I have no mods.
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0.000 2017-01-03 10:23:50; Factorio 0.14.21 (build 25327, mac, steam)
0.000 Operating system: Mac OS X 10.12.2
0.000 Program arguments: "/Users/Jonny/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app"
0.000 Read data path: /Users/Jonny/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
0.000 Write data path: /Users/Jonny/Library/Application Support/factorio
0.000 Binaries path: /Users/Jonny/Library/Application Support/Steam/steamapps/common
0.018 System info: [CPU: Intel(R) Core(TM) i5-5257U CPU @ 2.70GHz, 4 cores, RAM: 8192MB]
0.024 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.024 Available display adapters: 1
0.024 [0]: resolution 1280x800px at [0,0]
0.024 Create display on adapter 0. Size 1280x720 at position [0, 22].
0.343 Initialised OpenGL:[0] Intel(R) Iris(TM) Graphics 6100; driver: 2.1 INTEL-10.22.25
0.519 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
0.592 Loading mod core 0.0.0 (data.lua)
0.599 Loading mod base 0.14.21 (data.lua)
0.731 Checksum for core: 1291735968
0.731 Checksum for mod base: 786624017
1.099 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1483412885
1.099 Info PlayerData.cpp:62: Cloud player-data.json unavailable
1.230 Initial atlas bitmap size is 16384
1.233 Created atlas bitmap 16384x5591
1.233 Created atlas bitmap 4096x968
1.234 Created atlas bitmap 4096x3652
13.518 Sprites loaded
13.518 Convert atlas 4096x968 to: trilinear-filtering
13.580 Convert atlas 4096x3652 to: mipmap
13.844 Loading sounds...
15.528 Custom inputs active: 0
15.600 Factorio initialised
67.397 Info ServerSynchronizer.cpp:27: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
67.398 Info ServerMultiplayerManager.cpp:658: mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
67.398 Info ServerMultiplayerManager.cpp:658: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
67.398 Loading map /Users/Jonny/Library/Application Support/factorio/saves/_autosave3.zip
67.402 Error FileUtil.cpp:284: Can't remove /Users/Jonny/Library/Application Support/factorio/temp/currently-playing: No such file or directory
67.431 Info Scenario.cpp:152: Map version 0.14.21-0
68.251 Checksum for script /Users/Jonny/Library/Application Support/factorio/temp/currently-playing/control.lua: 1057114497
68.262 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197)
68.262 Hosting game at 0.0.0.0:34197
68.263 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-server-padlock
69.301 Info HttpSharedState.cpp:111: Status code: 200
69.301 Info AuthServerConnector.cpp:106: Obtained serverPadlock for serverHash (Q2UbxkYFccqjPSn0UK7pjhrcm5IbMeJl) from the auth server.
69.301 Info ServerMultiplayerManager.cpp:658: mapTick(1589529) changing state from(CreatingGame) to(InGame)
69.302 Info ServerRouter.cpp:604: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
69.304 Info UDPSocket.cpp:39: Opening socket for broadcast
Factorio crashed. Generating symbolized stacktrace, please wait ...
69.306 Info GameActionHandler.cpp:2556: MapTick(1589529) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect)
69.332 Info ServerRouter.cpp:497: Own address is 94.2.51.198:34197
#0 0x00000001006e8ee2 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:391)
#1 0x00000001005a6541 in ServerGameUpdater::updateLAN() (in factorio) (ServerGameUpdater.cpp:79)
#2 0x00000001006f2685 in TaskManager::run() (in factorio) (TaskManager.cpp:83)
#3 0x000000010095cb05 in void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, std::__1::__bind<void (TaskManager::*)(), TaskManager*> > >(void*) (in factorio) (memory:2744)
#4 0x00007fffa1bc1aab in 0x00007fffa1bc1aab
#5 0x00007fffa1bc19f7 in 0x00007fffa1bc19f7
#6 0x00007fffa1bc11fd in 0x00007fffa1bc11fd
70.586 Error ServerGameUpdater.cpp:79: Failed sending LAN game broadcast: Sendto (192.168.0.255:34196) failed (61: Connection refused
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x00000001006e8ee2 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:391)
#1 0x00000001006dc6a9 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:106)
#2 0x00000001006dc63e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:235)
#3 0x00007fffa1bb7bba in 0x00007fffa1bb7bba
#4 0x0000000000000003 in 0x00000003 (in factorio)
#5 0x00007fffa1a3e420 in 0x00007fffa1a3e420
#6 0x00000001005a6536 in ServerGameUpdater::updateLAN() (in factorio) (ServerGameUpdater.cpp:79)
#7 0x00000001006f2685 in TaskManager::run() (in factorio) (TaskManager.cpp:83)
#8 0x000000010095cb05 in void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, std::__1::__bind<void (TaskManager::*)(), TaskManager*> > >(void*) (in factorio) (memory:2744)
#9 0x00007fffa1bc1aab in 0x00007fffa1bc1aab
#10 0x00007fffa1bc19f7 in 0x00007fffa1bc19f7
#11 0x00007fffa1bc11fd in 0x00007fffa1bc11fd
71.560 Error CrashHandler.cpp:106: Map tick at moment of crash: 1589665
71.561 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x00000001006e8ee2 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:391)
#1 0x00000001006dc6a9 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:106)
#2 0x00000001006dc63e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:235)
#3 0x00007fffa1bb7bba in 0x00007fffa1bb7bba
#4 0x00007fffaa7db240 in 0x00007fffaa7db240
#5 0x00007fffa1a3e420 in 0x00007fffa1a3e420
#6 0x00007fffa059985a in 0x00007fffa059985a
#7 0x00007fffa05bd1b2 in 0x00007fffa05bd1b2
#8 0x000000010043accb in Prototype<ID<TilePrototype, unsigned char> >::addModInfoToDescription(Description&) const (in factorio) (Prototype.cpp:33)
#9 0x00000001001ea400 in non-virtual thunk to MiningDrill::postTransferHook(NotificationData const&) (in factorio) (MiningDrill.cpp:456)
#10 0x000000010013cdcc in ItemStack::swapWith(ItemStack&) (in factorio) (ItemStack.cpp:484)
#11 0x000000010024f7ec in TransportLine::tryToInsert(float, ItemStack&) (in factorio) (vector.hpp:1848)
#12 0x00000001001c2dc4 in TransportBeltConnectable::registerItem(RealPosition const&, ItemStack&) (in factorio) (TransportBeltConnectable.cpp:519)
#13 0x00000001001e85bb in MiningDrill::clearStorageBuffer() (in factorio) (MiningDrill.cpp:199)
#14 0x00000001001e8f2b in MiningDrill::update() (in factorio) (MiningDrill.cpp:291)
#15 0x00000001006b60c3 in Chunk::update(unsigned int, Surface&) (in factorio) (list_node.hpp:63)
#16 0x0000000100541ba0 in Surface::update() (in factorio) (Surface.cpp:867)
#17 0x00000001002929dd in Map::update() (in factorio) (iterator:1296)
#18 0x0000000100292502 in Game::update() (in factorio) (Game.cpp:144)
#19 0x000000010051dc2e in Scenario::update() (in factorio) (__mutex_base:157)
#20 0x0000000100521e3b in MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:761)
#21 0x00000001005209a6 in MainLoop::gameUpdateLoop(MainLoop::HeavyMode) (in factorio) (GlobalContext.cpp:972)
#22 0x00000001006f4ceb in WorkerThread::loop() (in factorio) (functional:1593)
#23 0x0000000100965dd5 in void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (WorkerThread::*)(), WorkerThread*> >(void*) (in factorio) (memory:2744)
#24 0x00007fffa1bc1aab in 0x00007fffa1bc1aab
#25 0x00007fffa1bc19f7 in 0x00007fffa1bc19f7
#26 0x00007fffa1bc11fd in 0x00007fffa1bc11fd
75.095 Error CrashHandler.cpp:106: Map tick at moment of crash: 1589820
75.095 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.