My game update is around 14.5 now. I noticed lamps keep chunks "active" so I tested removing them to see what happens.
After removing all lights with a lua command, Game Update went from ~14.5 -> ~12 and Entity Update went from ~11.3 -> ~8.8
With lamps:
[Complete time used](https://i.imgur.com/7OAuhfm.png)
[Active chunks](https://i.imgur.com/nhusW0r.png)
Without lamps:
[Complete time used](https://i.imgur.com/GDWidd9.png)
[Active chunks](https://i.imgur.com/KY0Iivz.png)
So it seems lamps mark a chunk as "active" making the game take more time to process. It's fine right now for my world, but I plan to double the size so I'm trying to keep things fast. It's sad to me that lights are causing so much game update time
![Sad :(](./images/smilies/icon_e_sad.gif)