a friend of mine and me discussed ideas to make energy a more choice-heavy and meaningful aspect in Factorio as the current binary system. What we need is a mod that does the following things:
- Moves accumulators further down the research tree (available later)
- Increases the cost of accumulators considerably (maybe processing units or modules)
- Introduces at least one alternative mid game energy source, like wind, thermal, nuclear etc.
It would be preferable if there are several mid game energy sources all with distinct advantages and disadvantages. It should not really be a progression between them, but a choice. For progression there is steam -> mid game energy sources -> solar.
Some optional content would be:
- More tiers of solar/accumulators
- Steam engine requiring less water, so one pump can supply several rows of steam engines