Friday Facts #185 - Progress report

Regular reports on Factorio development.
Silden
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Re: Friday Facts #185 - Progress report

Post by Silden »

"There are still a hundred minor features I could talk about in these FFF posts, but this close to release, I would rather not spoil the surprise. "

I'm drooling already!
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SeigneurAo
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Re: Friday Facts #185 - Progress report

Post by SeigneurAo »

"This close to release"

Such tease.
Masterfox
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Re: Friday Facts #185 - Progress report

Post by Masterfox »

About those little details you mentioned... We will get a full changelog of all changes for 0.15.0? Anyways, the shader for the nightvision is looking really nice. What do the little symbols under the tutorials mean?
keyboardhack
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Re: Friday Facts #185 - Progress report

Post by keyboardhack »

Sounds like a release next week :o
Waste of bytes : P
SilverB1rd
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Re: Friday Facts #185 - Progress report

Post by SilverB1rd »

Great Work! Its always fun and stressful time this close to a release date. Keep up the hard effort!
factoriouzr
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Re: Friday Facts #185 - Progress report

Post by factoriouzr »

That's great. So we can expect an experimental release this weekend ;)

I would love to play 0.15 this weekend even if it has some gameplay bugs.
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Re: Friday Facts #185 - Progress report

Post by bulldog98 »

Nightvision now looks really good and I'll bother with it in 0.15 again, because it just look awfull in the past.
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steinio
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Re: Friday Facts #185 - Progress report

Post by steinio »

factoriouzr wrote:That's great. So we can expect an experimental release this weekend ;)

I would love to play 0.15 this weekend even if it has some gameplay bugs.
As stated in the FFF #183:
When we are ready to make a release, it will be either on a Monday or a Tuesday, to give ourselves some long working days to bugfix while the reports are fresh.
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izaq
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Re: Friday Facts #185 - Progress report

Post by izaq »

SeigneurAo wrote:"This close to release"

Such tease.
So what I wanted to say. So much more politely. Cheers!
matjojo
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Re: Friday Facts #185 - Progress report

Post by matjojo »

How does the alt-info work with the map vision, and how does it work in night vision/shaders?
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Re: Friday Facts #185 - Progress report

Post by rolfl »

Masterfox wrote:What do the little symbols under the tutorials mean?
Research/Technology required to support the tutorial concept?
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Re: Friday Facts #185 - Progress report

Post by mazdoc »

I wish we could try the new 0.15 as it is right now (bugs and all). I mean that's why we have the experimental build option right?
sillyfly
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Re: Friday Facts #185 - Progress report

Post by sillyfly »

Nice to hear you guys are having fun!

Two questions, though -
1. Who's Denis?
2. Will the shaders be optional? Some of us use pretty crappy on-board GPUs, which I'm afraid won't be up for the task :)
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Re: Friday Facts #185 - Progress report

Post by AndrewIRL »

FF#183 "we want at least a week of playtesting before considering the experimental release"
FF#185 "Internal playtesting kicked off early this week"

Sounds promising.
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Proxy
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Re: Friday Facts #185 - Progress report

Post by Proxy »

"This close to realease"
sooo, Next Friday?
that would be perfect... i got 5 free days at that weekend.
Friday off, Moneday off and Tuestday off :D
ili
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Re: Friday Facts #185 - Progress report

Post by ili »

Hi
You mentioned the GPU
Is there a way to offload some of the CPU work to the GPU?
Or is it not practical/beneficial in Factorio?
https://www.centerspace.net/offloading- ... o-your-gpu
Thank you
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Re: Friday Facts #185 - Progress report

Post by SilverB1rd »

ili wrote:Hi
You mentioned the GPU
Is there a way to offload some of the CPU work to the GPU?
Or is it not practical/beneficial in Factorio?
Thank you
This falls into the same category as multi-threading, while it can provide benefits it introduces massive complexity, which is bad when trying to minimize bugs.
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Re: Friday Facts #185 - Progress report

Post by deef0000dragon1 »

I will only say, I am INCREDIBLY happy with the way that night vision looks. The colorless but still visible look is absolutely beautiful.
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