Red/Green power grid
Moderator: ickputzdirwech
Red/Green power grid
To have more flexibility and creativity in use of electric power one could do the following. Introduce, additionally to the current electric poles, red and green variants of each pole. The poles will auto connect to the poles of their own color only. The circuit wires from one pole to an other should carry electricity. This would allow to have a 'green' grid for, for example, laser defenses and a 'red' one for production and the classic power grid for something else. This would allow you to turn off your factory at night and leave only your lasers on. This would also make it easier to lay circuit cable over a long distance. Or it could allow a player to solve some problems that arise from auto-connecting poles that are placed by bots.
Re: Red/Green power grid
I don't think that one needs to add 4 new power poles for that.
I think one could make it so that if you select a power pole from your inventory/quick bar one could also "rotate" between different colors using the "R" button (or maybe a different button like "C" = color) before placing the pole... and the color specifies which network color the poles auto-connect to.
A little bit off topcic... That might actually be a suggestion worth for some other items too... like Copper Cable, Red Wire and Green Wire... using a button to rotate through the various colors.
Maybe even Roboports and Chests. But now that's a little bit far fetched.
I think one could make it so that if you select a power pole from your inventory/quick bar one could also "rotate" between different colors using the "R" button (or maybe a different button like "C" = color) before placing the pole... and the color specifies which network color the poles auto-connect to.
A little bit off topcic... That might actually be a suggestion worth for some other items too... like Copper Cable, Red Wire and Green Wire... using a button to rotate through the various colors.
Maybe even Roboports and Chests. But now that's a little bit far fetched.
Re: Red/Green power grid
I like this idea with color rotation. That mechanics could be used for so many things (as you already mentioned):
- power-network (3 networks (default, black and white for example) would be enough, I think)
- circuit (red/green)
- logistic chests
And eventually logistics networks ("colored logistic" is the keyword, if someone wants to search)...
- power-network (3 networks (default, black and white for example) would be enough, I think)
- circuit (red/green)
- logistic chests
And eventually logistics networks ("colored logistic" is the keyword, if someone wants to search)...
Cool suggestion: Eatable MOUSE-pointers.
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Re: Red/Green power grid
Probably should be its own suggestion then... but I'm somewhat lazy to make a thread and explain why it is a good idea to have it.ssilk wrote:I like this idea with color rotation. That mechanics could be used for so many things (as you already mentioned):
- power-network (3 networks (default, black and white for example) would be enough, I think)
- circuit (red/green)
- logistic chests
And eventually logistics networks ("colored logistic" is the keyword, if someone wants to search)...