the command promt after using a bat file to start the thing up
Code: Select all
C:\Users\Test\Desktop\Factorio_0.14.13\bin\x64>C:\Users\Test\Desktop\Factorio_0.14.13\bin\x64\factorio.exe --start-server-load-latest --server-settings C:\Users\Test\Desktop\Factorio_0.14.13\bin\x64\server-settings.json
0.002 2016-10-15 20:57:11; Factorio 0.14.13 (build 25020, win64, alpha)
0.002 Operating system: Windows 10 (version 1607)
0.003 Program arguments: "C:\Users\Test\Desktop\Factorio_0.14.13\bin\x64\factorio.exe" "--start-server-load-latest" "--server-settings" "C:\Users\Test\Desktop\Factorio_0.14.13\bin\x64\server-settings.json"
0.003 Read data path: C:/Users/Test/Desktop/Factorio_0.14.13/data
0.003 Write data path: C:/Users/Test/Desktop/Factorio_0.14.13
0.003 Binaries path: C:/Users/Test/Desktop/Factorio_0.14.13/bin
0.023 System info: [CPU: AMD Phenom(tm) II X4 955 Processor, 4 cores, RAM: 8191MB]
0.024 Running in headless mode
0.223 Loading mod core 0.0.0 (data.lua)
0.231 Loading mod base 0.14.13 (data.lua)
0.393 Checksum for core: 1620335853
0.393 Checksum for mod base: 286270215
0.867 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1476557389
0.868 Info PlayerData.cpp:62: Cloud player-data.json unavailable
0.888 Custom inputs active: 0
0.892 Factorio initialised
0.894 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/api-login?api_version=2
1.812 Info HttpSharedState.cpp:108: Status code: 200
1.813 Info AuthServerConnector.cpp:165: Got token from auth server for username(Tsuhiki).
1.814 Error Util.cpp:57: No such node (description)
Code: Select all
{
"Tsuhiki's Test": "Name of the game as it will appear in the game listing",
"Test server": "Description of the game that will appear in the listing",
"tags": ["modded", "Factorio"],
"_comment_max_players": "Maximum number of players allowed, admins can join even a full server. 0 means unlimited.",
"max_players": 0,
"_comment_visibility": ["public: Game will be published on the official Factorio matching server",
"lan: Game will be broadcast on LAN",
"hidden: Game will not be published anywhere"],
"visibility": "hidden",
"_comment_credentials": "Your factorio.com login credentials. Required for games with visibility public",
"username": "[Null]",
"password": "[Null]",
"game_password": "Test123",
"_comment_require_user_verification": "When set to true, the server will only allow clients that have a valid Factorio.com account",
"require_user_verification":false,
"_comment_max_upload_in_kilobytes_per_second" : "optional, default value is 0. 0 means unlimited.",
"max_upload_in_kilobytes_per_second": 0,
"_comment_ignore_player_limit_for_returning_players": "Players that played on this map already can join even when the max player limit was reached.",
"ignore_player_limit_for_returning_players": false,
"_comment_allow_commands": "possible values are, true, false and admins-only",
"allow_commands": "admins-only",
"_comment_autosave_interval": "Autosave interval in minutes",
"autosave_interval": 10,
"_comment_autosave_slots": "server autosave slots, it is cycled through when the server autosaves.",
"autosave_slots": 5,
"_comment_afk_autokick_interval": "How many minutes until someone is kicked when doing nothing, 0 for never.",
"afk_autokick_interval": 0,
"_comment_auto_pause": "Wheter should the server be paused when no players are present.",
"auto_pause": true,
"only_admins_can_pause_the_game": true,
"_comment_admins": "List of case insensitive usernames, that will be promoted immediately",
"admins": []
}