Hello!
I've had a problem with imported blueprints. Some blueprint I created by using a pasted string are broken after placed on the ground.
The ghost-blueprint i hower over the ground ist correct, but if I placed it some item left their places and blocked some other parts of the blueprint.
Some Belt-Sorter are easy to repair with some looks of the ghost-blueprint, but when some logic moduls aren't placed I'm doomed. I can replace the logic moduls, but the logic inside is lost...
I don't know why this happens. It happens not with all imported blueprint strings, but I can't find a trigger. Small or huge blueprints are not the reason, some work and some doesn't. It's very frustrating because some logic blueprint strings are nice and I can't use them because one half is at the wrong place and the rest is missing.
What can I do?
Problem with imported blueprint
Re: Problem with imported blueprint
Many blueprints posted on this forum dont work for me either. Im sure that is because they are outdated. Blueprint is correct, but once placed the ghost is incorrect.
Try any newly posted blueprint im sure that will work.
Try any newly posted blueprint im sure that will work.
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- Long Handed Inserter
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Re: Problem with imported blueprint
Not sure which mod you are importing the blueprint with. Most of them have a button called upgrade or something which you can click while holding the blueprint to fix the positioning and avoid this issue. I at least know that the blueprint string mod has this.
Re: Problem with imported blueprint
I'm using the blueprint-string mod and it has no upgrade button.
I'm looking for newer blueprints and some older an test it, maybe the game version where the blueprint was created is important.
I'm looking for newer blueprints and some older an test it, maybe the game version where the blueprint was created is important.
Re: Problem with imported blueprint
Found the "upgrade" button and he is working fineXenomorph wrote:I'm using the blueprint-string mod and it has no upgrade button.
I'm looking for newer blueprints and some older an test it, maybe the game version where the blueprint was created is important.

All my importet blueprints are correct now.
thx