I think I definitely need a gamesave or vid or something. It's probably 1 little thing which is missing, but I cannot get the sample hauler and miner code to work. The miner goes to the patch, and fills up, but then the hauler doesn't go there to pick up. I've tried colour coding the zones, and all sorts.. must be missing something, which is a shame as I really like the look of this mod but am getting nowhere with it fastZarnoo wrote:I love the look of this, and have tried a few of the original example (using the blueprirnt codes) to get a miner, and then a hauler to go pick up the ore.. my miner gathers coal, but the hauler just sits there. I'm gonna have a tinker, but is there a gamesave I can look at which has this configured as an example ?
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 In service of that I also added a battery percentage signal to Signals and to the player and unit sections of the Unit Data Scanner in Programmable Structures.
 In service of that I also added a battery percentage signal to Signals and to the player and unit sections of the Unit Data Scanner in Programmable Structures.


 With your example Hauler loop from the original post the empty Hauler will rush to the Miner, but the Miner may be trying to relocate (or just derping out) so that it is still empty when the Hauler arrives. The Hauler and Miner will then start "kissing" and get in each others way thereby not getting anywhere.
 With your example Hauler loop from the original post the empty Hauler will rush to the Miner, but the Miner may be trying to relocate (or just derping out) so that it is still empty when the Hauler arrives. The Hauler and Miner will then start "kissing" and get in each others way thereby not getting anywhere. _
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