I noticed a tile that was off by 1 pixel, but the offset is only visible at 1 zoom level. Don't know how to get my current zoom level, but it can only be seen 9 scroll wheel ticks above the closest zoom level. Cannot be seen in the map world view. It is persistent over reloading the save, reloading the game, window size change and gfx setting changes.
Image in question: http://i.imgur.com/n25abm3.png
Image with error circled: http://i.imgur.com/JQCwWwI.png
Image of 1 zoom level in: http://i.imgur.com/mLXrEOW.jpg
Image of 1 zoom level out: http://i.imgur.com/hj5Ubvd.jpg
Save file is attached
[0.15.2] Minor gfx issue with world tile sprite
[0.15.2] Minor gfx issue with world tile sprite
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Re: [0.15.2] Minor gfx issue with world tile sprite
Can confirm, i see the same gap at that spot, but only with a zoom level of 1.331
Re: [0.15.2] Minor gfx issue with world tile sprite
Hi, thanks for the report.
It looks like some error in cropping of tile sprites. It will be fixed with terrain update
It looks like some error in cropping of tile sprites. It will be fixed with terrain update
Re: [0.15.2] Minor gfx issue with world tile sprite
Seems that it wasposila wrote:Hi, thanks for the report.
It looks like some error in cropping of tile sprites. It will be fixed with terrain update