[0.14.22-0] Circuit Network: Connect Cable: Key Bindings

Bugs that are actually features.
Hathwos
Burner Inserter
Burner Inserter
Posts: 10
Joined: Wed Aug 03, 2016 9:14 pm
Contact:

[0.14.22-0] Circuit Network: Connect Cable: Key Bindings

Post by Hathwos »

First of all there is no issue with Circuit Network ;)

There is however an issue with connecting items with circuit cables

Default key bindings works:

- left click is build
> select cable left click on one item, left click on another item = connected

Now try this:

- change build binding with plan binding
- now left click is plan and shift+left click is build
> select cable left click on one item, left... what? nothing happend?! :shock:
> .. :idea: ooh wait i cant "plan" connections i have to "build" them :D
> select cable shift+left click on one item, shift+left... what? nothing happend again?! :evil:

Got the idea?

To connect cables the "build" command MUST NOT BE SHIFT+left click
Other combinations like control+left click however ARE working

So why is that? :mrgreen:
Rseding91
Factorio Staff
Factorio Staff
Posts: 14355
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.14.22-0] Circuit Network: Connect Cable: Key Bindings

Post by Rseding91 »

Because the default hotkey for disconnect cables is shift + left click.
If you want to get ahold of me I'm almost always on Discord.
Hathwos
Burner Inserter
Burner Inserter
Posts: 10
Joined: Wed Aug 03, 2016 9:14 pm
Contact:

Re: [0.14.22-0] Circuit Network: Connect Cable: Key Bindings

Post by Hathwos »

Indeed, but it only disconnects power line cables, not e.g. red circuit cables :?
Rseding91
Factorio Staff
Factorio Staff
Posts: 14355
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.14.22-0] Circuit Network: Connect Cable: Key Bindings

Post by Rseding91 »

Hathwos wrote:Indeed, but it only disconnects power line cables, not e.g. red circuit cables :?
It does both. It first disconnects one then the other.
If you want to get ahold of me I'm almost always on Discord.
Hathwos
Burner Inserter
Burner Inserter
Posts: 10
Joined: Wed Aug 03, 2016 9:14 pm
Contact:

Re: [0.14.22-0] Circuit Network: Connect Cable: Key Bindings

Post by Hathwos »

Ah i see.. :oops:

So let me rephrase this :D .. Why can't i click the cable i want to remove but instead have to click the machine / pole and it disconnects ALL the cables (by type) so that i have to reconnect every cable i don't want to remove?

So this topic has evolved from Bug to Feature :idea: :mrgreen:
Rseding91
Factorio Staff
Factorio Staff
Posts: 14355
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.14.22-0] Circuit Network: Connect Cable: Key Bindings

Post by Rseding91 »

Hathwos wrote:Ah i see.. :oops:

So let me rephrase this :D .. Why can't i click the cable i want to remove but instead have to click the machine / pole and it disconnects ALL the cables (by type) so that i have to reconnect every cable i don't want to remove?

So this topic has evolved from Bug to Feature :idea: :mrgreen:
It already works that way. If you attempt to connect a red wire between two things that already are connected by red wire it disconnects that red wire. The same for any other wire type.
If you want to get ahold of me I'm almost always on Discord.
Hathwos
Burner Inserter
Burner Inserter
Posts: 10
Joined: Wed Aug 03, 2016 9:14 pm
Contact:

Re: [0.14.22-0] Circuit Network: Connect Cable: Key Bindings

Post by Hathwos »

Then there is no need for cable remove key binding at all? :P

But indeed mighty need for documentation of functionality what can be done and how can it be achieved :cry:
Post Reply

Return to “Not a bug”