Well thats good ,some would probably say they buy the game one more time but this will remove 1 annoying part of the game for me which is loading a waggon with multiple items which made the inserter stall.Twinsen wrote:... ability to set the stack size of an inserter) are done or to be done for 0.15.
Fix this and tons of issues will vanish. Although i would imply that more finecontrol is not needed for the game, instead when the game works better in certain aspects that finecontrol wont be needed anymore. I think this was a point here that managing certain things here is annoying. But that doesnt imply creating even more micromanagment, instead circumvent with other features. If that makes sense
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But also realistically, i dont know why some people want to control the items in a machine. I dont see how this can be implemented, nor have they provided ideas. Anyway ,you cannot change the recipe so why the fuck do you want to control the input side of things? The inserter grabs the correct items it needs anyway. If it takes more than that who cares, because it needs em for the next item it creates. Additionally this actually makes sense, because it pregrabs items it needs for the next item, saving time. I think this is part of a core mechanic for any player. I want to see one example of why this is entirely needed to be changed.
Im also sceptical if "set recipe" is nessecary. There arent so many items that assembling machines are a limiting factor. Its actually the other way around, seeing the popularity of mods that add recipes.