I have a save which crashed to back to main menu tonight. The error repeats within 10-20 seconds of the attached save.
Save is modded, but has never crashed before.
Update: I have gone back to a previous autosave and managed to get past the crash.
log file
Code: Select all
0.001 2017-03-12 19:43:59; Factorio 0.14.22 (build 25342, win64, steam)
0.001 Operating system: Windows 10 (version 1607)
0.001 Program arguments: "C:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "6804"
0.001 Read data path: C:/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Hidde/AppData/Roaming/Factorio
0.002 Binaries path: C:/Steam/steamapps/common/Factorio/bin
0.015 System info: [CPU: Intel(R) Core(TM) i7-3720QM CPU @ 2.60GHz, 8 cores, RAM: 16290MB]
0.016 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.019 Available display adapters: 1
0.019 [0]: \\.\DISPLAY1 - NVIDIA GeForce GT 650M {0x05, [0,0], 1920x1200, 32bit, 60Hz}
0.019 Create display on adapter 0. Size 1280x720 at position [310, 222].
0.090 Initialised Direct3D:[0] NVIDIA GeForce GT 650M; driver: nvd3dumx.dll 21.21.13.7654
0.093 Video memory size (dedicated video/dedicated system/shared system/available): 994/0/8145/4087 MB
0.122 DSound: Starting _dsound_update thread
0.122 DSound: Enter _dsound_update; tid=3264
0.123 Device reset internal.
0.125 Desktop composition is active.
0.125 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
0.222 Loading mod core 0.0.0 (data.lua)
0.228 Loading mod base 0.14.22 (data.lua)
0.333 Loading mod blueprint-string 4.0.0 (data.lua)
0.396 Loading mod rso-mod 2.3.5 (data.lua)
0.459 Loading mod auto-research 2.2.1 (data.lua)
0.522 Loading mod autofill 1.4.6 (data.lua)
0.593 Loading mod Auto_Deploy_Destroyers 0.1.4 (data.lua)
0.656 Loading mod creative-mode 0.2.7 (data.lua)
0.745 Loading mod KBlueprints 1.14.1 (data.lua)
0.813 Loading mod Landfill 2.1.11 (data.lua)
0.885 Loading mod Larger Inventory 1.0.2 (data.lua)
0.969 Loading mod long-reach-research 0.2.1 (data.lua)
1.038 Loading mod Mk2Armor_20x20 0.1.0 (data.lua)
1.115 Loading mod nixie-tubes 0.14.12 (data.lua)
1.192 Loading mod radarplus for rso 0.0.3 (data.lua)
1.264 Loading mod RailTanker 1.4.0 (data.lua)
1.355 Loading mod upgrade-planner 1.2.14 (data.lua)
1.427 Loading mod rso-mod 2.3.5 (data-updates.lua)
1.501 Loading mod creative-mode 0.2.7 (data-final-fixes.lua)
1.591 Loading mod RailTanker 1.4.0 (data-final-fixes.lua)
1.666 Checksum for core: 1291735968
1.666 Checksum for mod base: 786624017
1.666 Checksum for mod blueprint-string: 62577300
1.666 Checksum for mod rso-mod: 2545235294
1.666 Checksum for mod auto-research: 1737942890
1.666 Checksum for mod AutoDeconstruct: 0
1.666 Checksum for mod autofill: 3086359458
1.666 Checksum for mod Auto_Deploy_Destroyers: 2186797939
1.666 Checksum for mod creative-mode: 3074832483
1.666 Checksum for mod KBlueprints: 2250577784
1.666 Checksum for mod Landfill: 3661776105
1.666 Checksum for mod Larger Inventory: 32563986
1.666 Checksum for mod long-reach-research: 3901688132
1.666 Checksum for mod Mk2Armor_20x20: 1202073395
1.666 Checksum for mod nixie-tubes: 3456191073
1.666 Checksum for mod radarplus for rso: 2162590730
1.666 Checksum for mod RailTanker: 1260574978
1.666 Checksum for mod upgrade-planner: 696037660
2.146 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1489344239
2.146 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1469989052
2.285 Initial atlas bitmap size is 16384
2.287 Created atlas bitmap 16384x5700
2.946 Created atlas bitmap 4096x1104
2.964 Created atlas bitmap 4096x3660
11.240 Sprites loaded
11.240 Convert atlas 4096x1104 to: trilinear-filtering
11.258 Convert atlas 4096x3660 to: mipmap
11.602 Loading sounds...
13.021 Custom inputs active: 6
13.058 Factorio initialised
17.920 Loading map C:\Users\Hidde\AppData\Roaming\Factorio\saves\RSO2_RED6.zip
17.992 Info Scenario.cpp:152: Map version 0.14.22-0
280.626 Checksum for script C:/Users/Hidde/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
280.636 Checksum for script __blueprint-string__/control.lua: 1646716633
280.650 Checksum for script __rso-mod__/control.lua: 1928144952
280.651 Checksum for script __auto-research__/control.lua: 890816168
280.653 Checksum for script __AutoDeconstruct__/control.lua: 4247438605
280.658 Checksum for script __autofill__/control.lua: 1591109431
280.661 Checksum for script __Auto_Deploy_Destroyers__/control.lua: 3198471151
280.696 Checksum for script __creative-mode__/control.lua: 3130050297
280.705 Checksum for script __KBlueprints__/control.lua: 1498718714
280.707 Checksum for script __Landfill__/control.lua: 1497879619
280.708 Checksum for script __long-reach-research__/control.lua: 1164165240
280.710 Checksum for script __nixie-tubes__/control.lua: 4264452596
280.711 Checksum for script __RailTanker__/control.lua: 2344758156
280.713 Checksum for script __upgrade-planner__/control.lua: 2594213730
283.028 Script control.lua:356: AutoFill: Defaults Updated
348.609 Error MainLoop.cpp:788: Exception at tick 61187137: Error while running event on_tick (ID 0)
invalid key to 'next'