[Idea] Lantean Technology

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drtoful
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[Idea] Lantean Technology

Post by drtoful »

Hi all

I wanted to start a little mod project to start a bit with game development. Why not on my favorite game at the moment :-) I'm already putting in a lot of hours, so why not more. I'm also a great fan of the Stargate Universe so I wanted to create a mod that combines both things.

There was already a Stargate-ian Request a while back (viewtopic.php?f=33&t=4876) but I thought that a bit ambitious for a start.

I want this to be a late-game mod, that can run on top of vanilla and can be used in an existing game.

Base stuff is put into a Core Mod:

- use more stones: this is a somewhat neglected resource. So my idea is to use stone to produce quartz/sillica and out of it crystals. crystals can then be further processed to give out control crystals and power crystals
- use more coal: this I would use to produce Carbon Nanotubes (CNT). I somehow have to find out how to do that, because I want an assembler to use a lot of energy and use coal to produce CNTs. As far as I've seen an assembler uses a static amount of energy.
- adding a new science pack, that uses some of the late-game products to create (similar to the other science packs): I figure something with Constructions Robots + Blue Circuits + Modules (Productiviy/Speed/Efficiency). These science packs will then fuel the research of the lantean technology.
- use artifacts a bit more. I don't know yet how exactly. But I maybe something that you need the artifacts to combine with crystals to get power crystals
- The ultimate technology you can produce with this stuff would be a ZPM (out of control crystals + power crystals). A ZPM can then be used in a "Lantean Generator" of some sort to produce a large amount of energy. A further Idea would be, that Lantean Buildings can only be build within the radius of a Lantean Generator (similar to a Roboport or Pylons in Starcraft).

Further stuff that uses ZPMs have their own Mod:

- Lantean Drill: Uses large amount of energy to quickly gather ore from the ground. This should be easy to implement :-) The caveat is, that it uses a lot of energy which could only be satisfied with a Lantean Generator.
- Shield: An impenetrable wall for biters.
- Puddle Jumper / Gateship: A fast Vehicle that has powerful weapons (Drones)
- New Enemies: New Enemies for your new toys :-)

In the far future, the idea would be, that you could build a city (like Atlantis in the series) or outpost from different modules that need to be powered with ZPM that give you specific bonuses or such. This would be your endgame, that you could further build your base, but the resources you need are immense (to create the ZPMs to power and to build the modules).

What do you guys think. Do you have more ideas, what to do with ZPMs?
Artorius
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Re: [Idea] Lantean Technology

Post by Artorius »

I wish I knew how to code...I would help. :) love the idea.
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