Cancel Rocket Defense 'win'
Cancel Rocket Defense 'win'
So I've managed to build the Rocket defense and 'won' the game. Very cool, BUT it doesn't give an option to continue playing, it also has a nasty 10 minute countdown which means the autosaves are all affected and it doesn't cancel upon deconstructing the Rocket Defense structure.
How do I salvage my save game and continue?
How do I salvage my save game and continue?
Re: Cancel Rocket Defense 'win'
It is not possible currently, but we might add a possibility to continue in the future.
Re: Cancel Rocket Defense 'win'
Isn't there a console command for stopping the countdown? Or even change the countdown time to something enormous?
Ignore this
Re: Cancel Rocket Defense 'win'
It's hard to believe there wouldn't be a simple fix for this like edit out a line in the save file, or a console command. Given how this end goal actually kinda ruins your game at the moment I'd at least add a temporary 'quick fix':
- it might come with a warning upon being built, or in the tech tree text.
- Better: save the game automatically upon finishing the Rocket Defense so you always have a save file before a player makes the mistake of plopping it down.
- Even better: Add a 'continue game' option to the victory screen
- Best: The latter And have the rocket defense a super-weapon flattening alien bases at a large cost & timer expense per shot it appears to be
Re: Cancel Rocket Defense 'win'
Well, the console (as far as I know) has access to all scripting commands, so you can manually "script" and test. I can imagine it's possible to change the variables for the countdown.
Ignore this
Re: Cancel Rocket Defense 'win'
I have no experience with the console or scripting. Can someone tell me how to accomplish this feat?Gammro wrote:Well, the console (as far as I know) has access to all scripting commands, so you can manually "script" and test. I can imagine it's possible to change the variables for the countdown.
Re: Cancel Rocket Defense 'win'
You can access the console using '~' or '/' while ingameTeurlinx wrote:[I have no experience with the console or scripting. Can someone tell me how to accomplish this feat?
however, I do not think the console will help here. To 'fix' this I think you would need to edit the control.lua file that is placed with the save (specifically delete/comment out line 69 "game.setgamestate")...
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Re: Cancel Rocket Defense 'win'
Thank you! I managed to get out of my predicament by simply changing the 'if time == 0' trigger to '>9999'FreeER wrote:You can access the console using '~' or '/' while ingameTeurlinx wrote:[I have no experience with the console or scripting. Can someone tell me how to accomplish this feat?
however, I do not think the console will help here. To 'fix' this I think you would need to edit the control.lua file that is placed with the save (specifically delete/comment out line 69 "game.setgamestate")...
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Re: Cancel Rocket Defense 'win'
How do you get to the control.lua file????Teurlinx wrote:Thank you! I managed to get out of my predicament by simply changing the 'if time == 0' trigger to '>9999'FreeER wrote:You can access the console using '~' or '/' while ingameTeurlinx wrote:[I have no experience with the console or scripting. Can someone tell me how to accomplish this feat?
however, I do not think the console will help here. To 'fix' this I think you would need to edit the control.lua file that
is placed with the save (specifically delete/comment out line 69 "game.setgamestate")...
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Re: Cancel Rocket Defense 'win'
You would have to unzip the save, edit the lua file with notepad or whatever, then rezip it.Leosmellsgood wrote:How do you get to the control.lua file????
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Re: Cancel Rocket Defense 'win'
Sorry for being slow but i need to be guided very specifically, where do i find the save to unzip?FishSandwich wrote:You would have to unzip the save, edit the lua file with notepad or whatever, then rezip it.
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Re: Cancel Rocket Defense 'win'
Sorry but i need specifics, how do i find the save file to unzip, ive looked through package contents and suchFishSandwich wrote:You would have to unzip the save, edit the lua file with notepad or whatever, then rezip it.
Re: Cancel Rocket Defense 'win'
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And please avoid quoting all and double replies.
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