[SAVEFILEMOD 0.16.51+] SL-extended (autodownload/serverside)

Topics and discussion about specific mods
mophydeen
Filter Inserter
Filter Inserter
Posts: 529
Joined: Sun Nov 22, 2015 5:02 pm
Contact:

[SAVEFILEMOD 0.16.51+] SL-extended (autodownload/serverside)

Post by mophydeen »

viewtopic.php?f=97&t=39562

SL-extended

A Factorio autodownload / savefile mod


download SL-extended 20180731



example map 0.16.51+: (download)
example map screenshot
note: filled blueprintbook not included (more info)
SL-BLUEPRINT-BOOK

PROJECT FILES
HOW TO HOST YOUR OWN GAME
  • Custom command:
    • /slap <player> - Slap a player.
    • /slay <player> - Slay a player. (admin only)
    • /logistics <endgame,> - Sets logistics requests slots.
    • /inv <-100,100> - Decrease,increase character inventory bonus.
    • /req <-18,18> - Decrease,increase character logistic slots bonus.
    • /hp <-1000,1000> - Decrease,increase character health bonus.
    • /toolbar <-3,3> - Remove,add a toolbar bonus.
    • /run <-3,3> - Decrease,increase character running speed bonus.
    • /zoom <1,100> - Sets the player's zoom-level.
    • /acquire - Get all your requests in your inventory. (admin only)
    • /robotspeedresearch - Increases the robot speed research level. (admin only)
  • Start items:
    • 25 iron plates
    • 25 stone
  • Spawn items:
    • construction robots (and supporting armor)
    • steel axe
    • deconstruction planner
  • Character optimizations:
    • character long reach
    • character mining speed: 50%
    • character crafting speed: 150%
  • Scheduler:
    • Automatically sets train schedule:
      1. Open/click a train (locomotive, cargo-wagon, fluid-wagon)
      2. Press "Scheduler"-button (top left)
      3. Train Stop:
        1. Select station name
        2. Select type <"loading","unloading"> (see note)
        3. Press "add"-button
        4. (repeat 3)
      4. Press "finish"-button to save
    • note: Autodetected type by station name
      • load
        • iron*, copper*, coal*, stone*, uranium*, oil* (eg. 'Iron 05', 'Copper 02', 'Uranium 05', 'Oil 01', 'Oil 02', ..)
        • rocket*science* (eg. 'Rocket 01 Space Science','Rocket 02 Space Science', ..)
        • base*acid* (eg. 'Base Acid')
        • depot* (eg. 'Depot Iron', 'Depot Copper', 'Depot Coal', 'Depot Uranium', 'Depot Stone', 'Depot Space Science', 'Depot Oil', 'Depot Acid', ..)
      • unload
        • *unload* (eg. 'Depot Unload', 'Depot Oil Unload', 'Depot Acid Unload', ..)
        • acid* (eg. 'Acid 01', 'Acid 09', ..)
        • base* (eg. 'Base Iron', 'Base Copper', 'Base Space Science', 'Base Coal', 'Base Uranium', 'Base Stone', 'Base Oil', ..)
        • science* (eg. 'Science 01 Iron', 'Science 01 Copper', 'Science 01 Space Science', 'Science 01 Oil', ..)
        • rocket* (eg. 'Rocket 01 Iron', 'Rocket 01 Copper', 'Rocket 01 Oil', ..)
  • Chest: Clicking it while holding a blueprint(book) will place all the required items in the logistic requester chest. (note: removes old requests, Not more than 12 slots)
  • Character: Clicking it while holding a blueprint(book) will place all the required items in the logistics requester slots. (note: removes old requests, Adds more slots if required)
  • Upgrade Planner ++: instant, without robots
    • While holding a deconstruction planner:
      • Tree removal
      • Rock removal
      • Pickup dropped items
      • Upgrade planner
      • Turret removal: remove turrets and there ammo instantly.
    • While holding a tile of concrete or stone-brick (size 1x1):
      • Dig: 1x1 tile > 7x7 water
  • Auto Deconstruct: mark idle miners for deconstruction
  • Itemcount: show the total amount of items you are holding in your cursor and not just the amount in that single stack.
  • Remove bloated map decorations to shrink the save file for faster multiplayer (eg. grass, fish, ..)
  • Autofill: automatically adds fuel and ammo from inventory to the entities you build
  • Show a message when a rocket is launched, seconds since last launch and launch counter: eg. "[568 S] A rocket silo launched satellite 19"
  • Auto capitalize renamed entities. (the first letter of each word)
Last edited by mophydeen on Sat Aug 04, 2018 8:01 pm, edited 76 times in total.
mophydeen
Filter Inserter
Filter Inserter
Posts: 529
Joined: Sun Nov 22, 2015 5:02 pm
Contact:

Re: [SAVEFILEMOD 0.14] SL-extended (autodownload mod)

Post by mophydeen »

Pictures:
upgrade planner ++
custom commands
Last edited by mophydeen on Fri Jun 02, 2017 11:21 pm, edited 2 times in total.
mophydeen
Filter Inserter
Filter Inserter
Posts: 529
Joined: Sun Nov 22, 2015 5:02 pm
Contact:

Re: [SAVEFILEMOD 0.14] SL-extended (autodownload mod)

Post by mophydeen »

changelog:
- 20180710
* bugfixes train scheduler
- 20180709
* bugfixes for 0.16.50+ (api changes)
- 20171216
* works in factorio 0.16+
* removed cause now in vanilla : [*] Keeping blueprint knowledge after manually placing an item (eg. blueprint of a assembling machine building Gears. When a player places the assembler it automatically sets the recipe.)
- 20171013
* extract commands to seperate file
- 20170923
* bugfix: trains scheduler crashed when clicking the first item in the dropdownlist
- 20170606
* add command: /acquire - Get all your requests in your inventory. (admin only)
* add command: /robotspeedresearch - Increases the robot speed research level. (admin only)
- 20170603
* Auto capitalize renamed entities. (the first letter of each word)
* Station Scheduler tries to guess the station type('Unloading', 'Loading')
- 20170602
* huge gui change/improvement
* add /slay <player> - slay a player. (admin only)
* add /zoom [1,100]
* removed zoom in / out buttons from gui (see new command)
* removed trash button
* armor changes
- 20170531
* add train color for uranium
* add train color for space science pack
* added more commands
- 20170525
* bugfix: underground belt upgrade planner
- 20170520
* fix: trainstations are sorted and deduplicated
* added a blueprint request button to the sl-extended window
* show a message when a rocket is launched: eg. "A rocket silo launched satellite 19"
* a few small changes.
* added command: /inv+ : increases the players inventory by 10 slots
* added command: /logistics <player>
- 20170508
* remove gravestone chest
- 20170507
* fix autohideminimap
* fix rocket counter
- 20170503
* gui fix
- 20170501
* new train scheduler
- 20170430
* works in factorio 0.15+
* remove bps, using the vanilla blueprint systems
* enabled underground belt upgrade (duo)
* autofill: added uranium rounds magazine
* custom command: /slap <player>
- 20170409
* update blueprint book
* add a tool to dig for water: Check 'dig-off' to 'dig-on' in 'up-on' and Use a brush(concrete, stone-brick) size 1x1 to dig a 7x7 hole.
- 20170402
* added zoom-in and zoom-out buttons
* update blueprint book
- 20170326
* update blueprint book
- 20170324
* update blueprint book
- 20170321
* update blueprint book
- 20170320
* update blueprint book
- 20170205
* toggle inside upgradeplanner that allows to deactivate upgrading entities.
* toggle inside upgradeplanner that allows to pickup turrets and there ammo.
- 20170118
* update blueprint book
- 20170115
* bugfix: upgrade planner checkboxes: tree, rock, dropped were not working.
* train schedule: allows you to choose between ores or barrels -> select unloading station -> select loading station -> done
- 20170113
* update info
- 20170110
* upgrade planner: remove trees, remove rocks and pickup dropped items checked by default
* fixed bug in /slap and look for player instead of stone-wall
* update blueprint book
- 20170109
* autohideminimap: When hovering over: logistic chest, roboport, train
* [TRASH] button under [SL] button
* Train color reflects cargo
* At the start of the map reveal 500px in each direction.
Last edited by mophydeen on Tue Jul 10, 2018 12:16 pm, edited 8 times in total.
mophydeen
Filter Inserter
Filter Inserter
Posts: 529
Joined: Sun Nov 22, 2015 5:02 pm
Contact:

Re: [SAVEFILEMOD 0.14] SL-extended (autodownload mod)

Post by mophydeen »

changelog:
* toggle inside upgradeplanner that allows to deactivate upgrading entities.
* toggle inside upgradeplanner that allows to pickup turrets and there ammo.
mophydeen
Filter Inserter
Filter Inserter
Posts: 529
Joined: Sun Nov 22, 2015 5:02 pm
Contact:

Re: [SAVEFILEMOD 0.14] SL-extended (autodownload/serverside)

Post by mophydeen »

updated blueprints


a few blueprints from the blueprint book:

Unload Oil barrels train:
Screenshot from 2017-03-21 23-40-31.png
Screenshot from 2017-03-21 23-40-31.png (608.02 KiB) Viewed 15419 times
Belt factories:
Screenshot from 2017-03-21 23-31-40.png
Screenshot from 2017-03-21 23-31-40.png (803.04 KiB) Viewed 15419 times
Unload Ore train:
Screenshot from 2017-03-22 00-05-57.png
Screenshot from 2017-03-22 00-05-57.png (1.19 MiB) Viewed 15419 times

Oil production: refineries, advanced oil, plastic, sulfur, acid, batteries, blue circuits (processing) (extendable)
Screenshot from 2017-03-21 23-42-37.png
Screenshot from 2017-03-21 23-42-37.png (1.91 MiB) Viewed 15419 times
Last edited by mophydeen on Fri Jun 02, 2017 11:22 pm, edited 1 time in total.
AndrewIRL
Fast Inserter
Fast Inserter
Posts: 240
Joined: Fri Mar 24, 2017 2:17 pm
Contact:

Re: [SAVEFILEMOD 0.14] SL-extended (autodownload/serverside)

Post by AndrewIRL »

Looks like a sweet mod. When I start a new factory with 0.15 I'll be using this.
User avatar
brunzenstein
Smart Inserter
Smart Inserter
Posts: 1117
Joined: Tue Mar 01, 2016 2:27 pm
Contact:

Re: [SAVEFILEMOD 0.14] SL-extended (autodownload/serverside)

Post by brunzenstein »

Any hint what I'm doing wrong?
I followed the read-me instructions - only the ""singleplayer:_ uncheck" line requested could not be found:
---
6. Load the modified save: Play > Multiplayer > Load game > name of the modified folder > Load (If the original .zip is not removed/moved both files will be in the list. Pick the right one.)
- *singleplayer*: __uncheck__ the Visibility boxes for Public and LAN


---
mophydeen
Filter Inserter
Filter Inserter
Posts: 529
Joined: Sun Nov 22, 2015 5:02 pm
Contact:

Re: [SAVEFILEMOD 0.14] SL-extended (autodownload/serverside)

Post by mophydeen »

brunzenstein wrote:Any hint what I'm doing wrong?
I followed the read-me instructions - only the ""singleplayer:_ uncheck" line requested could not be found:
---
6. Load the modified save: Play > Multiplayer > Load game > name of the modified folder > Load (If the original .zip is not removed/moved both files will be in the list. Pick the right one.)
- *singleplayer*: __uncheck__ the Visibility boxes for Public and LAN


---
To use it in single player you launch a multiplayer and uncheck public and lan checkboxes. (PLAY > MULTIPLAYER > LOAD)

For the error. Could you upload/linkto you savefile and mods.
User avatar
brunzenstein
Smart Inserter
Smart Inserter
Posts: 1117
Joined: Tue Mar 01, 2016 2:27 pm
Contact:

Re: [SAVEFILEMOD 0.14] SL-extended (autodownload/serverside)

Post by brunzenstein »

mophydeen wrote:
brunzenstein wrote:Any hint what I'm doing wrong?
I followed the read-me instructions - only the ""singleplayer:_ uncheck" line requested could not be found:
---
6. Load the modified save: Play > Multiplayer > Load game > name of the modified folder > Load (If the original .zip is not removed/moved both files will be in the list. Pick the right one.)
- *singleplayer*: __uncheck__ the Visibility boxes for Public and LAN


---
To use it in single player you launch a multiplayer and uncheck public and lan checkboxes. (PLAY > MULTIPLAYER > LOAD)

For the error. Could you upload/linkto you savefile and mods.
Thank you for your dedication to help a newbie - I got the system to load ( I mistakenly cleared all the files within the save folder the modified one had to be added to) but now I fail to find the thing I'm looking for: The blueprint book.
Pls advidse.
mophydeen
Filter Inserter
Filter Inserter
Posts: 529
Joined: Sun Nov 22, 2015 5:02 pm
Contact:

Re: [SAVEFILEMOD 0.14] SL-extended (autodownload/serverside)

Post by mophydeen »

I think you launch a game in singleplayer (Does not work).
You need to launch a multiplayer game and disable 'outgoing connections' by unchecking the public and lan boxes.


picture tutorial to launch a game:
Screenshot from 2017-03-29 10-49-42.png
Screenshot from 2017-03-29 10-49-42.png (160.48 KiB) Viewed 15293 times
Screenshot from 2017-03-29 10-49-57.png
Screenshot from 2017-03-29 10-49-57.png (124.39 KiB) Viewed 15293 times
Screenshot from 2017-03-29 10-50-09.png
Screenshot from 2017-03-29 10-50-09.png (125.29 KiB) Viewed 15293 times
Screenshot from 2017-03-29 10-50-24.png
Screenshot from 2017-03-29 10-50-24.png (922.72 KiB) Viewed 15293 times
uncheck visibility: public and lan If you want a singleplayer game.
Screenshot from 2017-03-29 10-51-11.png
Screenshot from 2017-03-29 10-51-11.png (210.28 KiB) Viewed 15293 times
User avatar
brunzenstein
Smart Inserter
Smart Inserter
Posts: 1117
Joined: Tue Mar 01, 2016 2:27 pm
Contact:

Re: [SAVEFILEMOD 0.14] SL-extended (autodownload/serverside)

Post by brunzenstein »

Thank you indeed!
It worked perfect now - your wife / girlfriend should give you a big kiss now for being so nice.

Now I'm looking for a "read me / how-to use" for your SL-extended
One more thing:

What I appreciate a lot (to say it mildly) on your setup is the stunning artistic beauty of the parts you offer in blueprint.
Sex sells - and your setup is sexy indeed.
I do not aim to shoot rockets in space or be the fastest boy in town as speed has no intrinsic value - at least for me.
Im sold a elegance ....
Thank you
mophydeen
Filter Inserter
Filter Inserter
Posts: 529
Joined: Sun Nov 22, 2015 5:02 pm
Contact:

Re: [SAVEFILEMOD 0.14] SL-extended (autodownload/serverside)

Post by mophydeen »

brunzenstein wrote:Thank you indeed!
It worked perfect now - your wife / girlfriend should give you a big kiss now for being so nice.

Now I'm looking for a "read me / how-to use" for your SL-extended
One more thing:

What I appreciate a lot (to say it mildly) on your setup is the stunning artistic beauty of the parts you offer in blueprint.
Sex sells - and your setup is sexy indeed.
I do not aim to shoot rockets in space or be the fastest boy in town as speed has no intrinsic value - at least for me.
Im sold a elegance ....
Thank you
Thank you for the kind words

I've been on both sides: speedruns and ocd maps.
I made sl-extended to be able to make beautiful maps in no time.
User avatar
brunzenstein
Smart Inserter
Smart Inserter
Posts: 1117
Joined: Tue Mar 01, 2016 2:27 pm
Contact:

Re: [SAVEFILEMOD 0.14] SL-extended (autodownload/serverside)

Post by brunzenstein »

I try to analyse your blueprint: Unload Oil barrels train combinator setup
- pls give us laymen a short explanation how this works

Anyhow - your bluetooth samples are a great help for helping developing own ideas upon - thanks for your effort.
mophydeen
Filter Inserter
Filter Inserter
Posts: 529
Joined: Sun Nov 22, 2015 5:02 pm
Contact:

Re: [SAVEFILEMOD 0.14] SL-extended (autodownload/serverside)

Post by mophydeen »

brunzenstein wrote:I try to analyse your blueprint: Unload Oil barrels train combinator setup
- pls give us laymen a short explanation how this works

Anyhow - your bluetooth samples are a great help for helping developing own ideas upon - thanks for your effort.
The combinator makes sure you spilt empty barrels equally over all 4 input chests. With a max difference of a stack(stack inserter bonus) size.
There should be an addition in a future version:
don't unbarrel when there is more than +-75% in the tank.

you always drop first in an active provider to make sure there is always room for more.
next you put a requester chest to get the stuff, that was send away in the active provider, back when below a certain amount.

don't use pumps, they are too slow.
User avatar
brunzenstein
Smart Inserter
Smart Inserter
Posts: 1117
Joined: Tue Mar 01, 2016 2:27 pm
Contact:

Re: [SAVEFILEMOD 0.14] SL-extended (autodownload/serverside)

Post by brunzenstein »

mophydeen wrote:new version:

added zoom in and zoom out buttons
Great !
Thank you
A short tutorial on combinators "each", "anything", "everything" proper for laymen would be very helpful
not clear to me is what the idea of this part of your build is for (I know compression of a belt is the aim but is seems overkill to my as a laymen)
Post Reply

Return to “Mods”