factorio modding? best place to start?

Place to post guides, observations, things related to modding that are not mods themselves.
IncrementTimesTwo
Manual Inserter
Manual Inserter
Posts: 1
Joined: Wed Feb 01, 2017 9:44 pm
Contact:

factorio modding? best place to start?

Post by IncrementTimesTwo »

i already know lua 5.2 like the back of my hand

but interms of factorio modding and the api i have no idea where to start,

all the tutorials so far just jump into it without explaining step by step how to make a mod in a clear way.

and yes i checked the wiki.


where do i start??

Supercheese
Filter Inserter
Filter Inserter
Posts: 841
Joined: Mon Sep 14, 2015 7:40 am
Contact:

Re: factorio modding? best place to start?

Post by Supercheese »

I'd say look at one of your favorite Factorio mods and pick apart its data.lua and control.lua (and associated dependencies, if applicable).
Last edited by Supercheese on Thu Feb 02, 2017 12:51 am, edited 1 time in total.

User avatar
SHiRKiT
Filter Inserter
Filter Inserter
Posts: 706
Joined: Mon Jul 14, 2014 11:52 pm
Contact:

Re: factorio modding? best place to start?

Post by SHiRKiT »

IncrementTimesTwo wrote:i already know lua 5.2 like the back of my hand

but interms of factorio modding and the api i have no idea where to start,

all the tutorials so far just jump into it without explaining step by step how to make a mod in a clear way.

and yes i checked the wiki.


where do i start??
Well, the BEST place to go is to the API: http://lua-api.factorio.com/

Then the wiki: https://wiki.factorio.com / https://wiki.factorio.com/Modding

Then I suggest you download a mod that you like and check it's souce. You can learn A LOT at it.

Then, grab an idea and implement it!

Post Reply

Return to “Modding discussion”