Hi,
I've recently started a Marathon game on 0.15, and i can't find blueprints (i've reasearched all techs needed only red/green, recently started on blue science).
THe requirement for all science packs untill you can use requester chests seems harsh; but i'd at least appreciate being able to use blueprints. They used to appear as craftable blue items, how do you make them now ?
blueprints and 0.15 ?
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- Long Handed Inserter
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Re: blueprints and 0.15 ?
Have you tried to hit "b" ? They are now available from start.
There's also an icon near the minimap for that.
There's also an icon near the minimap for that.
Koub - Please consider English is not my native language.
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- Long Handed Inserter
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Re: blueprints and 0.15 ?
ah thanks !
Re: blueprints and 0.15 ?
Welcome
[Koub] Topic moved to "Gameplay help"
[Koub] Topic moved to "Gameplay help"
Koub - Please consider English is not my native language.
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- Fast Inserter
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Re: blueprints and 0.15 ?
How do I get rid of unwanted Blueprints. Puttin in chest and shoot the chest?
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Re: blueprints and 0.15 ?
I found it. You have to Blueprint something and then you go into it and click destroy.
Re: blueprints and 0.15 ?
when i copy blueprint string from .14 and paste it in .15 i get this error: unknown version ('h'), any help be great thanks.
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- Fast Inserter
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Re: blueprints and 0.15 ?
The blue print string from the .14 mod is incompatible with the new blue print features in 0.15.
If you need the blueprint from the old game in the new I think you can get it by opening the old save in 0.15 and using the blueprint windows to save the blueprint.
If you need the blueprint from the old game in the new I think you can get it by opening the old save in 0.15 and using the blueprint windows to save the blueprint.