Yeah okay... "large scale"-loops so to speak... which cover the entire base or something (which is what I've been using too until lately)... instead of having local loops everywhere.mrvn wrote:Having intersections doesn't mean you don't have alternative ways. Just consider a simple grid with intersections like the one posted at the start. There are many alternatives ways only dependent on the number of grid cells.
Well aren't 3/4 turns prohibited by Chain Signals as long as the train is longer than the 3/4 circle? Or does a train try to go that route even if it might end up in a deadlock intersecting with itself?mrvn wrote:One thing I'm thinking about is actually if those detours are harmful. Does a detour always include paths across a turn-around or intersection that blocks a lot of other tracks? Like going 3/4 around a turn around. That's why I mentions I want to limited the ways a turnaround can be used. Block the 3/4 way so it doesn't choose bad paths.
I don't use roundabouts anymore... so I can't say.