The vehicles spawn smoke particles, mining particles when they mine, shell particles when they shoot. These particles are spawned with surface.create_entity and are not tracked afterward.
Reference Level
Code: Select all
<targeter name=smoke position={-199.4492187500, -54.2109375000}></targeter><targeter name=smoke position={-221.4335937500, -54.2187500000}></targeter>
Code: Select all
<targeter name=smoke position={-199.4648437500, -54.2812500000}></targeter><targeter name=smoke position={-221.4257812500, -54.2617187500}></targeter>
Vehicles also have a 'fire' type entity attached in order to provide some light and vehicles sounds even when a player is not driving, these entities are tracked to update their position. I have a hunch that these entities might expire in an inconsistent way that may be partly responsible.
Desync from Arumba
Desync Report: https://www.youtube.com/playlist?list=P ... Naih_-Qoi-
Modpack: https://www.dropbox.com/s/uk3802lvkuunw ... mo.7z?dl=0
Desync Report: Desync from Nilaus
Desync Report: https://drive.google.com/file/d/0B8uzPm ... sp=sharing
Modpack: https://drive.google.com/drive/folders/ ... sp=sharing