Code: Select all
/c script.on_event(defines.events.on_selected_entity_changed, function(event) player = game.players[1] player.game_view_settings.show_minimap = not player.game_view_settings.show_minimap end)
Code: Select all
/c script.on_event(defines.events.on_selected_entity_changed, function(event) player = game.players[1] player.game_view_settings.show_minimap = not player.game_view_settings.show_minimap end)