[14.21] Crash on save: "surface\chunk.cpp (112): Chunk::preSaveHook"
[14.21] Crash on save: "surface\chunk.cpp (112): Chunk::preSaveHook"
I wasn't doing anything in particular. Just walking southward beside some boilers. I run no mods at all.
- Attachments
-
- Nailfoot 12-13-2016 Multi.zip
- (54.31 MiB) Downloaded 85 times
-
- factorio-current.log
- (6.18 KiB) Downloaded 87 times
Re: First bug report I have made, Save game, Log inside
Code: Select all
0.001 2017-01-21 11:13:06; Factorio 0.14.21 (build 25327, win64, steam)
0.001 Operating system: Windows 10 (version 1607)
0.001 Program arguments: "C:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: C:/Games/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Michael/AppData/Roaming/Factorio
0.001 Binaries path: C:/Games/Steam/steamapps/common/Factorio/bin
0.013 System info: [CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, 4 cores, RAM: 16332MB]
0.013 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.014 Available display adapters: 1
0.014 [0]: \\.\DISPLAY6 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.015 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.528 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 21.21.13.7633
0.530 Video memory size (dedicated video/dedicated system/shared system/available): 4058/0/8166/4088 MB
0.548 DSound: Starting _dsound_update thread
0.548 DSound: Enter _dsound_update; tid=3400
0.549 Device reset internal.
0.551 Desktop composition is active.
0.551 WARNING: You have vsync and desktop composition enabled on Direct3d. Consider disabling vsync to increase performance on some confirgurations.
0.551 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [DXT: false]
0.622 Loading mod core 0.0.0 (data.lua)
0.630 Loading mod base 0.14.21 (data.lua)
0.742 Checksum for core: 1291735968
0.743 Checksum for mod base: 786624017
1.035 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1484997129
1.035 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1484211143
1.211 Initial atlas bitmap size is 16384
1.215 Created atlas bitmap 16384x8536
1.484 Created atlas bitmap 4096x968
1.492 Created atlas bitmap 4096x3652
5.555 Sprites loaded
5.555 Convert atlas 4096x968 to: trilinear-filtering
5.573 Convert atlas 4096x3652 to: mipmap
5.863 Loading sounds...
7.039 Custom inputs active: 0
7.072 Factorio initialised
11.177 Loading map C:\Users\Michael\AppData\Roaming\Factorio\saves\Nailfoot 12-13-2016 Multi.zip
11.434 Info Scenario.cpp:152: Map version 0.14.21-0
14.680 Checksum for script C:/Users/Michael/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1057114497
8353.063 Error CrashHandler.cpp:139: Exception Code: c0000005, Address: 0x00007ff699826338
ModuleBase: 0x00007ff6996f0000, ImageSize: 011ce000, RelativeAddress: 00136338
8353.063 Error CrashHandler.cpp:149: Exception Context:
rax=0000000000000003, rbx=0000000000000000, rcx=000002233363c330,
rdx=000000b5eafff180, rsi=000002233363c330, rdi=00000223735eac70,
rip=00007ff699826338, rsp=000000b5eaffee30, rbp=000000b5eaffeeb9,
r8=0000000000000004, r9=00007ff6996f0000, r10=000000b5eaffee38,
r11=00000223662736fe, r12=0000000000000002, r13=0000000000001000,
r14=000000b5eafff180, r15=00000222f6f47c08
8353.063 Crashed in C:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff6996f0000 - 0x00007ff69a8be000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-skvdcq\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-skvdcq\src\util\logger.cpp (337): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-skvdcq\src\util\logger.cpp (391): Logger::logStacktrace
c:\cygwin64\tmp\factorio-skvdcq\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-skvdcq\src\util\crashhandler.cpp (175): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF889F85FA7)
00007FF889F85FA7 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF88CF3ED1B)
00007FF88CF3ED1B (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF88CF26BD6)
00007FF88CF26BD6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF88CF3AB9D)
00007FF88CF3AB9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF88CED9913)
00007FF88CED9913 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF88CF39CBA)
00007FF88CF39CBA (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-skvdcq\src\surface\chunk.cpp (112): Chunk::preSaveHook
c:\cygwin64\tmp\factorio-skvdcq\src\surface\surface.cpp (510): Surface::preSaveHook
c:\cygwin64\tmp\factorio-skvdcq\src\map\map.cpp (1023): Map::save
c:\cygwin64\tmp\factorio-skvdcq\src\scenario\scenario.cpp (664): Scenario::saveMap
c:\cygwin64\tmp\factorio-skvdcq\src\scenario\scenario.cpp (596): Scenario::saveAs
c:\cygwin64\tmp\factorio-skvdcq\src\scenario\parallelscenariosaver.cpp (74): ParallelScenarioSaver::doSave
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioSaver * __ptr64),ParallelScenarioSaver * __ptr64>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioSaver * __ptr64),ParallelScenarioSaver * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF88C578364)
00007FF88C578364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF88CEF70D1)
00007FF88CEF70D1 (ntdll): (filename not available): RtlUserThreadStart
8354.433 Error CrashHandler.cpp:106: Map tick at moment of crash: 38844001
8354.433 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Re: [14.21] Crash on save: "surface\chunk.cpp (112): Chunk::preSaveHook"
Typo thereWARNING: You have vsync and desktop composition enabled on Direct3d. Consider disabling vsync to increase performance on some confirgurations.
Re: [14.21] Crash on save: "surface\chunk.cpp (112): Chunk::preSaveHook"
Is it reproducible?
If you want to get ahold of me I'm almost always on Discord.