Games' existing pipes can be found in __base__/graphics/entity/ and the 'pipe', 'pipe-covers' and 'pipe-to-ground' folders within it.
For the wooden pipe I don't need pipe-to-ground, but the clay pipes would feasibly facilitate underground pipes.
Examples of hollow tree trunks which would be used as pipes: example 1 | example 2
I Imagine the junctions will be somewhat tricky, I'm open to suggestions on how they could work (maybe vines or rope wrapped around the trunks to hold them together)?
EDIT: An alternative approach to wood pipes, using refined wood planks. example. While probably much simpler, I'd still like the hollow tree trunk version more (feels more Factorian) but if not too much trouble a refined wood plank version of wood pipes as an upgrade would also be nice.
Examples of clay pipes: example 1 | example 2
As hi-res textures are on the roadmap for Factorio 0.15, I'd ideally need the graphics at double the size of the current 0.14 vanilla metal pipes.
Any help would be greatly appreciated
