How to give crafting machines a default productivity bonus

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RhyniD
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How to give crafting machines a default productivity bonus

Post by RhyniD »

I've been looking for a few hours, but all I got was a lousy bonus_progress and module_effects ;)

So I'm trying to give crafting machines (assembly machines, electric furnace, chemical plants and some more bob mods stuff) a default productivity bonus.
For example: an assembly machine 1 has 5% productivity bonus, an assembly machine 2 has a default 10% productivity bonus, etc.

Anyone know how to accomplish this?
Last edited by RhyniD on Sun Nov 13, 2016 2:42 pm, edited 1 time in total.
Rseding91
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Re: How to give crafting machines a default productivity bonus

Post by Rseding91 »

There's no system in the game to do that.
If you want to get ahold of me I'm almost always on Discord.
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DaveMcW
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Re: How to give crafting machines a default productivity bonus

Post by DaveMcW »

It's also exploitable.

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Dilbe
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Re: How to give crafting machines a default productivity bonus

Post by Dilbe »

How about adding a productivity limit to factories? Just like how there is a limit to the max efficiency. Would that be possible to mod?
ExcessionOz
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Re: How to give crafting machines a default productivity bonus

Post by ExcessionOz »

I had to try it. :-) Just for the make-work. Thanks Dave. Oh, and your video player (Sandstorm) is just insane!
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