I had reports that RSO had.. reverse efect. As in reducing the migration to much. It really depends on few things like base enemy density, amount of explored area and randomness.Deadly-Bagel wrote:I installed Loot Chest mod, much more convenient. Some still sneak into my inventory but it's not too bad, and you save a lot of running around. Then you can make a cool setup to sort the different colour artefacts and send the little ones off to be turned into big ones ^^
I've never known them to be this aggressive in vanilla and I'm running just Bob's Mods and a few little helpers. Yeah from about 80% evolution (now at 90%) it's like I'll clear an area for a new outpost, run off to get some rails and by the time I come back they've moved in again! While building an outpost to process military hardware (long overdue MK5 laser towers, bots and diamond laser rifle ammo) I cleared the same nest four times.Boogieman14 wrote:Also, not sure if it's RSO, Bob's or just base game updates, but I find biter expansion has become really aggressive. I've been clearing nests in the area regularly, but every so often I find a new nest that set up camp almost on my doorstep.
Also is it just me or are Laser Robots somewhat underwhelming considering their build time and expense?
And if you want to build an outpost then leave some turrets there or migration will happen if it's one of not many valid migration spots. You can check those in debug menu.