Game using little of available resources (15 UPS @ 15%)

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CoolJosh3k
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Game using little of available resources (15 UPS @ 15%)

Post by CoolJosh3k »

I noticed that when I send my full army of 40,000 robots out to work on some logistics chests, my game goes from ~35fps to ~16fps. I would think this was just the limit of my system, but checking it with the game running shows only 15% CPU usage and 1% GPU usage.

Is there some reason the game will not use more of what is available? Could this be due to only using a single core?
Rseding91
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Re: Game using little of available resources (15 UPS @ 15%)

Post by Rseding91 »

Because that's how the game works. We can't just throw threads at the simulation and still have it function correctly.
If you want to get ahold of me I'm almost always on Discord.
CoolJosh3k
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Re: Game using little of available resources (15 UPS @ 15%)

Post by CoolJosh3k »

So it is too deep in the game's code to fix? Damn.
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