is there any known formula to calculate the topspeed and acceleration of trains?
Google didnt help much for long trains


What do you mean by "can handle"? accelerate to max speed? If so in what time?terror_gnom wrote:ThanksI know those tests, but it doesnt help me, how much cargo wagons a 3-x-3 can handle
I hoped, the devs did post something or anyone who knows how checked it in the gamefiles
I was under the same impression that 2L-4C = L-2C in acceleration and top speed, but that's not true (anymore).RoddyVR wrote:I'm still using L-CC trains because the last time i looked into this topic, the answer was:
1 locomotive by itself = highest accell and top speed.
1 loc per 2 cars (or reverced loc) second best.
I dont remember exactly where or what i read back then, but my impression was that a LL-CCCC train would be as fast as an L-CC train, and same as LL-CC-LL (where the other LLs face wrong way and are dead weight).
so for same speed i would assume that if you want bidirectional trains, it would be LLL-CCC-LLL to match the speed of L-CC trains.
If you dump more cars between the two sets of locos then there are locomotives on each side then the train will have less then a 1/2 ratio of "working locos"/pulled weight and be slower then a LCC
This was the main reason i decided that LCC with roll on roll off turning around would be way and i've built all my train systems that way since. If i ever make a real large base, and need insane amounts of trains coming in from far away, then i'll probably go to a LLCCCC system for far away outposts and have a transfer system betweeen the long distance 2-4 trains and the short range 1-2 trans
Well, that actually makes sense, because both trains should experience roughly the same amount of air pressure, and that will affect the single locomotive more.Optera wrote:snip