i already know lua 5.2 like the back of my hand
but interms of factorio modding and the api i have no idea where to start,
all the tutorials so far just jump into it without explaining step by step how to make a mod in a clear way.
and yes i checked the wiki.
where do i start??
factorio modding? best place to start?
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Re: factorio modding? best place to start?
I'd say look at one of your favorite Factorio mods and pick apart its data.lua and control.lua (and associated dependencies, if applicable).
Last edited by Supercheese on Thu Feb 02, 2017 12:51 am, edited 1 time in total.
Re: factorio modding? best place to start?
Well, the BEST place to go is to the API: http://lua-api.factorio.com/IncrementTimesTwo wrote:i already know lua 5.2 like the back of my hand
but interms of factorio modding and the api i have no idea where to start,
all the tutorials so far just jump into it without explaining step by step how to make a mod in a clear way.
and yes i checked the wiki.
where do i start??
Then the wiki: https://wiki.factorio.com / https://wiki.factorio.com/Modding
Then I suggest you download a mod that you like and check it's souce. You can learn A LOT at it.
Then, grab an idea and implement it!