[Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)

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FullMetalBaker
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[Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)

Post by FullMetalBaker »

Hello everyone for a while now me and my friends always have a problem when playing multiplayer, like lag spikes or decyncs(very rare). Most of the time it is lagging and now it throwed me a decync.
Here is the current log file:

Code: Select all

0.007 2016-12-16 21:45:38; Factorio 0.14.21 (build 25327, win64, steam)
   0.007 Operating system: Windows 10 (version 1607) 
   0.007 Program arguments: "G:\Program files\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.007 Read data path: G:/Program files/Steam/steamapps/common/Factorio/data
   0.007 Write data path: C:/Users/geope/AppData/Roaming/Factorio
   0.007 Binaries path: G:/Program files/Steam/steamapps/common/Factorio/bin
   0.026 System info: [CPU:        Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz, 4 cores, RAM: 8173MB]
   0.027 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.028 Available display adapters: 1
   0.028  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 660 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.029 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.184 Initialised Direct3D:[0] NVIDIA GeForce GTX 660; driver: nvd3dumx.dll 21.21.13.7619
   0.189     Video memory size (dedicated video/dedicated system/shared system/available): 2016/0/4086/4088 MB
   0.228 DSound: Starting _dsound_update thread
   0.228 DSound: Enter _dsound_update; tid=6028
   0.229 Device reset internal.
   0.231 Desktop composition is active.
   0.231 WARNING: You have vsync and desktop composition enabled on Direct3d. Consider disabling vsync to increase performance on some confirgurations.
   0.232 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [DXT: auto]
   0.352 Loading mod core 0.0.0 (data.lua)
   0.358 Loading mod base 0.14.21 (data.lua)
   0.505 Checksum for core: 1291735968
   0.505 Checksum for mod base: 786624017
   1.620 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1481912242
   1.620 Info PlayerData.cpp:62: Cloud player-data.json unavailable
   1.840 Initial atlas bitmap size is 8192
   1.857 Created atlas bitmap 8192x8189
   1.999 Created atlas bitmap 8192x3021
   2.026 Created atlas bitmap 4096x4088
   2.053 Created atlas bitmap 4096x4096
   2.068 Created atlas bitmap 4096x3960
   2.068 Created atlas bitmap 4096x968
   2.074 Created atlas bitmap 4096x3652
   8.206 Sprites loaded
   8.206 Convert atlas 4096x4088 to: compressed 
   8.972 Convert atlas 4096x4096 to: compressed 
   9.932 Convert atlas 4096x3960 to: compressed 
  10.591 Convert atlas 4096x968 to: trilinear-filtering 
  10.614 Convert atlas 4096x3652 to: mipmap 
  11.650 Loading sounds...
  13.140 Custom inputs active: 0
  13.180 Factorio initialised
  30.284 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
  61.076 Error Pinger.cpp:152: Ping sendto failed: Sendto (0.0.0.0:34197) failed (10049: The requested address is not valid in its context.

  82.862 Info UDPSocket.cpp:235: Socket closed
  82.863 Joining game 94.67.50.55:34197
  82.863 Info UDPSocket.cpp:33: Opening socket
  82.864 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
  82.992 Warning ClientRouter.cpp:115: Received NatPunch from 94.67.50.55:34197 as a client
  83.034 Connection refused
  83.034 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
  83.034 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected)
  83.036 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
  84.026 Info HttpSharedState.cpp:111: Status code: 200
  84.026 Info AuthServerConnector.cpp:132: Received key(2m8Eok/hzHif3CU40yVjiQ==) for username(Fullmetalbaker) from auth server.
  84.030 Info UDPSocket.cpp:235: Socket closed
  84.030 Joining game 94.67.50.55:34197
  84.030 Info UDPSocket.cpp:33: Opening socket
  84.031 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
  84.161 Warning ClientRouter.cpp:115: Received NatPunch from 94.67.50.55:34197 as a client
  84.208 Connection refused
  84.208 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
  84.208 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected)
  84.298 Info UDPSocket.cpp:235: Socket closed
  87.159 Joining game 94.67.50.55:34197
  87.159 Info UDPSocket.cpp:33: Opening socket
  87.160 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
  87.295 Warning ClientRouter.cpp:115: Received NatPunch from 94.67.50.55:34197 as a client
  87.325 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
  87.325 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
  87.325 Info ClientRouter.cpp:219: ConnectionAccepted
  87.658 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
  87.658 Downloading file C:\Users\geope\AppData\Roaming\Factorio\temp\mp-download.zip (4984035 B, 9909 blocks)
  87.660 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 162.589 Finished download (74 s, 4.9 MB, 66.5 kB/s)
 162.624 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario
 162.625 Loading map C:\Users\geope\AppData\Roaming\Factorio\temp\mp-download.zip
 162.625 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 162.654 Info Scenario.cpp:152: Map version 0.14.21-0
 163.040 Checksum for script C:/Users/geope/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1057114497
 163.044 Info ClientMultiplayerManager.cpp:539: MapTick(2714797) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 170.492 Info ClientMultiplayerManager.cpp:539: MapTick(2719688) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 172.395 Info ClientMultiplayerManager.cpp:539: MapTick(2719688) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 172.495 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 153 (nextTickToSend: 2719873, ticksClientWillJumpOver: 17 {2719873, 2719874, 2719875, 2719876, 2719877, 2719878, 2719879, 2719880, 2719881, 2719882, 2719883, 2719884, 2719885, 2719886, 2719887, 2719888, 2719889})
 172.528 Info GameActionHandler.cpp:2556: MapTick(2719775) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
 176.012 Info ClientSynchronizer.cpp:255: Changing local latency from 153 to 212 (nextTickToSend: 2720180, ticksClientWillJumpOver: 0 {})
 186.018 Info ClientSynchronizer.cpp:255: Changing local latency from 212 to 82 (nextTickToSend: 2720839, ticksClientWillJumpOver: 0 {})
 196.029 Info ClientSynchronizer.cpp:255: Changing local latency from 82 to 50 (nextTickToSend: 2721341, ticksClientWillJumpOver: 0 {})
 206.446 Info ClientSynchronizer.cpp:255: Changing local latency from 50 to 32 (nextTickToSend: 2721948, ticksClientWillJumpOver: 0 {})
 216.451 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 15 (nextTickToSend: 2722528, ticksClientWillJumpOver: 0 {})
 231.451 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 127 (nextTickToSend: 2723411, ticksClientWillJumpOver: 0 {})
 236.451 Info ClientSynchronizer.cpp:255: Changing local latency from 127 to 200 (nextTickToSend: 2723765, ticksClientWillJumpOver: 0 {})
 251.450 Info ClientSynchronizer.cpp:255: Changing local latency from 200 to 73 (nextTickToSend: 2724738, ticksClientWillJumpOver: 0 {})
 261.451 Info ClientSynchronizer.cpp:255: Changing local latency from 73 to 45 (nextTickToSend: 2725239, ticksClientWillJumpOver: 0 {})
 271.451 Info ClientSynchronizer.cpp:255: Changing local latency from 45 to 26 (nextTickToSend: 2725834, ticksClientWillJumpOver: 0 {})
 281.451 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 15 (nextTickToSend: 2726425, ticksClientWillJumpOver: 0 {})
 299.651 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 128 (nextTickToSend: 2727315, ticksClientWillJumpOver: 0 {})
 301.453 Info ClientSynchronizer.cpp:255: Changing local latency from 128 to 203 (nextTickToSend: 2727666, ticksClientWillJumpOver: 0 {})
 316.452 Info ClientSynchronizer.cpp:255: Changing local latency from 203 to 72 (nextTickToSend: 2728641, ticksClientWillJumpOver: 0 {})
 326.902 Info ClientSynchronizer.cpp:255: Changing local latency from 72 to 44 (nextTickToSend: 2729169, ticksClientWillJumpOver: 0 {})
 336.903 Info ClientSynchronizer.cpp:255: Changing local latency from 44 to 12 (nextTickToSend: 2729742, ticksClientWillJumpOver: 0 {})
 341.936 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 18 (nextTickToSend: 2730012, ticksClientWillJumpOver: 0 {})
 356.903 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 112 (nextTickToSend: 2730916, ticksClientWillJumpOver: 0 {})
 363.192 Info ClientSynchronizer.cpp:255: Changing local latency from 112 to 118 (nextTickToSend: 2731201, ticksClientWillJumpOver: 4 {2731201, 2731202, 2731203, 2731204})
 366.903 Info ClientSynchronizer.cpp:255: Changing local latency from 118 to 205 (nextTickToSend: 2731559, ticksClientWillJumpOver: 0 {})
 376.904 Info ClientSynchronizer.cpp:255: Changing local latency from 205 to 68 (nextTickToSend: 2732246, ticksClientWillJumpOver: 0 {})
 386.905 Info ClientSynchronizer.cpp:255: Changing local latency from 68 to 43 (nextTickToSend: 2732734, ticksClientWillJumpOver: 0 {})
 396.905 Info ClientSynchronizer.cpp:255: Changing local latency from 43 to 30 (nextTickToSend: 2733322, ticksClientWillJumpOver: 0 {})
 406.905 Info ClientSynchronizer.cpp:255: Changing local latency from 30 to 23 (nextTickToSend: 2733921, ticksClientWillJumpOver: 0 {})
 416.906 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 25 (nextTickToSend: 2734521, ticksClientWillJumpOver: 2 {2734521, 2734522})
 421.939 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 126 (nextTickToSend: 2734825, ticksClientWillJumpOver: 0 {})
 426.941 Info ClientSynchronizer.cpp:255: Changing local latency from 126 to 195 (nextTickToSend: 2735044, ticksClientWillJumpOver: 60 {2735044, 2735045, 2735046, 2735047, 2735048, 2735049, 2735050, 2735051, 2735052, 2735053, 2735054, 2735055, 2735056, 2735057, 2735058, 2735059, 2735060, 2735061, 2735062, 2735063, 2735064, 2735065, 2735066, 2735067, 2735068, 2735069, 2735070, 2735071, 2735072, 2735073, 2735074, 2735075, 2735076, 2735077, 2735078, 2735079, 2735080, 2735081, 2735082, 2735083, 2735084, 2735085, 2735086, 2735087, 2735088, 2735089, 2735090, 2735091, 2735092, 2735093, 2735094, 2735095, 2735096, 2735097, 2735098, 2735099, 2735100, 2735101, 2735102, 2735103})
 426.941 Info ClientSynchronizer.cpp:255: Changing local latency from 195 to 198 (nextTickToSend: 2735114, ticksClientWillJumpOver: 61 {2735114, 2735115, 2735116, 2735117, 2735118, 2735119, 2735120, 2735121, 2735122, 2735123, 2735124, 2735125, 2735126, 2735127, 2735128, 2735129, 2735130, 2735131, 2735132, 2735133, 2735134, 2735135, 2735136, 2735137, 2735138, 2735139, 2735140, 2735141, 2735142, 2735143, 2735144, 2735145, 2735146, 2735147, 2735148, 2735149, 2735150, 2735151, 2735152, 2735153, 2735154, 2735155, 2735156, 2735157, 2735158, 2735159, 2735160, 2735161, 2735162, 2735163, 2735164, 2735165, 2735166, 2735167, 2735168, 2735169, 2735170, 2735171, 2735172, 2735173, 2735174})
 431.939 Info ClientSynchronizer.cpp:255: Changing local latency from 198 to 204 (nextTickToSend: 2735502, ticksClientWillJumpOver: 0 {})
 447.289 Info ClientSynchronizer.cpp:255: Changing local latency from 204 to 106 (nextTickToSend: 2736429, ticksClientWillJumpOver: 0 {})
 457.291 Info ClientSynchronizer.cpp:255: Changing local latency from 106 to 61 (nextTickToSend: 2736954, ticksClientWillJumpOver: 0 {})
 467.289 Info ClientSynchronizer.cpp:255: Changing local latency from 61 to 35 (nextTickToSend: 2737538, ticksClientWillJumpOver: 0 {})
 477.289 Info ClientSynchronizer.cpp:255: Changing local latency from 35 to 21 (nextTickToSend: 2738128, ticksClientWillJumpOver: 0 {})
 482.323 Info ClientSynchronizer.cpp:255: Changing local latency from 21 to 123 (nextTickToSend: 2738420, ticksClientWillJumpOver: 0 {})
 492.323 Info ClientSynchronizer.cpp:255: Changing local latency from 123 to 203 (nextTickToSend: 2739064, ticksClientWillJumpOver: 0 {})
 507.289 Info ClientSynchronizer.cpp:255: Changing local latency from 203 to 72 (nextTickToSend: 2740041, ticksClientWillJumpOver: 0 {})
 517.290 Info ClientSynchronizer.cpp:255: Changing local latency from 72 to 45 (nextTickToSend: 2740537, ticksClientWillJumpOver: 0 {})
 527.291 Info ClientSynchronizer.cpp:255: Changing local latency from 45 to 29 (nextTickToSend: 2741129, ticksClientWillJumpOver: 0 {})
 537.291 Info ClientSynchronizer.cpp:255: Changing local latency from 29 to 17 (nextTickToSend: 2741726, ticksClientWillJumpOver: 0 {})
 547.275 Info ClientSynchronizer.cpp:255: Changing local latency from 17 to 125 (nextTickToSend: 2742313, ticksClientWillJumpOver: 0 {})
 547.311 Info ClientSynchronizer.cpp:255: Changing local latency from 125 to 127 (nextTickToSend: 2742423, ticksClientWillJumpOver: 0 {})
 562.275 Info ClientSynchronizer.cpp:255: Changing local latency from 127 to 35 (nextTickToSend: 2743300, ticksClientWillJumpOver: 0 {})
 572.709 Info ClientSynchronizer.cpp:255: Changing local latency from 35 to 11 (nextTickToSend: 2743833, ticksClientWillJumpOver: 0 {})
 607.710 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 123 (nextTickToSend: 2745910, ticksClientWillJumpOver: 0 {})
 607.744 Info ClientSynchronizer.cpp:255: Changing local latency from 123 to 125 (nextTickToSend: 2746024, ticksClientWillJumpOver: 0 {})
 617.711 Info ClientSynchronizer.cpp:255: Changing local latency from 125 to 151 (nextTickToSend: 2746564, ticksClientWillJumpOver: 0 {})
 632.711 Info ClientSynchronizer.cpp:255: Changing local latency from 151 to 72 (nextTickToSend: 2747489, ticksClientWillJumpOver: 0 {})
 642.711 Info ClientSynchronizer.cpp:255: Changing local latency from 72 to 45 (nextTickToSend: 2748038, ticksClientWillJumpOver: 0 {})
 652.731 Info ClientSynchronizer.cpp:255: Changing local latency from 45 to 25 (nextTickToSend: 2748634, ticksClientWillJumpOver: 0 {})
 662.712 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 15 (nextTickToSend: 2749222, ticksClientWillJumpOver: 0 {})
 667.712 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 127 (nextTickToSend: 2749512, ticksClientWillJumpOver: 0 {})
 677.713 Info ClientSynchronizer.cpp:255: Changing local latency from 127 to 202 (nextTickToSend: 2750165, ticksClientWillJumpOver: 0 {})
 693.163 Info ClientSynchronizer.cpp:255: Changing local latency from 202 to 45 (nextTickToSend: 2751167, ticksClientWillJumpOver: 0 {})
 703.164 Info ClientSynchronizer.cpp:255: Changing local latency from 45 to 31 (nextTickToSend: 2751625, ticksClientWillJumpOver: 0 {})
 713.166 Info ClientSynchronizer.cpp:255: Changing local latency from 31 to 18 (nextTickToSend: 2752227, ticksClientWillJumpOver: 0 {})
 723.166 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 12 (nextTickToSend: 2752817, ticksClientWillJumpOver: 0 {})
 733.151 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 124 (nextTickToSend: 2753409, ticksClientWillJumpOver: 0 {})
 738.151 Info ClientSynchronizer.cpp:255: Changing local latency from 124 to 202 (nextTickToSend: 2753763, ticksClientWillJumpOver: 1 {2753763})
 753.167 Info ClientSynchronizer.cpp:255: Changing local latency from 202 to 72 (nextTickToSend: 2754742, ticksClientWillJumpOver: 0 {})
 763.167 Info ClientSynchronizer.cpp:255: Changing local latency from 72 to 44 (nextTickToSend: 2755238, ticksClientWillJumpOver: 0 {})
 773.168 Info ClientSynchronizer.cpp:255: Changing local latency from 44 to 26 (nextTickToSend: 2755833, ticksClientWillJumpOver: 0 {})
 783.167 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 15 (nextTickToSend: 2756425, ticksClientWillJumpOver: 0 {})
 793.167 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 125 (nextTickToSend: 2757011, ticksClientWillJumpOver: 0 {})
 803.167 Info ClientSynchronizer.cpp:255: Changing local latency from 125 to 200 (nextTickToSend: 2757664, ticksClientWillJumpOver: 0 {})
 803.651 Info ClientSynchronizer.cpp:255: Changing local latency from 200 to 202 (nextTickToSend: 2757768, ticksClientWillJumpOver: 0 {})
 818.618 Info ClientSynchronizer.cpp:255: Changing local latency from 202 to 45 (nextTickToSend: 2758667, ticksClientWillJumpOver: 0 {})
 828.617 Info ClientSynchronizer.cpp:255: Changing local latency from 45 to 31 (nextTickToSend: 2759129, ticksClientWillJumpOver: 0 {})
 838.619 Info ClientSynchronizer.cpp:255: Changing local latency from 31 to 20 (nextTickToSend: 2759726, ticksClientWillJumpOver: 0 {})
 848.619 Info ClientSynchronizer.cpp:255: Changing local latency from 20 to 12 (nextTickToSend: 2760319, ticksClientWillJumpOver: 0 {})
 858.619 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 124 (nextTickToSend: 2760911, ticksClientWillJumpOver: 0 {})
 868.620 Info ClientSynchronizer.cpp:255: Changing local latency from 124 to 203 (nextTickToSend: 2761563, ticksClientWillJumpOver: 0 {})
 878.620 Info ClientSynchronizer.cpp:255: Changing local latency from 203 to 72 (nextTickToSend: 2762242, ticksClientWillJumpOver: 0 {})
 888.620 Info ClientSynchronizer.cpp:255: Changing local latency from 72 to 45 (nextTickToSend: 2762738, ticksClientWillJumpOver: 0 {})
 898.621 Info ClientSynchronizer.cpp:255: Changing local latency from 45 to 31 (nextTickToSend: 2763324, ticksClientWillJumpOver: 0 {})
 908.621 Info ClientSynchronizer.cpp:255: Changing local latency from 31 to 22 (nextTickToSend: 2763923, ticksClientWillJumpOver: 0 {})
 918.622 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 124 (nextTickToSend: 2764521, ticksClientWillJumpOver: 0 {})
 918.655 Info ClientSynchronizer.cpp:255: Changing local latency from 124 to 126 (nextTickToSend: 2764625, ticksClientWillJumpOver: 0 {})
 929.008 Info ClientSynchronizer.cpp:255: Changing local latency from 126 to 205 (nextTickToSend: 2765141, ticksClientWillJumpOver: 0 {})
 944.039 Info ClientSynchronizer.cpp:255: Changing local latency from 205 to 93 (nextTickToSend: 2766122, ticksClientWillJumpOver: 0 {})
 954.039 Info ClientSynchronizer.cpp:255: Changing local latency from 93 to 54 (nextTickToSend: 2766649, ticksClientWillJumpOver: 0 {})
 964.039 Info ClientSynchronizer.cpp:255: Changing local latency from 54 to 35 (nextTickToSend: 2767230, ticksClientWillJumpOver: 0 {})
 974.023 Info ClientSynchronizer.cpp:255: Changing local latency from 35 to 20 (nextTickToSend: 2767829, ticksClientWillJumpOver: 0 {})
 984.025 Info ClientSynchronizer.cpp:255: Changing local latency from 20 to 127 (nextTickToSend: 2768418, ticksClientWillJumpOver: 0 {})
 994.024 Info ClientSynchronizer.cpp:255: Changing local latency from 127 to 202 (nextTickToSend: 2769065, ticksClientWillJumpOver: 0 {})
1004.024 Info ClientSynchronizer.cpp:255: Changing local latency from 202 to 71 (nextTickToSend: 2769739, ticksClientWillJumpOver: 0 {})
1014.025 Info ClientSynchronizer.cpp:255: Changing local latency from 71 to 44 (nextTickToSend: 2770237, ticksClientWillJumpOver: 0 {})
1024.025 Info ClientSynchronizer.cpp:255: Changing local latency from 44 to 31 (nextTickToSend: 2770824, ticksClientWillJumpOver: 0 {})
1034.026 Info ClientSynchronizer.cpp:255: Changing local latency from 31 to 19 (nextTickToSend: 2771427, ticksClientWillJumpOver: 0 {})
1044.026 Info ClientSynchronizer.cpp:255: Changing local latency from 19 to 123 (nextTickToSend: 2772018, ticksClientWillJumpOver: 0 {})
1044.526 Info ClientSynchronizer.cpp:255: Changing local latency from 123 to 125 (nextTickToSend: 2772125, ticksClientWillJumpOver: 0 {})
1059.493 Info ClientSynchronizer.cpp:255: Changing local latency from 125 to 200 (nextTickToSend: 2772964, ticksClientWillJumpOver: 0 {})
1059.526 Info ClientSynchronizer.cpp:255: Changing local latency from 200 to 202 (nextTickToSend: 2773041, ticksClientWillJumpOver: 0 {})
1074.493 Info ClientSynchronizer.cpp:255: Changing local latency from 202 to 71 (nextTickToSend: 2773941, ticksClientWillJumpOver: 0 {})
1084.493 Info ClientSynchronizer.cpp:255: Changing local latency from 71 to 44 (nextTickToSend: 2774438, ticksClientWillJumpOver: 0 {})
1094.494 Info ClientSynchronizer.cpp:255: Changing local latency from 44 to 25 (nextTickToSend: 2775033, ticksClientWillJumpOver: 0 {})
1104.494 Info ClientSynchronizer.cpp:255: Changing local latency from 25 to 125 (nextTickToSend: 2775624, ticksClientWillJumpOver: 0 {})
1114.496 Info ClientSynchronizer.cpp:255: Changing local latency from 125 to 13 (nextTickToSend: 2776322, ticksClientWillJumpOver: 0 {})
1119.712 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 185 (nextTickToSend: 2776353, ticksClientWillJumpOver: 148 {2776353, 2776354, 2776355, 2776356, 2776357, 2776358, 2776359, 2776360, 2776361, 2776362, 2776363, 2776364, 2776365, 2776366, 2776367, 2776368, 2776369, 2776370, 2776371, 2776372, 2776373, 2776374, 2776375, 2776376, 2776377, 2776378, 2776379, 2776380, 2776381, 2776382, 2776383, 2776384, 2776385, 2776386, 2776387, 2776388, 2776389, 2776390, 2776391, 2776392, 2776393, 2776394, 2776395, 2776396, 2776397, 2776398, 2776399, 2776400, 2776401, 2776402, 2776403, 2776404, 2776405, 2776406, 2776407, 2776408, 2776409, 2776410, 2776411, 2776412, 2776413, 2776414, 2776415, 2776416, 2776417, 2776418, 2776419, 2776420, 2776421, 2776422, 2776423, 2776424, 2776425, 2776426, 2776427, 2776428, 2776429, 2776430, 2776431, 2776432, 2776433, 2776434, 2776435, 2776436, 2776437, 2776438, 2776439, 2776440, 2776441, 2776442, 2776443, 2776444, 2776445, 2776446, 2776447, 2776448, 2776449, 2776450, 2776451, 2776452, 2776453, 2776454, 2776455, 2776456, 2776457, 2776458, 2776459, 2776460, 2776461, 2776462, 2776463, 2776464, 2776465, 2776466, 2776467, 2776468, 2776469, 2776470, 2776471, 2776472, 2776473, 2776474, 2776475, 2776476, 2776477, 2776478, 2776479, 2776480, 2776481, 2776482, 2776483, 2776484, 2776485, 2776486, 2776487, 2776488, 2776489, 2776490, 2776491, 2776492, 2776493, 2776494, 2776495, 2776496, 2776497, 2776498, 2776499, 2776500})
1124.496 Info ClientSynchronizer.cpp:255: Changing local latency from 185 to 214 (nextTickToSend: 2776894, ticksClientWillJumpOver: 0 {})
1134.496 Info ClientSynchronizer.cpp:255: Changing local latency from 214 to 101 (nextTickToSend: 2777523, ticksClientWillJumpOver: 0 {})
1144.497 Info ClientSynchronizer.cpp:255: Changing local latency from 101 to 59 (nextTickToSend: 2778053, ticksClientWillJumpOver: 0 {})
1154.501 Info ClientSynchronizer.cpp:255: Changing local latency from 59 to 33 (nextTickToSend: 2778641, ticksClientWillJumpOver: 0 {})
1164.483 Info ClientSynchronizer.cpp:255: Changing local latency from 33 to 24 (nextTickToSend: 2779227, ticksClientWillJumpOver: 0 {})
1169.967 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 94 (nextTickToSend: 2779522, ticksClientWillJumpOver: 0 {})
1184.968 Info ClientSynchronizer.cpp:255: Changing local latency from 94 to 204 (nextTickToSend: 2780448, ticksClientWillJumpOver: 0 {})
1194.983 Info ClientSynchronizer.cpp:255: Changing local latency from 204 to 57 (nextTickToSend: 2781159, ticksClientWillJumpOver: 0 {})
1204.984 Info ClientSynchronizer.cpp:255: Changing local latency from 57 to 36 (nextTickToSend: 2781631, ticksClientWillJumpOver: 0 {})
1214.984 Info ClientSynchronizer.cpp:255: Changing local latency from 36 to 22 (nextTickToSend: 2782229, ticksClientWillJumpOver: 0 {})
1224.985 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 13 (nextTickToSend: 2782821, ticksClientWillJumpOver: 0 {})
1229.985 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 125 (nextTickToSend: 2783112, ticksClientWillJumpOver: 0 {})
1247.002 Info ClientSynchronizer.cpp:255: Changing local latency from 125 to 71 (nextTickToSend: 2784055, ticksClientWillJumpOver: 0 {})
1247.002 Info ClientSynchronizer.cpp:255: Changing local latency from 71 to 73 (nextTickToSend: 2784055, ticksClientWillJumpOver: 0 {})
1249.986 Info ClientSynchronizer.cpp:255: Changing local latency from 73 to 201 (nextTickToSend: 2784339, ticksClientWillJumpOver: 0 {})
1264.985 Info ClientSynchronizer.cpp:255: Changing local latency from 201 to 44 (nextTickToSend: 2785367, ticksClientWillJumpOver: 0 {})
1274.986 Info ClientSynchronizer.cpp:255: Changing local latency from 44 to 30 (nextTickToSend: 2785824, ticksClientWillJumpOver: 0 {})
1284.987 Info ClientSynchronizer.cpp:255: Changing local latency from 30 to 23 (nextTickToSend: 2786417, ticksClientWillJumpOver: 0 {})
1295.453 Info ClientSynchronizer.cpp:255: Changing local latency from 23 to 123 (nextTickToSend: 2787021, ticksClientWillJumpOver: 0 {})
1295.487 Info ClientSynchronizer.cpp:255: Changing local latency from 123 to 125 (nextTickToSend: 2787123, ticksClientWillJumpOver: 0 {})
1310.716 Info ClientSynchronizer.cpp:255: Changing local latency from 125 to 179 (nextTickToSend: 2787853, ticksClientWillJumpOver: 48 {2787853, 2787854, 2787855, 2787856, 2787857, 2787858, 2787859, 2787860, 2787861, 2787862, 2787863, 2787864, 2787865, 2787866, 2787867, 2787868, 2787869, 2787870, 2787871, 2787872, 2787873, 2787874, 2787875, 2787876, 2787877, 2787878, 2787879, 2787880, 2787881, 2787882, 2787883, 2787884, 2787885, 2787886, 2787887, 2787888, 2787889, 2787890, 2787891, 2787892, 2787893, 2787894, 2787895, 2787896, 2787897, 2787898, 2787899, 2787900})
1310.716 Info ClientSynchronizer.cpp:255: Changing local latency from 179 to 182 (nextTickToSend: 2787907, ticksClientWillJumpOver: 50 {2787907, 2787908, 2787909, 2787910, 2787911, 2787912, 2787913, 2787914, 2787915, 2787916, 2787917, 2787918, 2787919, 2787920, 2787921, 2787922, 2787923, 2787924, 2787925, 2787926, 2787927, 2787928, 2787929, 2787930, 2787931, 2787932, 2787933, 2787934, 2787935, 2787936, 2787937, 2787938, 2787939, 2787940, 2787941, 2787942, 2787943, 2787944, 2787945, 2787946, 2787947, 2787948, 2787949, 2787950, 2787951, 2787952, 2787953, 2787954, 2787955, 2787956})
1315.487 Info ClientSynchronizer.cpp:255: Changing local latency from 182 to 202 (nextTickToSend: 2788294, ticksClientWillJumpOver: 0 {})
1330.439 Info ClientSynchronizer.cpp:255: Changing local latency from 202 to 99 (nextTickToSend: 2789211, ticksClientWillJumpOver: 0 {})
1340.454 Info ClientSynchronizer.cpp:255: Changing local latency from 99 to 57 (nextTickToSend: 2789751, ticksClientWillJumpOver: 0 {})
1350.438 Info ClientSynchronizer.cpp:255: Changing local latency from 57 to 36 (nextTickToSend: 2790333, ticksClientWillJumpOver: 0 {})
1355.488 Info ClientSynchronizer.cpp:255: Changing local latency from 36 to 125 (nextTickToSend: 2790626, ticksClientWillJumpOver: 0 {})
1370.439 Info ClientSynchronizer.cpp:255: Changing local latency from 125 to 11 (nextTickToSend: 2791622, ticksClientWillJumpOver: 0 {})
1375.471 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 204 (nextTickToSend: 2791808, ticksClientWillJumpOver: 0 {})
1390.438 Info ClientSynchronizer.cpp:255: Changing local latency from 204 to 14 (nextTickToSend: 2792899, ticksClientWillJumpOver: 0 {})
1400.438 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 2793309, ticksClientWillJumpOver: 0 {})
1415.938 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 124 (nextTickToSend: 2794210, ticksClientWillJumpOver: 0 {})
1425.939 Info ClientSynchronizer.cpp:255: Changing local latency from 124 to 16 (nextTickToSend: 2794921, ticksClientWillJumpOver: 0 {})
1437.974 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 68 (nextTickToSend: 2795359, ticksClientWillJumpOver: 42 {2795359, 2795360, 2795361, 2795362, 2795363, 2795364, 2795365, 2795366, 2795367, 2795368, 2795369, 2795370, 2795371, 2795372, 2795373, 2795374, 2795375, 2795376, 2795377, 2795378, 2795379, 2795380, 2795381, 2795382, 2795383, 2795384, 2795385, 2795386, 2795387, 2795388, 2795389, 2795390, 2795391, 2795392, 2795393, 2795394, 2795395, 2795396, 2795397, 2795398, 2795399, 2795400})
1437.974 Info ClientSynchronizer.cpp:255: Changing local latency from 68 to 71 (nextTickToSend: 2795411, ticksClientWillJumpOver: 44 {2795411, 2795412, 2795413, 2795414, 2795415, 2795416, 2795417, 2795418, 2795419, 2795420, 2795421, 2795422, 2795423, 2795424, 2795425, 2795426, 2795427, 2795428, 2795429, 2795430, 2795431, 2795432, 2795433, 2795434, 2795435, 2795436, 2795437, 2795438, 2795439, 2795440, 2795441, 2795442, 2795443, 2795444, 2795445, 2795446, 2795447, 2795448, 2795449, 2795450, 2795451, 2795452, 2795453, 2795454})
1440.940 Info ClientSynchronizer.cpp:255: Changing local latency from 71 to 199 (nextTickToSend: 2795737, ticksClientWillJumpOver: 0 {})
1455.941 Info ClientSynchronizer.cpp:255: Changing local latency from 199 to 44 (nextTickToSend: 2796765, ticksClientWillJumpOver: 0 {})
1465.941 Info ClientSynchronizer.cpp:255: Changing local latency from 44 to 31 (nextTickToSend: 2797223, ticksClientWillJumpOver: 0 {})
1475.941 Info ClientSynchronizer.cpp:255: Changing local latency from 31 to 19 (nextTickToSend: 2797826, ticksClientWillJumpOver: 0 {})
1480.942 Info ClientSynchronizer.cpp:255: Changing local latency from 19 to 125 (nextTickToSend: 2798118, ticksClientWillJumpOver: 0 {})
1495.942 Info ClientSynchronizer.cpp:255: Changing local latency from 125 to 18 (nextTickToSend: 2799117, ticksClientWillJumpOver: 0 {})
1501.571 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 155 (nextTickToSend: 2799176, ticksClientWillJumpOver: 125 {2799176, 2799177, 2799178, 2799179, 2799180, 2799181, 2799182, 2799183, 2799184, 2799185, 2799186, 2799187, 2799188, 2799189, 2799190, 2799191, 2799192, 2799193, 2799194, 2799195, 2799196, 2799197, 2799198, 2799199, 2799200, 2799201, 2799202, 2799203, 2799204, 2799205, 2799206, 2799207, 2799208, 2799209, 2799210, 2799211, 2799212, 2799213, 2799214, 2799215, 2799216, 2799217, 2799218, 2799219, 2799220, 2799221, 2799222, 2799223, 2799224, 2799225, 2799226, 2799227, 2799228, 2799229, 2799230, 2799231, 2799232, 2799233, 2799234, 2799235, 2799236, 2799237, 2799238, 2799239, 2799240, 2799241, 2799242, 2799243, 2799244, 2799245, 2799246, 2799247, 2799248, 2799249, 2799250, 2799251, 2799252, 2799253, 2799254, 2799255, 2799256, 2799257, 2799258, 2799259, 2799260, 2799261, 2799262, 2799263, 2799264, 2799265, 2799266, 2799267, 2799268, 2799269, 2799270, 2799271, 2799272, 2799273, 2799274, 2799275, 2799276, 2799277, 2799278, 2799279, 2799280, 2799281, 2799282, 2799283, 2799284, 2799285, 2799286, 2799287, 2799288, 2799289, 2799290, 2799291, 2799292, 2799293, 2799294, 2799295, 2799296, 2799297, 2799298, 2799299, 2799300})
1505.942 Info ClientSynchronizer.cpp:255: Changing local latency from 155 to 210 (nextTickToSend: 2799679, ticksClientWillJumpOver: 0 {})
1515.942 Info ClientSynchronizer.cpp:255: Changing local latency from 210 to 85 (nextTickToSend: 2800334, ticksClientWillJumpOver: 0 {})
1525.943 Info ClientSynchronizer.cpp:255: Changing local latency from 85 to 51 (nextTickToSend: 2800844, ticksClientWillJumpOver: 0 {})
1536.427 Info ClientSynchronizer.cpp:255: Changing local latency from 51 to 13 (nextTickToSend: 2801449, ticksClientWillJumpOver: 0 {})
1541.427 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 125 (nextTickToSend: 2801711, ticksClientWillJumpOver: 0 {})
1556.427 Info ClientSynchronizer.cpp:255: Changing local latency from 125 to 13 (nextTickToSend: 2802722, ticksClientWillJumpOver: 0 {})
1566.428 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 198 (nextTickToSend: 2803208, ticksClientWillJumpOver: 0 {})
1566.461 Info ClientSynchronizer.cpp:255: Changing local latency from 198 to 201 (nextTickToSend: 2803395, ticksClientWillJumpOver: 0 {})
1581.429 Info ClientSynchronizer.cpp:255: Changing local latency from 201 to 15 (nextTickToSend: 2804295, ticksClientWillJumpOver: 0 {})
1596.429 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 14 (nextTickToSend: 2805012, ticksClientWillJumpOver: 0 {})
1606.429 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 125 (nextTickToSend: 2805611, ticksClientWillJumpOver: 0 {})
1616.430 Info ClientSynchronizer.cpp:255: Changing local latency from 125 to 12 (nextTickToSend: 2806324, ticksClientWillJumpOver: 0 {})
1628.980 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 34 (nextTickToSend: 2806778, ticksClientWillJumpOver: 23 {2806778, 2806779, 2806780, 2806781, 2806782, 2806783, 2806784, 2806785, 2806786, 2806787, 2806788, 2806789, 2806790, 2806791, 2806792, 2806793, 2806794, 2806795, 2806796, 2806797, 2806798, 2806799, 2806800})
1628.981 Info ClientSynchronizer.cpp:255: Changing local latency from 34 to 37 (nextTickToSend: 2806800, ticksClientWillJumpOver: 25 {2806800, 2806801, 2806802, 2806803, 2806804, 2806805, 2806806, 2806807, 2806808, 2806809, 2806810, 2806811, 2806812, 2806813, 2806814, 2806815, 2806816, 2806817, 2806818, 2806819, 2806820, 2806821, 2806822, 2806823, 2806824})
1631.430 Info ClientSynchronizer.cpp:255: Changing local latency from 37 to 197 (nextTickToSend: 2807120, ticksClientWillJumpOver: 0 {})
1646.433 Info ClientSynchronizer.cpp:255: Changing local latency from 197 to 27 (nextTickToSend: 2808181, ticksClientWillJumpOver: 0 {})
1656.884 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 12 (nextTickToSend: 2808625, ticksClientWillJumpOver: 0 {})
1666.884 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 123 (nextTickToSend: 2809210, ticksClientWillJumpOver: 0 {})
1676.884 Info ClientSynchronizer.cpp:255: Changing local latency from 123 to 12 (nextTickToSend: 2809921, ticksClientWillJumpOver: 0 {})
1692.624 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 145 (nextTickToSend: 2810583, ticksClientWillJumpOver: 117 {2810583, 2810584, 2810585, 2810586, 2810587, 2810588, 2810589, 2810590, 2810591, 2810592, 2810593, 2810594, 2810595, 2810596, 2810597, 2810598, 2810599, 2810600, 2810601, 2810602, 2810603, 2810604, 2810605, 2810606, 2810607, 2810608, 2810609, 2810610, 2810611, 2810612, 2810613, 2810614, 2810615, 2810616, 2810617, 2810618, 2810619, 2810620, 2810621, 2810622, 2810623, 2810624, 2810625, 2810626, 2810627, 2810628, 2810629, 2810630, 2810631, 2810632, 2810633, 2810634, 2810635, 2810636, 2810637, 2810638, 2810639, 2810640, 2810641, 2810642, 2810643, 2810644, 2810645, 2810646, 2810647, 2810648, 2810649, 2810650, 2810651, 2810652, 2810653, 2810654, 2810655, 2810656, 2810657, 2810658, 2810659, 2810660, 2810661, 2810662, 2810663, 2810664, 2810665, 2810666, 2810667, 2810668, 2810669, 2810670, 2810671, 2810672, 2810673, 2810674, 2810675, 2810676, 2810677, 2810678, 2810679, 2810680, 2810681, 2810682, 2810683, 2810684, 2810685, 2810686, 2810687, 2810688, 2810689, 2810690, 2810691, 2810692, 2810693, 2810694, 2810695, 2810696, 2810697, 2810698, 2810699})
1692.625 Info ClientSynchronizer.cpp:255: Changing local latency from 145 to 148 (nextTickToSend: 2810716, ticksClientWillJumpOver: 119 {2810716, 2810717, 2810718, 2810719, 2810720, 2810721, 2810722, 2810723, 2810724, 2810725, 2810726, 2810727, 2810728, 2810729, 2810730, 2810731, 2810732, 2810733, 2810734, 2810735, 2810736, 2810737, 2810738, 2810739, 2810740, 2810741, 2810742, 2810743, 2810744, 2810745, 2810746, 2810747, 2810748, 2810749, 2810750, 2810751, 2810752, 2810753, 2810754, 2810755, 2810756, 2810757, 2810758, 2810759, 2810760, 2810761, 2810762, 2810763, 2810764, 2810765, 2810766, 2810767, 2810768, 2810769, 2810770, 2810771, 2810772, 2810773, 2810774, 2810775, 2810776, 2810777, 2810778, 2810779, 2810780, 2810781, 2810782, 2810783, 2810784, 2810785, 2810786, 2810787, 2810788, 2810789, 2810790, 2810791, 2810792, 2810793, 2810794, 2810795, 2810796, 2810797, 2810798, 2810799, 2810800, 2810801, 2810802, 2810803, 2810804, 2810805, 2810806, 2810807, 2810808, 2810809, 2810810, 2810811, 2810812, 2810813, 2810814, 2810815, 2810816, 2810817, 2810818, 2810819, 2810820, 2810821, 2810822, 2810823, 2810824, 2810825, 2810826, 2810827, 2810828, 2810829, 2810830, 2810831, 2810832, 2810833, 2810834})
1696.917 Info ClientSynchronizer.cpp:255: Changing local latency from 148 to 198 (nextTickToSend: 2811077, ticksClientWillJumpOver: 0 {})
1711.884 Info ClientSynchronizer.cpp:255: Changing local latency from 198 to 84 (nextTickToSend: 2812023, ticksClientWillJumpOver: 0 {})
1721.884 Info ClientSynchronizer.cpp:255: Changing local latency from 84 to 50 (nextTickToSend: 2812543, ticksClientWillJumpOver: 0 {})
1731.884 Info ClientSynchronizer.cpp:255: Changing local latency from 50 to 137 (nextTickToSend: 2813130, ticksClientWillJumpOver: 0 {})
1741.884 Info ClientSynchronizer.cpp:255: Changing local latency from 137 to 24 (nextTickToSend: 2813827, ticksClientWillJumpOver: 0 {})
1751.884 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 15 (nextTickToSend: 2814322, ticksClientWillJumpOver: 0 {})
1756.918 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 201 (nextTickToSend: 2814611, ticksClientWillJumpOver: 0 {})
1772.318 Info ClientSynchronizer.cpp:255: Changing local latency from 201 to 14 (nextTickToSend: 2815698, ticksClientWillJumpOver: 0 {})
1782.319 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 11 (nextTickToSend: 2816111, ticksClientWillJumpOver: 0 {})
1792.319 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 124 (nextTickToSend: 2816708, ticksClientWillJumpOver: 0 {})
1802.319 Info ClientSynchronizer.cpp:255: Changing local latency from 124 to 12 (nextTickToSend: 2817420, ticksClientWillJumpOver: 0 {})
1819.772 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 45 (nextTickToSend: 2818168, ticksClientWillJumpOver: 32 {2818168, 2818169, 2818170, 2818171, 2818172, 2818173, 2818174, 2818175, 2818176, 2818177, 2818178, 2818179, 2818180, 2818181, 2818182, 2818183, 2818184, 2818185, 2818186, 2818187, 2818188, 2818189, 2818190, 2818191, 2818192, 2818193, 2818194, 2818195, 2818196, 2818197, 2818198, 2818199})
1819.772 Info ClientSynchronizer.cpp:255: Changing local latency from 45 to 49 (nextTickToSend: 2818201, ticksClientWillJumpOver: 34 {2818201, 2818202, 2818203, 2818204, 2818205, 2818206, 2818207, 2818208, 2818209, 2818210, 2818211, 2818212, 2818213, 2818214, 2818215, 2818216, 2818217, 2818218, 2818219, 2818220, 2818221, 2818222, 2818223, 2818224, 2818225, 2818226, 2818227, 2818228, 2818229, 2818230, 2818231, 2818232, 2818233, 2818234})
1822.354 Info ClientSynchronizer.cpp:255: Changing local latency from 49 to 200 (nextTickToSend: 2818527, ticksClientWillJumpOver: 0 {})
1837.321 Info ClientSynchronizer.cpp:255: Changing local latency from 200 to 34 (nextTickToSend: 2819575, ticksClientWillJumpOver: 0 {})
1847.321 Info ClientSynchronizer.cpp:255: Changing local latency from 34 to 26 (nextTickToSend: 2820017, ticksClientWillJumpOver: 0 {})
1852.355 Info ClientSynchronizer.cpp:255: Changing local latency from 26 to 125 (nextTickToSend: 2820318, ticksClientWillJumpOver: 0 {})
1853.954 Error GameActionHandler.cpp:2101: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(2820389) serverCRC(294114680) localCRC(1242506256)
1853.954 Info ClientMultiplayerManager.cpp:539: MapTick(2820390) changing state from(InGame) to(DesyncedWaitingForMap)
1853.971 Error GameActionHandler.cpp:2101: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(2820390) serverCRC(999712902) localCRC(1612618222)
1853.987 Error GameActionHandler.cpp:2101: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(2820391) serverCRC(-101936648) localCRC(-1570479984)
1854.004 Error GameActionHandler.cpp:2101: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(2820392) serverCRC(-1041775303) localCRC(-1703988143)
1854.021 Error GameActionHandler.cpp:2101: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(2820393) serverCRC(1722918196) localCRC(1027167324)
1854.038 Error GameActionHandler.cpp:2101: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(2820394) serverCRC(1839507669) localCRC(908876221)
1854.055 Error GameActionHandler.cpp:2101: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(2820395) serverCRC(320525379) localCRC(1217537323)
1854.071 Error GameActionHandler.cpp:2101: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(2820396) serverCRC(-922618269) localCRC(-1836513525)
1854.088 Info ClientMultiplayerManager.cpp:663: mapTick(2820398) received player (1) desynced
1854.088 Error GameActionHandler.cpp:2101: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(2820397) serverCRC(-1722245249) localCRC(-1026527721)
1854.105 Error GameActionHandler.cpp:2101: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(2820398) serverCRC(1205588398) localCRC(475209926)
1854.121 Error GameActionHandler.cpp:2101: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(2820399) serverCRC(-1719187052) localCRC(-1039156996)
1854.138 Error GameActionHandler.cpp:2101: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(2820400) serverCRC(773590267) localCRC(1972698515)
1854.155 Error GameActionHandler.cpp:2101: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(2820401) serverCRC(-1126566964) localCRC(-414121308)
1854.171 Error GameActionHandler.cpp:2101: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(2820402) serverCRC(-1037477327) localCRC(-1717458087)
1854.188 Error GameActionHandler.cpp:2101: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(2820403) serverCRC(-996095781) localCRC(-1624753741)
1860.305 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
1860.305 Info ClientMultiplayerManager.cpp:539: MapTick(2820405) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
1860.305 Warning ClientMultiplayerManager.cpp:682: receivedScriptChecksums isn't empty when download starting.
1860.311 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
1867.955 Downloading file C:\Users\geope\AppData\Roaming\Factorio\temp\mp-download.zip (36130415 B, 71830 blocks)
1867.955 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
2424.410 Finished download (556 s, 36 MB, 64.9 kB/s)
2424.611 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario
2424.611 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
2427.273 Info ParallelDesyncReportCreator.cpp:64: Created desync report
2427.274 Loading map C:\Users\geope\AppData\Roaming\Factorio\temp\mp-download.zip
2427.274 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedCreatingReport) to(ConnectedLoadingMap)
2427.303 Info Scenario.cpp:152: Map version 0.14.21-0
2427.684 Checksum for script C:/Users/geope/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1057114497
2427.691 Info ClientMultiplayerManager.cpp:539: MapTick(2820405) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2484.264 Info ClientMultiplayerManager.cpp:539: MapTick(2857716) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-skvdcq\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-skvdcq\src\util\logger.cpp (337): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-skvdcq\src\util\logger.cpp (391): Logger::logStacktrace
c:\cygwin64\tmp\factorio-skvdcq\src\net\networkinputlistener.cpp (26): NetworkInputListener::NetworkInputListener
c:\cygwin64\tmp\factorio-skvdcq\src\net\clientmultiplayermanager.cpp (828): ClientMultiplayerManager::receiveShouldStartSendingTickClosures
c:\cygwin64\tmp\factorio-skvdcq\src\net\clientsynchronizer.cpp (243): ClientSynchronizer::applySynchronizerActions
c:\cygwin64\tmp\factorio-skvdcq\src\mainloop.cpp (730): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-skvdcq\src\mainloop.cpp (630): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-skvdcq\src\util\workerthread.cpp (34): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64>,std::default_delete<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBE71C8364)
00007FFBE71C8364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBE7BB70D1)
00007FFBE7BB70D1 (ntdll): (filename not available): RtlUserThreadStart
2488.625 Error NetworkInputListener.cpp:29: +- one errors are the worst. Map Tick (2857716), latency (125), firstTickToSendClosureFor(2857756)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-skvdcq\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-skvdcq\src\util\logger.cpp (337): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-skvdcq\src\util\logger.cpp (391): Logger::logStacktrace
c:\cygwin64\tmp\factorio-skvdcq\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-skvdcq\src\util\crashhandler.cpp (233): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\signal.cpp (516): raise
d:\th\minkernel\crts\ucrt\src\appcrt\startup\abort.cpp (71): abort
c:\cygwin64\tmp\factorio-skvdcq\src\net\networkinputlistener.cpp (26): NetworkInputListener::NetworkInputListener
c:\cygwin64\tmp\factorio-skvdcq\src\net\clientmultiplayermanager.cpp (828): ClientMultiplayerManager::receiveShouldStartSendingTickClosures
c:\cygwin64\tmp\factorio-skvdcq\src\net\clientsynchronizer.cpp (243): ClientSynchronizer::applySynchronizerActions
c:\cygwin64\tmp\factorio-skvdcq\src\mainloop.cpp (730): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-skvdcq\src\mainloop.cpp (630): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-skvdcq\src\util\workerthread.cpp (34): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64>,std::default_delete<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBE71C8364)
00007FFBE71C8364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBE7BB70D1)
00007FFBE7BB70D1 (ntdll): (filename not available): RtlUserThreadStart
2489.804 Error CrashHandler.cpp:106: Map tick at moment of crash: 2857716
2489.804 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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Re: 14.21 Multiplayer desync

Post by Loewchen »

Post the desync report please, see my signature on where to find it.

There are several reports of this, ill merge them once the desync-report here is obtained.
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Re: [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)

Post by FullMetalBaker »

Here is the desync file if i am correct: https://drive.google.com/file/d/0B61ZjQ ... sp=sharing
I found it on C:\Users\user\AppData\Roaming\Factorio\temp\desync-report
Thank you for your time.
"EDIT"
We are 3 friends. Everyone has tried to host to see if someone perticular has the problem and on all of us seems to appear the problem with the lag(even when someone diffirent is hosting). The desync happened when i was playing with another guy and i was the client.
We have tried direct connect, hamachi for vlan, and browse public games in order to connect. In every case there are lag spikes. The only thing we havent tried is to be in the same network and play it on lan. My friend is making a long range lan network, and when it is finished we will try connecting through it aswell.
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Re: [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)

Post by Loewchen »

FullMetalBaker wrote:Here is the desync file if i am correct: https://drive.google.com/file/d/0B61ZjQ ... sp=sharing
I found it on C:\Users\user\AppData\Roaming\Factorio\temp\desync-report
Thank you for your time.
"EDIT"
We are 3 friends. Everyone has tried to host to see if someone perticular has the problem and on all of us seems to appear the problem with the lag(even when someone diffirent is hosting). The desync happened when i was playing with another guy and i was the client.
We have tried direct connect, hamachi for vlan, and browse public games in order to connect. In every case there are lag spikes. The only thing we havent tried is to be in the same network and play it on lan. My friend is making a long range lan network, and when it is finished we will try connecting through it aswell.
Only the complete report at the location specified in the link I suggested is of use, the stuff in the temp folder does not contain the reference values.
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Re: [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)

Post by FullMetalBaker »

I am sorry. I think i found it. I am uploading the file to dropbox and i will edit the post afterwards. I found it in C:\Users\user\AppData\Roaming\Factorio\archive Link: https://drive.google.com/file/d/0B61ZjQ ... sp=sharing
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Re: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)

Post by FullMetalBaker »

As we make the factory bigger the desyncs are more frequent.
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Re: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)

Post by Rseding91 »

FullMetalBaker wrote:As we make the factory bigger the desyncs are more frequent.
Please keep uploading the desync reports.
If you want to get ahold of me I'm almost always on Discord.
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Re: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)

Post by FullMetalBaker »

Its kinda difficult to make the report cause i have to redownload the map uncompressed and it takes about 30 mins. But i will do it eventually. I have noticed that requester chests sometimes cause the desyncs
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Re: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)

Post by Rseding91 »

FullMetalBaker wrote:Its kinda difficult to make the report cause i have to redownload the map uncompressed and it takes about 30 mins. But i will do it eventually. I have noticed that requester chests sometimes cause the desyncs
The last desync you uploaded had only 1 difference and it was in one map a player had a shooting target and in the other he didn't.

I'm wondering if the desyncs you're getting now are the same thing or something different.
If you want to get ahold of me I'm almost always on Discord.
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Re: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)

Post by FullMetalBaker »

We are on the same map, but today we installed some mods, and that might be the cause of the increased frequency of the desyncs. But i cant post a report cause i cant reconnect after the desync.(about every 2-3 secs shows server not responding and after a while it loses connection).

I have to note that that before the mods the desyncs where random. After installings mods i get desynced when plasing a requester or a provider chest.

Also i have to note that i have an ipv4 address and an ipv6.(in some sites it shows me the ipv4 and in other it shows the ipv6) the other player has only ipv4. Network traffic is between 60kbps to 150 kbps(when in game) and during the server not responding pop up the traffic remains the same no spikes or something.
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Re: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)

Post by Rseding91 »

FullMetalBaker wrote:We are on the same map, but today we installed some mods, and that might be the cause of the increased frequency of the desyncs. But i cant post a report cause i cant reconnect after the desync.(about every 2-3 secs shows server not responding and after a while it loses connection).

I have to note that that before the mods the desyncs where random. After installings mods i get desynced when plasing a requester or a provider chest.

Also i have to note that i have an ipv4 address and an ipv6.(in some sites it shows me the ipv4 and in other it shows the ipv6) the other player has only ipv4. Network traffic is between 60kbps to 150 kbps(when in game) and during the server not responding pop up the traffic remains the same no spikes or something.
If you installed a mod and are now getting desyncs with some specific thing you didn't before it's almost certainty related to that mod. What mods did you install?
If you want to get ahold of me I'm almost always on Discord.
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Re: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)

Post by FullMetalBaker »

Happy new year my friends! The mods that we installed were :
big brother
blueprint string
crafting speed research
nucular
orbital ion cannon
waterfill
landfill
User avatar
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Re: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)

Post by Klonan »

Does this issue persist in the latest 0.15?
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Re: [Kovarex] [14.21] Desync into crash: "NetworkInputListener::NetworkInputListener" (no mods)

Post by Loewchen »

Klonan wrote:Does this issue persist in the latest 0.15?
Yes: viewtopic.php?f=7&t=48132

Code: Select all

   0.003 2017-05-20 17:07:00; Factorio 0.15.12 (build 29834, win64, steam)
   0.003 Operating system: Windows 7 Service Pack 1
   0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.003 Write data path: C:/Users/Dutch Jer/AppData/Roaming/Factorio
   0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.018 System info: [CPU:        Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz, 4 cores, RAM: 16327MB]
   0.025 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 90.7609%] [MultiSampling: OFF] [Screen: 0]
   0.026 Available display adapters: 2
   0.026  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 670 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.026  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 670 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
   0.026 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.243 Initialised Direct3D:[0] NVIDIA GeForce GTX 670; driver: nvd3dumx.dll 22.21.13.8205
   0.248     Video memory size (dedicated video/dedicated system/shared system/available): 1990/0/7907/1703 MB
   0.380 DSound: Starting _dsound_update thread
   0.380 DSound: Enter _dsound_update; tid=4856
   0.380 Device reset internal.
   0.383 Desktop composition is active.
   0.383 Graphics settings preset: high
   0.384 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 50%] [DXT: auto]
   0.562 Loading mod core 0.0.0 (data.lua)
   0.574 Loading mod base 0.15.12 (data.lua)
   0.739 Loading mod base 0.15.12 (data-updates.lua)
   0.812 Checksum for core: 3549671022
   0.812 Checksum of base: 2844691227
   0.962 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1495229427
   0.962 Info PlayerData.cpp:63: Cloud player-data.json unavailable
   1.054 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   1.056 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   1.068 Initial atlas bitmap size is 16384
   1.070 Created atlas bitmap 16384x3974
   1.300 Created atlas bitmap 8192x2101
   1.320 Created atlas bitmap 4096x4096
   1.341 Created atlas bitmap 4096x3988
   1.362 Created atlas bitmap 4096x4088
   1.372 Created atlas bitmap 4096x2720
   1.373 Created atlas bitmap 4096x3644
   1.379 Created atlas bitmap 4096x1568
   1.419 Created atlas bitmap 4096x1844
  14.702 Sprites loaded
  14.702 Convert atlas 4096x4096 to: compressed 
  15.654 Convert atlas 4096x3988 to: compressed 
  16.562 Convert atlas 4096x4088 to: compressed 
  17.143 Convert atlas 4096x2720 to: compressed 
  17.481 Convert atlas 4096x3644 to: mipmap 
  17.590 Convert atlas 4096x1568 to: mipmap compressed 
  17.926 Convert atlas 4096x1844 to: trilinear-filtering 
  19.113 Loading sounds...
  21.935 Custom inputs active: 0
  21.971 Device reset internal.
  22.250 Factorio initialised
  37.420 Joining game 51.255.169.189:34197
  37.420 Info UDPSocket.cpp:33: Opening socket
  37.421 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
  37.787 Connection refused
  37.789 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
  37.789 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected)
  37.789 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
  44.356 Info HttpSharedState.cpp:111: Status code: 200
  44.356 Info AuthServerConnector.cpp:136: Received key(DlWZRssLQPImPSUtXz9xKA==) for username(DutchJer) from auth server.
  44.382 Info UDPSocket.cpp:234: Socket closed
  44.382 Joining game 51.255.169.189:34197
  44.382 Info UDPSocket.cpp:33: Opening socket
  44.383 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
  44.471 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
  44.472 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
  44.472 Info ClientRouter.cpp:220: ConnectionAccepted
  46.354 Info ClientMultiplayerManager.cpp:670: Received mapReadyForDownload
  46.354 Downloading file C:\Users\Dutch Jer\AppData\Roaming\Factorio\temp\mp-download.zip (14621625 B, 29069 blocks)
  46.359 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  56.150 Finished download (9 s, 14 MB, 1.4 MB/s)
  56.189 Info ClientMultiplayerManager.cpp:651: mapTick(-1) map download finished creating scenario
  56.190 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  56.190 Loading map C:\Users\Dutch Jer\AppData\Roaming\Factorio\temp\mp-download.zip: 14621625 bytes.
  56.217 Loading Level.dat: 38375936 bytes.
  56.222 Info Scenario.cpp:133: Map version 0.15.12-0
  57.196 Info BlueprintLibrary.cpp:190: Loaded library shelves:
  57.197 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 16; timestamp = 1493552499; records: (id: 65535, 15; label: "2-Lane Segments", preview: false, empty: false; book [id: 65535, 2; label: "2-Straight", preview: false, empty: false] [id: 65535, 3; label: "2-Straight x4", preview: false, empty: false] [id: 65535, 4; label: "2-Diagonal 3x", preview: false, empty: false] [id: 65535, 5; label: "2-Diagonal", preview: false, empty: false] [id: 65535, 6; label: "2-Curve Left", preview: false, empty: false] [id: 65535, 7; label: "2-Curve Right", preview: false, empty: false] [id: 65535, 8; label: "2-T Interseecton 90", preview: false, empty: false] [id: 65535, 9; label: "2-T Diagonal", preview: false, empty: false] [id: 65535, 10; label: "2-Y Junction", preview: false, empty: false] [id: 65535, 11; label: "2-T 45 Right", preview: false, empty: false] [id: 65535, 12; label: "2-T Left", preview: false, empty: false] [id: 65535, 13; label: "2-Diagonal T Left", preview: false, empty: false] [id: 65535, 14; label: "2-Diagonal T Right", preview: false, empty: false]) (id: 65535, 1; label: "", preview: false, empty: false; single) (id: 65535, 0; label: "1 off", preview: false, empty: false; single)
  57.197 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 5; timestamp = 1494598317; records: (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single)
  57.197 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 1, nextRecordID = 6; timestamp = 1493585353; records: (id: 1, 1; label: "", preview: false, empty: false; single) (id: 1, 4; label: "", preview: false, empty: false; single) (id: 1, 5; label: "0.15 science is too big", preview: false, empty: false; single) (id: 1, 2; label: "1 off", preview: false, empty: false; single) (id: 1, 0; label: "mine logic", preview: false, empty: false; single)
  57.197 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 2, nextRecordID = 24; timestamp = 1494362587; records: (id: 2, 21; label: "From old save", preview: false, empty: false; book [id: 2, 2; label: "", preview: false, empty: false] [id: 2, 3; label: "", preview: false, empty: false] [id: 2, 4; label: "", preview: false, empty: false] [id: 2, 5; label: "", preview: false, empty: false] [id: 2, 6; label: "", preview: false, empty: false] [id: 2, 7; label: "", preview: false, empty: false] [id: 2, 8; label: "", preview: false, empty: false] [id: 2, 9; label: "", preview: false, empty: false] [id: 2, 10; label: "", preview: false, empty: false] [id: 2, 11; label: "", preview: false, empty: false] [id: 2, 12; label: "", preview: false, empty: false] [id: 2, 13; label: "", preview: false, empty: false] [id: 2, 14; label: "", preview: false, empty: false] [id: 2, 15; label: "", preview: false, empty: false] [id: 2, 16; label: "", preview: false, empty: false] [id: 2, 17; label: "", preview: false, empty: false] [id: 2, 18; label: "", preview: false, empty: false] [id: 2, 19; label: "", preview: false, empty: false] [id: 2, 20; label: "", preview: false, empty: false]) (id: 2, 22; label: "", preview: false, empty: false; single) (id: 2, 0; label: "0.15 science is too big", preview: false, empty: false; single) (id: 2, 23; label: "Iron+Steel bot smelting", preview: false, empty: false; single) (id: 2, 1; label: "Labs", preview: false, empty: false; single)
  57.313 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 5; timestamp = 1494598317; records: (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single)
  57.313 Loading script.dat: 190 bytes.
  57.317 Checksum for script C:/Users/Dutch Jer/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
  57.338 Info ClientMultiplayerManager.cpp:539: MapTick(13862507) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  60.153 Info ClientMultiplayerManager.cpp:539: MapTick(13863333) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  60.804 Info ClientMultiplayerManager.cpp:539: MapTick(13863333) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  60.841 Info GameActionHandler.cpp:3247: MapTick (13863344) processed PlayerJoinGame peerID(4) playerIndex(0) mode(connect ) 
  61.154 Info ClientSynchronizer.cpp:256: Changing local latency from 32 to 88 (nextTickToSend: 13863407, ticksClientWillJumpOver: 3 {13863407, 13863408, 13863409})
  69.537 Info ClientSynchronizer.cpp:256: Changing local latency from 88 to 111 (nextTickToSend: 13863946, ticksClientWillJumpOver: 0 {})
  84.521 Info ClientSynchronizer.cpp:256: Changing local latency from 111 to 50 (nextTickToSend: 13864868, ticksClientWillJumpOver: 0 {})
  89.537 Info ClientSynchronizer.cpp:256: Changing local latency from 50 to 31 (nextTickToSend: 13865127, ticksClientWillJumpOver: 0 {})
  94.637 Info ClientSynchronizer.cpp:256: Changing local latency from 31 to 82 (nextTickToSend: 13865424, ticksClientWillJumpOver: 0 {})
 104.505 Info ClientSynchronizer.cpp:256: Changing local latency from 82 to 21 (nextTickToSend: 13866067, ticksClientWillJumpOver: 0 {})
 109.521 Info ClientSynchronizer.cpp:256: Changing local latency from 21 to 38 (nextTickToSend: 13866312, ticksClientWillJumpOver: 0 {})
 109.554 Info ClientSynchronizer.cpp:256: Changing local latency from 38 to 41 (nextTickToSend: 13866331, ticksClientWillJumpOver: 0 {})
 124.521 Info ClientSynchronizer.cpp:256: Changing local latency from 41 to 16 (nextTickToSend: 13867232, ticksClientWillJumpOver: 0 {})
 129.504 Info ClientSynchronizer.cpp:256: Changing local latency from 16 to 14 (nextTickToSend: 13867508, ticksClientWillJumpOver: 0 {})
 139.504 Info ClientSynchronizer.cpp:256: Changing local latency from 14 to 13 (nextTickToSend: 13868108, ticksClientWillJumpOver: 0 {})
 144.521 Info ClientSynchronizer.cpp:256: Changing local latency from 13 to 12 (nextTickToSend: 13868411, ticksClientWillJumpOver: 0 {})
 149.537 Info ClientSynchronizer.cpp:256: Changing local latency from 12 to 9 (nextTickToSend: 13868711, ticksClientWillJumpOver: 0 {})
 174.575 Info ClientSynchronizer.cpp:256: Changing local latency from 9 to 17 (nextTickToSend: 13870201, ticksClientWillJumpOver: 3 {13870201, 13870202, 13870203})
 179.537 Info ClientSynchronizer.cpp:256: Changing local latency from 17 to 20 (nextTickToSend: 13870511, ticksClientWillJumpOver: 0 {})
 184.521 Info ClientSynchronizer.cpp:256: Changing local latency from 20 to 42 (nextTickToSend: 13870811, ticksClientWillJumpOver: 0 {})

...

2039.504 Info ClientSynchronizer.cpp:256: Changing local latency from 42 to 45 (nextTickToSend: 13982132, ticksClientWillJumpOver: 0 {})
2050.504 Info ClientSynchronizer.cpp:256: Changing local latency from 45 to 64 (nextTickToSend: 13982745, ticksClientWillJumpOver: 0 {})
2054.470 Info ClientSynchronizer.cpp:256: Changing local latency from 64 to 96 (nextTickToSend: 13983034, ticksClientWillJumpOver: 0 {})
2069.471 Info ClientSynchronizer.cpp:256: Changing local latency from 96 to 37 (nextTickToSend: 13983966, ticksClientWillJumpOver: 0 {})
2074.471 Info ClientSynchronizer.cpp:256: Changing local latency from 37 to 24 (nextTickToSend: 13984224, ticksClientWillJumpOver: 0 {})
2079.470 Info ClientSynchronizer.cpp:256: Changing local latency from 24 to 25 (nextTickToSend: 13984514, ticksClientWillJumpOver: 0 {})
2089.454 Info ClientSynchronizer.cpp:256: Changing local latency from 25 to 52 (nextTickToSend: 13985114, ticksClientWillJumpOver: 0 {})
2099.454 Info ClientSynchronizer.cpp:256: Changing local latency from 52 to 27 (nextTickToSend: 13985732, ticksClientWillJumpOver: 0 {})
2104.437 Info ClientSynchronizer.cpp:256: Changing local latency from 27 to 42 (nextTickToSend: 13986014, ticksClientWillJumpOver: 0 {})
2104.470 Info ClientSynchronizer.cpp:256: Changing local latency from 42 to 46 (nextTickToSend: 13986031, ticksClientWillJumpOver: 0 {})
2119.454 Info ClientSynchronizer.cpp:256: Changing local latency from 46 to 19 (nextTickToSend: 13986934, ticksClientWillJumpOver: 0 {})
2129.454 Info ClientSynchronizer.cpp:256: Changing local latency from 19 to 33 (nextTickToSend: 13987511, ticksClientWillJumpOver: 0 {})
2129.504 Info ClientSynchronizer.cpp:256: Changing local latency from 33 to 36 (nextTickToSend: 13987528, ticksClientWillJumpOver: 0 {})
2134.487 Info ClientSynchronizer.cpp:256: Changing local latency from 36 to 54 (nextTickToSend: 13987821, ticksClientWillJumpOver: 0 {})
2144.471 Info ClientSynchronizer.cpp:256: Changing local latency from 54 to 76 (nextTickToSend: 13988429, ticksClientWillJumpOver: 0 {})
2147.804 Error GameActionHandler.cpp:2481: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13988574) serverCRC(-1468803249) localCRC(836469358)
2147.804 Info ClientMultiplayerManager.cpp:539: MapTick(13988575) changing state from(InGame) to(DesyncedWaitingForMap)
2147.821 Error GameActionHandler.cpp:2481: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13988575) serverCRC(-436291003) localCRC(2086072164)
2148.887 Info ClientMultiplayerManager.cpp:664: mapTick(13988579) received player (4) desynced
2164.421 Info ClientMultiplayerManager.cpp:670: Received mapReadyForDownload
2164.421 Info ClientMultiplayerManager.cpp:539: MapTick(13988607) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
2164.423 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
2177.237 Downloading file C:\Users\Dutch Jer\AppData\Roaming\Factorio\temp\mp-download.zip (73672907 B, 146468 blocks)
2177.256 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
2195.706 Finished download (18 s, 73 MB, 3.9 MB/s)
2196.809 Info ClientMultiplayerManager.cpp:651: mapTick(-1) map download finished creating scenario
2196.809 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
2202.371 Info ParallelDesyncReportCreator.cpp:63: Created desync report
2202.387 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedCreatingReport) to(ConnectedLoadingMap)
2202.387 Loading map C:\Users\Dutch Jer\AppData\Roaming\Factorio\temp\mp-download.zip: 73672907 bytes.
2202.414 Loading Level.dat: 40823753 bytes.
2202.419 Info Scenario.cpp:133: Map version 0.15.12-0
2203.422 Info BlueprintLibrary.cpp:190: Loaded library shelves:
2203.422 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 16; timestamp = 1493552499; records: (id: 65535, 15; label: "2-Lane Segments", preview: false, empty: false; book [id: 65535, 2; label: "2-Straight", preview: false, empty: false] [id: 65535, 3; label: "2-Straight x4", preview: false, empty: false] [id: 65535, 4; label: "2-Diagonal 3x", preview: false, empty: false] [id: 65535, 5; label: "2-Diagonal", preview: false, empty: false] [id: 65535, 6; label: "2-Curve Left", preview: false, empty: false] [id: 65535, 7; label: "2-Curve Right", preview: false, empty: false] [id: 65535, 8; label: "2-T Interseecton 90", preview: false, empty: false] [id: 65535, 9; label: "2-T Diagonal", preview: false, empty: false] [id: 65535, 10; label: "2-Y Junction", preview: false, empty: false] [id: 65535, 11; label: "2-T 45 Right", preview: false, empty: false] [id: 65535, 12; label: "2-T Left", preview: false, empty: false] [id: 65535, 13; label: "2-Diagonal T Left", preview: false, empty: false] [id: 65535, 14; label: "2-Diagonal T Right", preview: false, empty: false]) (id: 65535, 1; label: "", preview: false, empty: false; single) (id: 65535, 0; label: "1 off", preview: false, empty: false; single)
2203.422 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 5; timestamp = 1494598317; records: (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single)
2203.422 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 1, nextRecordID = 6; timestamp = 1493585353; records: (id: 1, 1; label: "", preview: false, empty: false; single) (id: 1, 4; label: "", preview: false, empty: false; single) (id: 1, 5; label: "0.15 science is too big", preview: false, empty: false; single) (id: 1, 2; label: "1 off", preview: false, empty: false; single) (id: 1, 0; label: "mine logic", preview: false, empty: false; single)
2203.422 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 2, nextRecordID = 24; timestamp = 1494362587; records: (id: 2, 21; label: "From old save", preview: false, empty: false; book [id: 2, 2; label: "", preview: false, empty: false] [id: 2, 3; label: "", preview: false, empty: false] [id: 2, 4; label: "", preview: false, empty: false] [id: 2, 5; label: "", preview: false, empty: false] [id: 2, 6; label: "", preview: false, empty: false] [id: 2, 7; label: "", preview: false, empty: false] [id: 2, 8; label: "", preview: false, empty: false] [id: 2, 9; label: "", preview: false, empty: false] [id: 2, 10; label: "", preview: false, empty: false] [id: 2, 11; label: "", preview: false, empty: false] [id: 2, 12; label: "", preview: false, empty: false] [id: 2, 13; label: "", preview: false, empty: false] [id: 2, 14; label: "", preview: false, empty: false] [id: 2, 15; label: "", preview: false, empty: false] [id: 2, 16; label: "", preview: false, empty: false] [id: 2, 17; label: "", preview: false, empty: false] [id: 2, 18; label: "", preview: false, empty: false] [id: 2, 19; label: "", preview: false, empty: false] [id: 2, 20; label: "", preview: false, empty: false]) (id: 2, 22; label: "", preview: false, empty: false; single) (id: 2, 0; label: "0.15 science is too big", preview: false, empty: false; single) (id: 2, 23; label: "Iron+Steel bot smelting", preview: false, empty: false; single) (id: 2, 1; label: "Labs", preview: false, empty: false; single)
2203.558 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 5; timestamp = 1494598317; records: (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single)
2203.558 Loading script.dat: 190 bytes.
2203.561 Checksum for script C:/Users/Dutch Jer/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
2203.587 Info ClientMultiplayerManager.cpp:539: MapTick(13988607) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2230.922 Info ClientMultiplayerManager.cpp:539: MapTick(13992600) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-m7qjfs\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-m7qjfs\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-m7qjfs\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-m7qjfs\src\net\networkinputlistener.cpp (26): NetworkInputListener::NetworkInputListener
c:\cygwin64\tmp\factorio-m7qjfs\src\net\clientmultiplayermanager.cpp (830): ClientMultiplayerManager::receiveShouldStartSendingTickClosures
c:\cygwin64\tmp\factorio-m7qjfs\src\net\clientsynchronizer.cpp (244): ClientSynchronizer::applySynchronizerActions
c:\cygwin64\tmp\factorio-m7qjfs\src\mainloop.cpp (792): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-m7qjfs\src\mainloop.cpp (692): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-m7qjfs\src\util\workerthread.cpp (35): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapGenerationHelper::*)(void) __ptr64,MapGenerationHelper * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapGenerationHelper::*)(void) __ptr64,MapGenerationHelper * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774059CD)
00000000774059CD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007763A2E1)
000000007763A2E1 (ntdll): (filename not available): RtlUserThreadStart
2234.073 Error NetworkInputListener.cpp:29: +- one errors are the worst. Map Tick (13992600), latency (76), firstTickToSendClosureFor(13992639)
Logger::writeStacktrace skipped.
2234.073 Error CrashHandler.cpp:106: Map tick at moment of crash: 13992600
2234.073 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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