Auto-filtering filters

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thenameipicked
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Auto-filtering filters

Post by thenameipicked »

When I build a filter inserter, I really hate looking through the entire list of items that I want to pull out.

If the filter inserter is taking from something, take all of the items that the object contains and outputs (if a machine), and put them on a "suggested" pane.

This way, if I have a chest, I can quickly pick one of the items from the chest. If I have an assembler with a recipe chosen, I can quickly choose one of the recipe outputs.

This really would make the quality of life for filtering much better.
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Deadly-Bagel
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Re: Auto-filtering filters

Post by Deadly-Bagel »

Filter Inserters are used so infrequently (relatively) and when you do use them it tends to be a whole bunch but one or two different filter sets so you can just copy+paste. I think you can also grab something with the cursor and "drop" it into a filter slot but test before quoting me on that.

To me this is more an issue with Constant Combinators, very tedious adding 10+ signals and setting the value on each one, you can't copy values to other signals and setting a signal type sets the value to 0. All very clunky.
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thenameipicked
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Re: Auto-filtering filters

Post by thenameipicked »

I think that this is more of how people use Factorio. I actually use filter inserters pretty frequently, but I could also see it being useful with signals.
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