Hi,
I want to suggest to add "yellow dotted lines" to radars in placement mode to already placed radars (like what we have with roboports) which would make it much easier to place if you want optimal radar placement in a huge area without gaps or overlaps of the active radar areas.
Currently we have to count that 224 tiles if we want optimal placement which is not comfortable at all.
Suggestion for Radar placement
Moderator: ickputzdirwech
Re: Suggestion for Radar placement
Turn on grid and go by the thick lines.FatMcK wrote:Hi,
I want to suggest to add "yellow dotted lines" to radars in placement mode to already placed radars (like what we have with roboports) which would make it much easier to place if you want optimal radar placement in a huge area without gaps or overlaps of the active radar areas.
Currently we have to count that 224 tiles if we want optimal placement which is not comfortable at all.
Radars work in chunks, not in tiles. It doesn't matter where in a chunk you place them they will have the same coverage.
My Mods: mods.factorio.com
Re: Suggestion for Radar placement
Oh, didn't knew that yet. Thanks for the info!Optera wrote: Radars work in chunks, not in tiles. It doesn't matter where in a chunk you place them they will have the same coverage.
But I still think there should be some kind of help for placing radars. Turning the grid overlay on and off for placing radars doesn't seem to be the best solution.
Re: Suggestion for Radar placement
The good question here is: why do you think you need to cover everything with radar?
IMHO it's not really needed and sucks up a lot of energy.
IMHO it's not really needed and sucks up a lot of energy.
Cool suggestion: Eatable MOUSE-pointers.
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Re: Suggestion for Radar placement
they're about to become a lot more useful with the map zooming in 0.15 though aren't they?ssilk wrote:The good question here is: why do you think you need to cover everything with radar?
IMHO it's not really needed and sucks up a lot of energy.
Re: Suggestion for Radar placement
The best answer for this is: cause we can!ssilk wrote:The good question here is: why do you think you need to cover everything with radar?
But also what TakingItCasual said:
TakingItCasual wrote: they're about to become a lot more useful with the map zooming in 0.15 though aren't they?
I think energy in factorio is no big deal. And on top of this we get nuclear power with 0.15.IMHO it's not really needed and sucks up a lot of energy.
Re: Suggestion for Radar placement
I'll just say ... this might or might not have been improved in 0.15.FatMcK wrote:Currently we have to count that 224 tiles if we want optimal placement which is not comfortable at all.
Re: Suggestion for Radar placement
hey leave this for me to sayposila wrote:I'll just say ... this might or might not have been improved in 0.15.FatMcK wrote:Currently we have to count that 224 tiles if we want optimal placement which is not comfortable at all.