[0.15.x] Petrochem Plus

Infinite Ores, Refining, Ore Processing ...

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kinnom
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[0.15.x] Petrochem Plus

Post by kinnom »

Name: Petrochem Plus
Description: Make your oil industry even more of a hell.
License: MIT
Version: 0.0.9
Release: Jan 23 2017
Tested-With-Factorio-Version: 0.16.6
Download: mod portal
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To do
Last edited by kinnom on Thu Dec 21, 2017 6:03 pm, edited 11 times in total.
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Re: [WIP][Angel's petrochem] Petrochem Plus

Post by ukezi »

sounds great. I like it.

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Re: [WIP][Angel's petrochem] Petrochem Plus

Post by kinnom »

Version 0.0.2:
-Nerfed electrolysers (they now consume ten times as much energy)
-Rebalanced PVC and vinyl chloride.
-Moved recipes around in the research.
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Re: [WIP][Angel's petrochem] Petrochem Plus

Post by aklesey1 »

OMFG

O
MY
FABULOUS
GOD
:shock: :!: :mrgreen:
Nickname on ModPortal - Naron79

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Re: [WIP][Angel's petrochem] Petrochem Plus

Post by Durabys »

You took something already very difficult and made it nearly non-doable..while still keeping it 'fun'!

Only possible in Cracktorio!

Make Masochism Great Again! :D

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Re: [WIP][Angel's petrochem] Petrochem Plus

Post by Northgate »

kinnom wrote: -Polycarbonate. advanced replacement for PMMA.
What is PMMA?

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Re: [WIP][Angel's petrochem] Petrochem Plus

Post by kinnom »

Northgate wrote:
kinnom wrote: -Polycarbonate. advanced replacement for PMMA.
What is PMMA?
Polymethyl methacrylate, also known as acryllic or plexiglas.
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Re: [WIP][Angel's petrochem] Petrochem Plus

Post by Light »

kinnom wrote:-make the production of nitrous oxide more annoying
I do hope that's not meant to be taken literally. Making complex recipes should be a fun challenge and not tediously annoying.

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Re: [WIP][Angel's petrochem] Petrochem Plus

Post by Northgate »

kinnom wrote: Polymethyl methacrylate, also known as acryllic or plexiglas.
Ohh cool. Thanks for clarification.

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Re: [0.14.x][Angel's petrochem] Petrochem Plus

Post by kinnom »

Released version 0.0.3.
-fixed a derp with the technologies.
-sulfuric acid now uses purified water instead of hydrogen gas.
-phenolic plastic now uses sulfuric acid.
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Re: [0.14.x][Angel's petrochem] Petrochem Plus

Post by Arch666Angel »

The fix/switch for the sulfuric acid recipe will also be in the next petrochem update
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Re: [0.14.x][Angel's petrochem] Petrochem Plus

Post by kinnom »

Arch666Angel wrote:The fix/switch for the sulfuric acid recipe will also be in the next petrochem update
looks great. could you please also send me the template for the fluid chemicals (for future additions, right now I only have the template for the recipes) and 128x128px versions of the 4 plastics, for the technologies?
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Re: [0.14.x][Angel's petrochem] Petrochem Plus

Post by Arch666Angel »

Gas icon is no problem, but the plastics thingys are renders. Only thing I could do is make them greyscale you so can recolor them.
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Re: [0.14.x][Angel's petrochem] Petrochem Plus

Post by kinnom »

I just need upscaled versions for the research icons.
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Re: [0.14.x][Angel's petrochem] Petrochem Plus

Post by kinnom »

For those that didn't notice it: there's a poll right now for future additions in PCP. Go vote!


Released version 0.0.4:
-buffed the speeds of air filtering and seperation
-added Cyan Metal Catalyst
-replaced the research Nitrous Oxide Processing with Advanced Chemistry 5
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Re: [0.14.x][Angel's petrochem] Petrochem Plus

Post by Northgate »

I would do that but I have no fucking clue what the first 2 are or for what they commonly used for. You may want to add some kind of description for the chemistry noobs like me. ;)

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Re: [0.14.x][Angel's petrochem] Petrochem Plus

Post by kinnom »

Plastics. Polyurethanes are more used for foams and polyamides (nylon) more for fibers, but both have applications as 'normal' plastics.
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Re: [0.14.x][Angel's petrochem] Petrochem Plus

Post by Cyres »

Poll: Dunno the difference between the first two, but definitly one of those :D

Regarding Cinema 4D: Break the Phong edges near the bevel so get rid of the odd edges. (Phong Break Roundings and Phong Break Milters if you use the bevel tool)

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Re: [0.14.x][Angel's petrochem] Petrochem Plus

Post by Northgate »

Ahh nice, I'd like to see both of the first 2 being made. :D I've voted for the second one tough. Seems a tiny bit more interesting.

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Re: [0.14.x][Angel's petrochem] Petrochem Plus

Post by Arch666Angel »

Cyres wrote:Poll: Dunno the difference between the first two, but definitly one of those :D

Regarding Cinema 4D: Break the Phong edges near the bevel so get rid of the odd edges. (Phong Break Roundings and Phong Break Milters if you use the bevel tool)
I have done that on purpose, the edges also have another color.
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