blueprints and 0.15 ?

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Finndibaenn
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blueprints and 0.15 ?

Post by Finndibaenn »

Hi,

I've recently started a Marathon game on 0.15, and i can't find blueprints (i've reasearched all techs needed only red/green, recently started on blue science).

THe requirement for all science packs untill you can use requester chests seems harsh; but i'd at least appreciate being able to use blueprints. They used to appear as craftable blue items, how do you make them now ?
Koub
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Re: blueprints and 0.15 ?

Post by Koub »

Have you tried to hit "b" ? They are now available from start.
There's also an icon near the minimap for that.
Koub - Please consider English is not my native language.
Finndibaenn
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Re: blueprints and 0.15 ?

Post by Finndibaenn »

ah thanks !
Koub
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Re: blueprints and 0.15 ?

Post by Koub »

Welcome :)
[Koub] Topic moved to "Gameplay help"
Koub - Please consider English is not my native language.
The Eriksonn
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Re: blueprints and 0.15 ?

Post by The Eriksonn »

How do I get rid of unwanted Blueprints. Puttin in chest and shoot the chest?
The Eriksonn
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Re: blueprints and 0.15 ?

Post by The Eriksonn »

I found it. You have to Blueprint something and then you go into it and click destroy.
hayzer
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Re: blueprints and 0.15 ?

Post by hayzer »

when i copy blueprint string from .14 and paste it in .15 i get this error: unknown version ('h'), any help be great thanks. ;)
Greybeard_LXI
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Re: blueprints and 0.15 ?

Post by Greybeard_LXI »

The blue print string from the .14 mod is incompatible with the new blue print features in 0.15.

If you need the blueprint from the old game in the new I think you can get it by opening the old save in 0.15 and using the blueprint windows to save the blueprint.
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