Different pathfinding for rails
Moderator: ickputzdirwech
Different pathfinding for rails
I suggest that when you are laying rails with the ghostmode or normal, you can change to an alternative Route, beacuse the pathfinding is often not that what you want, so by pressing for example Shift while laying the Rails it could search for another way to reach the Endpoint.
What do you think?!
Edit: it could switch between different aspects for finding the route no only the shortest route but more straight rails more diagonal rails.
What do you think?!
Edit: it could switch between different aspects for finding the route no only the shortest route but more straight rails more diagonal rails.
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- You can change the routefinding by pressing SHIFT
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Re: Alternate pathfinding for rails
The rail pathfinding always searches for the shortest route. How do you expect the computer to magically guess what it is you want it to do instead?
I mean, what IS it you want it to do instead?
I mean, what IS it you want it to do instead?
Re: Alternate pathfinding for rails
The request here seems to be "enforce 90° turns with minimal radius".
I still lay tracks mostly manual or by blueprint as longer segments tend to use unwanted long diagonals.
I still lay tracks mostly manual or by blueprint as longer segments tend to use unwanted long diagonals.
My Mods: mods.factorio.com
Re: Alternate pathfinding for rails
As above, there's no way the computer can magically know what you want. Custom pathfinding is not exactly simple, even if it is something like throwing a higher weight on straight rails.
As a user, just blueprint everything complicated, blueprint your main track, and then you'll only use ghost mode for either pre-blueprint or some annoying lake/forest navigation.
As a user, just blueprint everything complicated, blueprint your main track, and then you'll only use ghost mode for either pre-blueprint or some annoying lake/forest navigation.
Re: Alternate pathfinding for rails
The computer don't have to guess what you want but it could consider other aspects for the route like more straight more diagonal it could switch between some aspects by pressing shift.
Re: Alternate pathfinding for rails
Spinning the thought further a bit.
Add a a checklist in options where we can select which algorithms with predefined parameters like "minimize diagonals", shortest path", least crossings" we want to cycle through.
When cycling through algorithms show the currently selected on screen.
Add a a checklist in options where we can select which algorithms with predefined parameters like "minimize diagonals", shortest path", least crossings" we want to cycle through.
When cycling through algorithms show the currently selected on screen.
My Mods: mods.factorio.com
Re: Alternate pathfinding for rails
It's already possible to cycle through different paths by pressing R.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.
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Re: Alternate pathfinding for rails
That just turns the end piece around.Bilka wrote:It's already possible to cycle through different paths by pressing R.
Re: Alternate pathfinding for rails
Oh ok. TIL.deepdriller wrote:That just turns the end piece around.Bilka wrote:It's already possible to cycle through different paths by pressing R.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.
Re: Different pathfinding for rails
It works normally for me, by moving around or build in two steps. But, yes, that would be helpful, but not sure, if shift is really useful here, cause it is already used for auto-deconstruction if stuff "in the way".
Cool suggestion: Eatable MOUSE-pointers.
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Re: Alternate pathfinding for rails
It seems that the original poster double-posted and that this thread is a duplicate of the following thread:
viewtopic.php?f=6&t=41713
EDIT: This post is no longer relevant, since, in the mean time, a mod seems to have merged both threads into one.
viewtopic.php?f=6&t=41713
EDIT: This post is no longer relevant, since, in the mean time, a mod seems to have merged both threads into one.
Last edited by Tekky on Sun Feb 26, 2017 11:22 am, edited 1 time in total.
Re: Alternate pathfinding for rails
Yeah I wrote the old article so poorly that I posted it again. But thanks for informing themTekky wrote:It seems that the original poster double-posted and that this thread is a duplicate of the following thread:
viewtopic.php?f=6&t=41713
Re: Alternate pathfinding for rails
It seems that a mod has now merged both threads into one and now the whole thread is a complete mess. Therefore, you may want to edit your posts at the start of the thread, for example by removing one of your duplicate posts.98coolmen wrote:Yeah I wrote the old article so poorly that I posted it again. But thanks for informing themTekky wrote:It seems that the original poster double-posted and that this thread is a duplicate of the following thread:
viewtopic.php?f=6&t=41713
EDIT: I don't think it is possible to actually delete one of the posts. However, you can replace the text of one of the posts with the text "(removed)" or something like that.
Last edited by Tekky on Mon Feb 27, 2017 12:21 pm, edited 1 time in total.
Re: Alternate pathfinding for rails
Yes, please. Or just mark the to deleted posts somehow.
Cool suggestion: Eatable MOUSE-pointers.
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