Science Pack Automation suggestions
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- Manual Inserter
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Science Pack Automation suggestions
Me and my friend have been playing our first play through for about 15 hours and we got to the point where science research is taking super long. We have a automated system right now but it is super inefficient and even though we have 20 labs only about the first 2 labs get filled. I was hoping someone would be able to give us a simple and efficient design for science packs 1-3. Sorry if there is a thread like this buried somewhere (I'm sure there is because I guarantee other people have this question) I just don't feel like digging for it.
Re: Science Pack Automation suggestions
Koub - Please consider English is not my native language.
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- Manual Inserter
- Posts: 2
- Joined: Mon Jan 02, 2017 6:15 am
- Contact:
Re: Science Pack Automation suggestions
Thanks KoubKoub wrote:viewtopic.php?f=202&t=12550
