

Guys we'll believing in you? we are waiting for this fantastic mod!

I wouldn't hurry to congratulate you so far Christmas hasn't come, my real life goes on and my holidays only ahead

Moderator: pyanodon
aklesey1 wrote:OMG what is this THING!![]()
looks huge, cool and provocatively, but i think it will useful if said so
Guys we'll believing in you? we are waiting for this fantastic mod!![]()
I wouldn't hurry to congratulate you so far Christmas hasn't come, my real life goes on and my holidays only ahead
aklesey1 wrote:Happy 2017 year to all you good people
So how your mod develops? Plans for next weeks or months?
Nexela wrote:Ran into some excessive update times so I had to rework the code some. hope to be ready real real soon
Airat9000 wrote:when is date next update???
At last it has come true!!!Nexela wrote:Pre-Release test #2 https://github.com/pyanodon/pYCoalproce ... _0.2.2.zip
Give it a play through and let me know your thoughts.
Known Issues:
Currently generators don't pollute but that will change. Not fully integrated with Angels Mods.
Ahahahaaaa, its obviously, Watson, ur old save will have some errorsAirat9000 wrote:update problem
new game - not message
old game - message old post
aklesey1 wrote:Okey this version is really useful and amazing
My proposal to make compatibility with angel mods, it will be really long list:![]()
1) Coke - we have coke in angel petrochem mod
2) Carbon - we have carbon in angel petrochem mod - not to confuse to a activated carbon its okey with it
3) Acid gas - we have acid in angel petrochem mod
4) SynGas or Synthesis Gas - we have Synthesis Gas in angel petrochem mod
5) Methanol - we have methanol in angel petrochem mod
6) Carbon dioxide - we have carbon dioxide in angel bio processing mod
7) Sodium chloride (or simply salt) - we have sodium chloride in angel bio processing mod
8) Ash - i don't know may be something wrong with ash< may it must be called by any another name? I'm using Bio Industries mod (separate thanks to adding compatibility with this mod), i can create ash from wood or wood pulp? may be we need to replace ash from BI mod to ur ash? may it coal ash not ash from wood? I need ash to produce fertiliser, another idea to replace ash from PYCP to ash from BI
Also I am tormented eternally by one question - where to find a stable coal source? I can create coal from wood with Bio Industries mod but i need to produce many many wood? and i need to use fertiliser which will require ash
Also I have seen that I will need a large amount of zinc, its good, i can use many mineral resources, but i have some issue it will be some offtop - but i don't know where to use big amount of nickel, whether we can find for him application?
Where to use tailing dust, its useless by-product for now?
aklesey1 wrote:Hhere now you have already intrigued me and where we will spend nickel?