Hello, Opencircut74 here and I have noticed that I had multiple items that were unattainable in my game. The first one that I noticed was the ability to get sulfur. I downloaded a mod, and now I have sulfur deposits randomly around the world. The other item is the smart chest. I have researched quite a bit in the game, and I still have no smart chests. This problem has been on 2 different computers, and I am running the newest version. If there is a way to change the setup files to add smart chests into the game would be great. Normally, I don't need smart chests, but my iron is being sucked away by my assembly line, and it is becoming a problem. Thank you!
P.S. I have attached a copy of my world to this thread.
Missing Items (Sulfur + Smart Chest)
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Missing Items (Sulfur + Smart Chest)
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- Modular Factory.zip
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Master of using up all of my resources on accumulators and batteries.
Re: Missing Items (Sulfur + Smart Chest)
There is no smart chest in the current version of the game. Try or for your other issue.
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/c game.player.force.reset_recipes()
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/c game.forces.player.recipes["the recipe you are missing"].enabled=true
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Re: Missing Items (Sulfur + Smart Chest)
Where do I put that line of code?Loewchen wrote:There is no smart chest in the current version of the game. TryorCode: Select all
/c game.player.force.reset_recipes()
for your other issue.Code: Select all
/c game.forces.player.recipes["the recipe you are missing"].enabled=true
Master of using up all of my resources on accumulators and batteries.
Re: Missing Items (Sulfur + Smart Chest)
In the console, see your key bindings on how to open it.
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Re: Missing Items (Sulfur + Smart Chest)
The second command does not work. It gives me "Cannot execute command. Error:[string"game.forces.player.recipes["the recipe you ar..."]:1:attempt to index field 'the recipe you are missing' (a nil value)
Master of using up all of my resources on accumulators and batteries.