Making low tech designs obsolete - don't see the problem with that? Natural progression in most games is like that.1. It will make more low tech designs obsolete. In similar way players usually bypass gun turrets completely and aim for laser ones same will be done with such router.
So we're suggesting a basic tool, which replaces a complex and mentally burdensome design which involves hackish behavior.2. I believe it is against basic concept of factorio playstyle: Game revolves around most basic tools, that when built together can achieve many different results.
Yeah - I watched it, and have now started to believe you should watch it. A strange, hackish trick adds complexity to the game, but does not add depth. Having to look at a wiki for the right tool for the job is not a meaningful choice. In fact, it adds to the mental burden of the player, because the player now has to memorize a specific layout to achieve a desired result, which is not desirable.please watch this to understand what I mean.
Having a hammer in my toolbox doesn't make building a cabinet more complex. In fact, it's quite the opposite: I can focus on the important task of building the cabinet instead of finding a way to drive a nail.Your suggestion adds more complexity to the game without adding much depth (and from my view even reducing it)
I don't really care if the price is high - it could be constructed as a tradeoff of price vs space, if desired.4. There is no point of reducing space-price of construction. In fact Factorio uses space needed to build as an effective balance mechanism. Your suggestion will do nothing but make this balance worse.
You think the balance is bad, and would be made worse? Do explain.
I will note that I'm going through the campaign first, and that is taking a while. I have some cursory knowledge of more advanced things via the wiki, but have not gotten to the point where I can try them myself yet. Right now, it does seem everything needs to be large, and I'm terrible at optimization and making things take up a small amount of space.