12.599 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-orhqod\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-orhqod\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-orhqod\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-orhqod\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-orhqod\src\util\crashhandler.cpp (235): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (269): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF62BD27E48)
00007FF62BD27E48 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9CFA5A08D)
00007FF9CFA5A08D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9CF9C9C58)
00007FF9CF9C9C58 (ntdll): (filename not available): RtlLookupFunctionEntry
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9CFA5910E)
00007FF9CFA5910E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-orhqod\src\globalcontext.cpp (788): GlobalContext::onResize
c:\cygwin64\tmp\factorio-orhqod\src\graphics\loadingsplashscreen.cpp (36): LoadingSplashScreen::~LoadingSplashScreen
c:\cygwin64\tmp\factorio-orhqod\src\globalcontext.cpp (601): GlobalContext::clearResources
c:\cygwin64\tmp\factorio-orhqod\src\globalcontext.cpp (662): GlobalContext::~GlobalContext
c:\cygwin64\tmp\factorio-orhqod\src\mainloop.cpp (290): MainLoop::run
c:\cygwin64\tmp\factorio-orhqod\src\main.cpp (881): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9CDA72774)
00007FF9CDA72774 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9CFA20D61)
00007FF9CFA20D61 (ntdll): (filename not available): RtlUserThreadStart
  23.004 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
I only used my experimental mod which contains a single new scenario only.
posila
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Re: [0.15.3] Crash on restarting factorio from mods screen on: "GlobalContext::onResize"

Post by posila »

Hi, thanks for the report.
Should be fixed in 0.15.5
Duplicate: 45573
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