[MOD 0.14.x] Bottleneck
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- Manual Inserter
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Re: [MOD 0.14.x] Bottleneck
Love this mod - but is there anyway to refresh the cache of certain items? some items get "stuck" on one light, even after depleting resources or giving them.
See here, where light should be red:
This isn't specific to assemblers. Happens on furnaces ocassionally too
Thanks
EDIT: nvm, I see this is a bug with 0.5.0
See here, where light should be red:
This isn't specific to assemblers. Happens on furnaces ocassionally too
Thanks
EDIT: nvm, I see this is a bug with 0.5.0
Re: [MOD 0.14.x] Bottleneck
Yeah, I haven't had time to figure out what the problem is in 0.5.0. I removed that version from mods.factorio.com, but that doesn't automatically downgrade it for everyone.
Re: [MOD 0.14.x] Bottleneck
After Nexela's kind treatment of the code, the above bugs should now be fixed.
Re: [MOD 0.14.x] Bottleneck
Where is the optimization in the last update? I'm getting less UPS and it messes up the map view (I'm getting half the FPS when viewing the map) and suddenly there are all those vehicle-arrows everywhere which is ugly in my opinion.
Re: [MOD 0.14.x] Bottleneck
Nexela may have broke something... Sorry, fix incoming very shortly. Testing on some big basses nowMarc90 wrote:Where is the optimization in the last update? I'm getting less UPS and it messes up the map view (I'm getting half the FPS when viewing the map) and suddenly there are all those vehicle-arrows everywhere which is ugly in my opinion.
Re: [MOD 0.14.x] Bottleneck
This is my new fav mod! So much easier to view snags etc. Love it.
One quesiton though - it doesn't show on Bob's labs. It's pretty easy to tell anyway with labs but just wondered if this was intentional or not for it not to show on labs (or if it just doesn't work with Bob's labs - I note they are all named differently presumably based on donaters names).
Thanks
One quesiton though - it doesn't show on Bob's labs. It's pretty easy to tell anyway with labs but just wondered if this was intentional or not for it not to show on labs (or if it just doesn't work with Bob's labs - I note they are all named differently presumably based on donaters names).
Thanks
Re: [MOD 0.14.x] Bottleneck
trold/Nexela, is one of you planning to update this for 0.15? Unfortunately just changing the version doesn't work, it errors on start: http://i.imgur.com/TQYEzyl.png
I don't know enough about factorios data structures, otherwise i would fix it myself.
I don't know enough about factorios data structures, otherwise i would fix it myself.
Re: [MOD 0.14.x] Bottleneck
Hey i would be thankful if i also can a hint with the gas-flow error because the Stone water well suffers also from this error.wlfbck wrote:trold/Nexela, is one of you planning to update this for 0.15? Unfortunately just changing the version doesn't work, it errors on start: http://i.imgur.com/TQYEzyl.png
I don't know enough about factorios data structures, otherwise i would fix it myself.
Greetings steinio
Re: [MOD 0.14.x] Bottleneck
I get a different error:
The given sprite rectangle (left_top=0x0, right_bottom=32x32) is outside the actual sprite size (left_top=0x0, right_bottom=16x16).
Sprite name: __Bottleneck__/graphics/green.png.
Edit: Nevermind. I was using an old version of bottleneck.
The given sprite rectangle (left_top=0x0, right_bottom=32x32) is outside the actual sprite size (left_top=0x0, right_bottom=16x16).
Sprite name: __Bottleneck__/graphics/green.png.
Edit: Nevermind. I was using an old version of bottleneck.
Last edited by Marc90 on Wed Apr 26, 2017 2:17 pm, edited 1 time in total.
Re: [MOD 0.14.x] Bottleneck
That one was surprisingly easy, it's related to it using the storage-tank and the storage-tank having a new property. Here's the working data.lua for Bottleneck, you'll see what i mean: https://pastebin.com/2vmZiGr1steinio wrote:Hey i would be thankful if i also can a hint with the gas-flow error because the Stone water well suffers also from this error.wlfbck wrote:trold/Nexela, is one of you planning to update this for 0.15? Unfortunately just changing the version doesn't work, it errors on start: http://i.imgur.com/TQYEzyl.png
I don't know enough about factorios data structures, otherwise i would fix it myself.
Greetings steinio
@Marc90: no idea, haven't had that problem at all. Maybe corrupted download?
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Re: [MOD 0.14.x] Bottleneck
I also had to update control.lua because of
Kinda works except it does not show the green icon, just red and yellow
control.lua: https://pastebin.com/ErJgJPMSMoved game.get_event_handler and game.raise_event to "script".
Kinda works except it does not show the green icon, just red and yellow
Re: [MOD 0.14.x] Bottleneck
.15 just came out. Please have a little patience
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Re: [MOD 0.14.x] Bottleneck
Please!
Re: [MOD 0.14.x] Bottleneck
I just uploaded a fixed version for 0.15, but I've only had time for a very rudimentary test. It will be another few days before I have time to actually play 0.15
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Re: [MOD 0.14.x] Bottleneck
Yes! Yes! Yes!
i have greatly missed your mod this week. (0.15.x)
I want start a new game at this weekend, and now i can make this with the Bottleneck Mod
thx for your work
~s~
i have greatly missed your mod this week. (0.15.x)
I want start a new game at this weekend, and now i can make this with the Bottleneck Mod
thx for your work
~s~
Re: [MOD 0.14.x] Bottleneck
Just as an FYI, Bottleneck Logistics also works, (kinda as expected) by just upping the version number in the info.json.
Both mods would benefit from having the option to put the colored icon on the highest level in the draw order, here is why: http://i.imgur.com/xZef266.jpg
Notice the covered icon for assembling machines on the middle-right side and nearly all requester chests (for Bottleneck Logistics) in the middle and middle-left.
Both mods would benefit from having the option to put the colored icon on the highest level in the draw order, here is why: http://i.imgur.com/xZef266.jpg
Notice the covered icon for assembling machines on the middle-right side and nearly all requester chests (for Bottleneck Logistics) in the middle and middle-left.
Re: [MOD 0.14.x] Bottleneck
I will update logistics momentarily,
Also Bottleneck and Logistics will get a slight facelift in the future
Also Bottleneck and Logistics will get a slight facelift in the future
Re: [MOD 0.14.x] Bottleneck
That's great to hearNexela wrote:I will update logistics momentarily,
Also Bottleneck and Logistics will get a slight facelift in the future
Re: [MOD 0.14.x] Bottleneck
Running your update for 0.15, I seem to get green icons only on running miners. Other entities (e.g. assemblers) only ever show up as red or yellow - yellow when output is blocked, and red at all other times.
It's a fresh game, with no previous version of Bottleneck installed.
It's a fresh game, with no previous version of Bottleneck installed.
Re: [MOD 0.14.x] Bottleneck
This same bug showed up for another user (on the mod portal), but it disappeared when the base game was updated from 0.15.2 to 0.15.3. Could I get you to upgrade (if you haven't already), and if the bug still persists, send me a savegame with a minimal example.