[MOD 0.15] Water Fix

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Earendel
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[MOD 0.15] Water Fix

Post by Earendel »

Title: Water Fix
Short Description: Fixes the water graphics so that it can blend into any terrain type, including concrete, stone brick and modded biomes. Concrete and stone brick can also be placed right up to the edge of the water. Also fixes some of the weirdness related to placing landfill
Name: water-fix
Factorio Version: 0.14
Mod State: Beta
Dependencies: Base
Author: Earendel
Downloads: Mod Portal
waterfix.png
waterfix.png (36.3 KiB) Viewed 3169 times
Last edited by Earendel on Wed Apr 26, 2017 4:50 pm, edited 1 time in total.

Xeanoa
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Re: [MOD 0.14] Water Fix

Post by Xeanoa »

Is this going into 0.15 then? Because that sounds like it should.

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Earendel
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Re: [MOD 0.14] Water Fix

Post by Earendel »

Probably not. There's a trade-off, being able to blend with any type of land tile means sacrificing the tufty grass edging effect so it doesn't look quite as good as the original.

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PantherX
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Re: [MOD 0.15] Water Fix

Post by PantherX »

Can I make a suggestion that you move this block to data-updates.lua so that it can make this change to tiles that are added by other mods?

Code: Select all

for _, item in pairs(data.raw.item) do 
	if item.name ~= "landfill" and item.place_as_tile then 
		item.place_as_tile.condition_size = 1
	end
end
Currently it depends on the mod load order as to when the water fix is run and therefore it doesn't always apply to new tiles added by other mods.

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